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==Overview== | ==Overview== | ||
The Commando is a | The Commando is a versatile precision weapon, introduced first in ''Halo Infinite''. Featured in both campaign and multiplayer, it is a relatively common weapon, found frequently in [[weapon pad]]s on [[multiplayer]] maps or scattered around campaign levels. Being both fully automatic and capable of headshots, it is capable of killing enemies quickly by stripping their [[shields]] with full auto fire and then finishing them with a headshot. However, it features immense recoil and less aim-assist than other similar weapons like the [[Battle Rifle]], to balance this out.{{Ref/Reuse|HIVK78}} | ||
===Counterparts=== | ===Counterparts=== | ||
The ''Halo'' games have featured many weapons similar in role to the Commando, namely precision weapons effective at medium and long ranges. | The ''Halo'' games have featured many weapons similar in role to the Commando, namely precision weapons effective at medium and long ranges. | ||
On the human side, the most prominent is the [[Battle Rifle]]. First introduced in ''Halo 2'', the Battle Rifle has been a staple of the series ever since. It fires a three-round burst, with the capability to headshot unshielded enemies to instantly kill them. Like the Commando, it has a single-level zoom, typically with a | On the human side, the most prominent is the [[Battle Rifle]]. First introduced in ''Halo 2'', the Battle Rifle has been a staple of the series ever since. It fires a three-round burst, with the capability to headshot unshielded enemies to instantly kill them. Like the Commando, it has a single-level zoom, typically with a magnification of 2x. Its projectiles are usually very fast, near-instantaneous, and its magazine typically holds 36 bullets - or 12 bursts. Another human equivalent to the Commando is the DMR, which is a semi-automatic weapon with a clip that usually holds roughly a dozen shots. Like the BR and Commando, it can headshot enemies and features a single level of zoom. | ||
One [[Covenant]] counterpart to the Commando is the [[Covenant Carbine]]. As with all previous counterparts, it has a single level of zoom and is a precision weapon, capable of headshotting unshielded enemies. It is a semi-automatic weapon with a very high rate of fire, firing projectiles with minimal travel time but lower damage compared to the DMR. The Covenant also have the [[Needle Rifle]], which comes perhaps closest to the Commando in function, being a fully-automatic precision weapon. It has a relatively slow rate of fire for an automatic weapon, but does more damage per shot. As with all previous weapons, it has a single level of zoom. | One [[Covenant]] counterpart to the Commando is the [[Covenant Carbine]]. As with all previous counterparts, it has a single level of zoom and is a precision weapon, capable of headshotting unshielded enemies. It is a semi-automatic weapon with a very high rate of fire, firing projectiles with minimal travel time but lower damage compared to the DMR. The Covenant also have the [[Needle Rifle]], which comes perhaps closest to the Commando in function, being a fully-automatic precision weapon. It has a relatively slow rate of fire for an automatic weapon, but does more damage per shot. As with all previous weapons, it has a single level of zoom. |
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