MJOLNIR Powered Assault Armor: Difference between revisions

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Created parallel to the [[SPARTAN-II program]] by the [[Office of Naval Intelligence]]'s [[Materials Group]], the Mjolnir armor is the most advanced piece of tactical military hardware in human hands. Each suit alone costs as much as a small starship. Ostensibly the brainchild of [[Catherine Halsey|Dr. Catherine Halsey]], MJOLNIR is an attempt to create a powered exoskeleton capable of taking full advantage of the physical capabilities of a Spartan.<ref name="sybex">'''Halo: Combat Evolved PC Strategy Guide''', ''page 5''</ref> MJOLNIR's development actually came about due to a millennia-old ''[[geas]]'' that manifested itself within Halsey. Near the end of the [[Forerunner-Flood war]], the [[Librarian]] planted genetic directives that would lead to the development of powered armor, along with the creation of the Spartans and sophisticated [[artificial intelligence]]. This was done in preparation for humanity's task of reclaiming the [[Mantle]].<ref>'''Halo 4''', campaign level ''[[Reclaimer (level)|Reclaimer]]''</ref>
Created parallel to the [[SPARTAN-II program]] by the [[Office of Naval Intelligence]]'s [[Materials Group]], the Mjolnir armor is the most advanced piece of tactical military hardware in human hands. Each suit alone costs as much as a small starship. Ostensibly the brainchild of [[Catherine Halsey|Dr. Catherine Halsey]], MJOLNIR is an attempt to create a powered exoskeleton capable of taking full advantage of the physical capabilities of a Spartan.<ref name="sybex">'''Halo: Combat Evolved PC Strategy Guide''', ''page 5''</ref> MJOLNIR's development actually came about due to a millennia-old ''[[geas]]'' that manifested itself within Halsey. Near the end of the [[Forerunner-Flood war]], the [[Librarian]] planted genetic directives that would lead to the development of powered armor, along with the creation of the Spartans and sophisticated [[artificial intelligence]]. This was done in preparation for humanity's task of reclaiming the [[Mantle]].<ref>'''Halo 4''', campaign level ''[[Reclaimer (level)|Reclaimer]]''</ref>


Spanning over three decades of development, Project MJOLNIR encompassed more than just a suit of armor, but as a pioneering effort intended to shatter current technological barriers. In its final iteration, Mjolnir is a highly advanced suit capable of further enhancing the Spartans' physical performance while also doubling as a platform capable of handling an artificial intelligence network.<ref name="ENCY">'''[[Halo Encyclopedia]]''', ''page 88''</ref>
Spanning over three decades of development, Project MJOLNIR encompassed more than just a suit of armor, but as a pioneering effort intended to shatter current technological barriers. In its final iteration, Mjolnir is a highly advanced suit capable of further enhancing the Spartans' physical performance while also doubling as a platform capable of handling an artificial intelligence network.<ref name="ENCY">'''[[Halo Encyclopedia: The Definitive Guide to the Halo Universe]]''', ''page 88''</ref>


