SRS99D-S2 AM sniper rifle: Difference between revisions

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→‎Design Details: Not topographical, as it would show the outline of land from above.
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This weapon is gas-operated. The action must be cycled to chamber the first round. Once the first round is fired, the gases from the previous round forces the bolt back, seating a new round on its return forward, and continues to do so until the mag is empty. Once the mag is empty, the bolt, although not illustrated in-game, locks back and the mag is removed. After a new magazine is inserted, the bolt catch button must be pressed which releases the bolt forward, placing a new round into the chamber. The charging handle is on the left side of the rifle - allowing the user to cycle the action without unseating the weapon - and is physically a part of the bolt, and travels during operation of the weapon. It appears that there is no ejection port illustrated on the weapon, though empty shell casings can be seen ejecting from the right side of the weapon during game play.
This weapon is gas-operated. The action must be cycled to chamber the first round. Once the first round is fired, the gases from the previous round forces the bolt back, seating a new round on its return forward, and continues to do so until the mag is empty. Once the mag is empty, the bolt, although not illustrated in-game, locks back and the mag is removed. After a new magazine is inserted, the bolt catch button must be pressed which releases the bolt forward, placing a new round into the chamber. The charging handle is on the left side of the rifle - allowing the user to cycle the action without unseating the weapon - and is physically a part of the bolt, and travels during operation of the weapon. It appears that there is no ejection port illustrated on the weapon, though empty shell casings can be seen ejecting from the right side of the weapon during game play.


The SRS99D is about 187.5cm long and is completely interchangeable. From the barrel to the breech to the stock, everything can be changed to fit the current situation and satisfy the operator. The SRS99D in [[Halo 3]] has some notable changes from the [[SRS99C]] models. First off, it is fitted with a 5x and 10x optic that shows real time images in infrared/topography vision when not looking through it. When looking through it, the scope shows a target's distance and elevation. The SRS99D also has an altered fore grip and stock as well as an altered body and sports a trigger guard. The barrel also now has an iron sight. This weapon does not possess a safety and has a frame that serves as a carrying handle as well as a scope protector and a folding bipod located in front of the magazine on the underside of the rifle.
The SRS99D is about 187.5cm long and is completely interchangeable. From the barrel to the breech to the stock, everything can be changed to fit the current situation and satisfy the operator. The SRS99D in [[Halo 3]] has some notable changes from the [[SRS99C]] models. First off, it is fitted with a 5x and 10x optic that shows real time images in infrared vision when not looking through it. When looking through it, the scope shows a target's distance and elevation. The SRS99D also has an altered fore grip and stock as well as an altered body and sports a trigger guard. The barrel also now has an iron sight. This weapon does not possess a safety and has a frame that serves as a carrying handle as well as a scope protector and a folding bipod located in front of the magazine on the underside of the rifle.


===Ammunition===
===Ammunition===
471

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