MJOLNIR Powered Assault Armor (GEN3): Difference between revisions

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The conceptual design framework incorporates lessons from the MJOLNIR [GEN2] line of Mjolnir, while also using performance and higher levels of protection given by the [[MJOLNIR_Powered_Assault_Armor#First_generation|MJOLNIR [GEN1]]] line of Mjolnir.{{Ref/Reuse|HOSFMP10P179}} Subsequently GEN3 weighs twice as much as GEN2 at 400 kilograms.{{Ref/Reuse|SOR1}}
The conceptual design framework incorporates lessons from the MJOLNIR [GEN2] line of Mjolnir, while also using performance and higher levels of protection given by the [[MJOLNIR_Powered_Assault_Armor#First_generation|MJOLNIR [GEN1]]] line of Mjolnir.{{Ref/Reuse|HOSFMP10P179}} Subsequently GEN3 weighs twice as much as GEN2 at 400 kilograms.{{Ref/Reuse|SOR1}}


The GEN3 design philosophy is also very different from the GEN2 one : where in the latter each Mjolnir variant use its unique set of armor, in the GEN3 there are at least three base armors, the Mark VII, the Mark VI and the upgraded Mark V[B], each with a wide selection of different helmet variants.
The GEN3 design philosophy is also very different from the GEN2 : where in the latter each Mjolnir variant use its unique set of armor, in the GEN3 there are at least three base armors, the Mark VII, the Mark VI and the upgraded Mark V[B], each with a wide selection of different helmet variants.


The armor features a survival mode that can keep the occupant alive for at least six months in the vacuum of space with no food, water, or other things vital to life aside from the suit's oxygen supply. After a burst of power was used by [[Fernando Esparza]] to bring [[John-117]]'s armor out of survival mode, the armor's fusion reactor almost instantly recharged ''[[Echo 216]]'s'' depleted batteries in return, restoring functioning to the Pelican's internal lights and systems.{{Ref/Quest|Id=Warship Gbraakon|Hi|Ringfall|[[Warship Gbraakon]]}} John later told [[the Weapon]] that the next thing that he remembered after getting thrown into space was waking up on the Pelican six months later, suggesting that he had been kept unconscious by the armor for the entire time.{{Ref/Quest|Id=The Sequence|Hi|Reformation|[[The Sequence]]}}
The armor features a survival mode that can keep the occupant alive for at least six months in the vacuum of space with no food, water, or other things vital to life aside from the suit's oxygen supply. After a burst of power was used by [[Fernando Esparza]] to bring [[John-117]]'s armor out of survival mode, the armor's fusion reactor almost instantly recharged ''[[Echo 216]]'s'' depleted batteries in return, restoring functioning to the Pelican's internal lights and systems.{{Ref/Quest|Id=Warship Gbraakon|Hi|Ringfall|[[Warship Gbraakon]]}} John later told [[the Weapon]] that the next thing that he remembered after getting thrown into space was waking up on the Pelican six months later, suggesting that he had been kept unconscious by the armor for the entire time.{{Ref/Quest|Id=The Sequence|Hi|Reformation|[[The Sequence]]}}
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