Unlike the powered exoskeletons that preceded it, the Mjolnir battlesuit was designed from the ground up as a suit of armor; its design philosophy would serve as a basis for all future powered and semi-powered armor system designs.{{Ref/Reuse|ENCY}} Each generation of the Mjolnir battlesuit is composed of major fundamental components; construction of the suit is done in overlapping layers and has been remarked of it being akin to a giant three-dimensional puzzle.<ref>'''[[Halo: The Fall of Reach]]''' ''page 116'' (2001 edition), ''page 133'' (definitive edition) ''page 138'' (2010 edition)</ref> The armor's shell is composed of a multilayer alloy of remarkable strength and has been augmented with a refractive coating capable of dispersing a limited amount of Covenant [[Directed energy weapon|energy weapon]] strikes.<ref name="xbox">''Xbox.com'': The Master Chief's Armor: An Overview (defunct, [[Archive:Xbox.com/Halo/Armor|Archived]])</ref><ref name="FoR1">'''Halo: The Fall of Reach''', ''page 114-115'' (2001 edition) ''page 131'' (definitive edition) ''page 137'' (2010 edition)</ref> The suit contains a gel-filled layer underneath a thick black armored bodysuit. The gel layer regulates temperature and can reactively change its density. The inner skinsuit is made of a moisture-absorbing synthetic material linked to an environment control computer and the occupant's UNSC-issue [[neural interface]].{{Ref/Reuse|xbox}}{{Ref/Reuse|FoR1}}
Unlike the powered exoskeletons that preceded it, the Mjolnir battlesuit was designed from the ground up as a suit of armor; its design philosophy would serve as a basis for all future powered and semi-powered armor system designs.{{Ref/Reuse|ENCY}} Each generation of the Mjolnir battlesuit is composed of major fundamental components; construction of the suit is done in overlapping layers and has been remarked of it being akin to a giant three-dimensional puzzle.<ref>'''[[Halo: The Fall of Reach]]''' ''page 116'' (2001 edition), ''page 133'' (definitive edition) ''page 138'' (2010 edition)</ref> The armor's shell is composed of a multilayer alloy of remarkable strength and has been augmented with a refractive coating capable of dispersing a limited amount of Covenant [[Directed energy weapon|energy weapon]] strikes.<ref name="xbox">''Xbox.com'': The Master Chief's Armor: An Overview (defunct, [[Archive:Xbox.com/Halo/Armor|Archived]])</ref><ref name="FoR1">'''Halo: The Fall of Reach''', ''page 114-115'' (2001 edition) ''page 131'' (definitive edition) ''page 137'' (2010 edition)</ref> The suit contains a gel-filled layer underneath a thick black armored bodysuit. The gel layer regulates temperature and can reactively change its density. The inner skinsuit is made of a moisture-absorbing synthetic material linked to an environment control computer and the occupant's UNSC-issue [[neural interface]].{{Ref/Reuse|xbox}}{{Ref/Reuse|FoR1}}
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The battlesuit is a sealed system, capable of [[extra-vehicular activity]] for a limited amount of time or operations in toxic atmosphere.{{Ref/Reuse|xbox}} It is hardened against [[Electromagnetic pulse|EMP]] and [[radiation]], and has filters that are completely effective at removing toxins and bacteria from local atmosphere.{{Ref/Reuse|xbox}} Between the external armor and the internal padding is the most devastating weapon the suit carries: a layer of [[polymerized lithium niobocene]], a liquid metal crystal that deforms along a preferred axis when exposed to an electric charge.{{Ref/Reuse|xbox}}<ref name="journalsep">'''[[Dr. Halsey's personal journal]]''' ''September 1, 2525''</ref> Woven by molecular tools into a capillary system, this layer is amorphous, yet amplifies force, doubling lifting capability and increasing reaction time by a factor of five. Because the Mjolnir system is so reactive, it can only be worn by a physically augmented human; ordinary people are unable to use the suit without injuring themselves.{{Ref/Reuse|xbox}}<ref name="FoR2">'''Halo: The Fall of Reach''', ''page 115'' (2001 edition) ''page 132'' (definitive edition) ''page 137'' (2010 edition)</ref><ref name="journal1">'''Dr. Halsey's personal journal''' ''June 30, 2525''</ref>
The battlesuit is a sealed system, capable of [[extra-vehicular activity]] for a limited amount of time or operations in toxic atmosphere.{{Ref/Reuse|xbox}} It is hardened against [[Electromagnetic pulse|EMP]] and [[radiation]], and has filters that are completely effective at removing toxins and bacteria from local atmosphere.{{Ref/Reuse|xbox}} Between the external armor and the internal padding is the most devastating weapon the suit carries: a layer of [[polymerized lithium niobocene]], a liquid metal crystal that deforms along a preferred axis when exposed to an electric charge.{{Ref/Reuse|xbox}}<ref name="journalsep">'''[[Dr. Halsey's personal journal]]''' ''September 1, 2525''</ref> Woven by molecular tools into a capillary system, this layer is amorphous, yet amplifies force, doubling lifting capability and increasing reaction time by a factor of five. Because the Mjolnir system is so reactive, it can only be worn by a physically augmented human; ordinary people are unable to use the suit without injuring themselves.{{Ref/Reuse|xbox}}<ref name="FoR2">'''Halo: The Fall of Reach''', ''page 115'' (2001 edition) ''page 132'' (definitive edition) ''page 137'' (2010 edition)</ref><ref name="journal1">'''Dr. Halsey's personal journal''' ''June 30, 2525''</ref>


The Mjolnir battlesuit's greatest advantage, however, is a super-dense optical computer memory. This revolutionary solid-based crystalline layer forms a network within the suit's frame of proper size and capability of housing the types of artificial intelligence usually reserved for starships. Essentially a piggyback system, an AI can be delivered to the suit via a [[data crystal chip]] storage device no larger than a personal credit card. The AI's personality and processing matrices can be carried by the armor and in conjunction with the user, can neurally link with a being that has nearly unfettered control over mathematics, information and body control. Such technology did not exist when work began on the Mark I prototypes.{{Ref/Reuse|xbox}}<ref name="ENCY2">'''Halo Encyclopedia''', ''page 89''</ref>
The Mjolnir battlesuit's greatest advantage, however, is a super-dense optical computer memory. This revolutionary solid-based crystalline layer forms a network within the suit's frame of proper size and capability of housing the types of artificial intelligence usually reserved for starships. Essentially a piggyback system, an AI can be delivered to the suit via a [[data crystal chip]] storage device no larger than a personal credit card. The AI's personality and processing matrices can be carried by the armor and in conjunction with the user, can neurally link with a being that has nearly unfettered control over mathematics, information and body control. Such technology did not exist when work began on the Mark I prototypes.{{Ref/Reuse|xbox}}<ref name="ENCY2">'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page 89''</ref>


The functionality of the Mjolnir system is unprecedented. Rather than being a traditional suit of body armor, the Mjolnir battlesuit works on a biomechanical level, allowing for direct user-controlled movement. Each human being has a molecular fiber network called the nervous system within their brain. Upon induction, all military personnel are issued a [[neural interface]], which is implanted at the base of the [[skull]] and cannot be removed.{{Ref/Reuse|xbox}}<ref>'''Halo: The Fall of Reach''', ''page 118'', (2001 edition) ''page 135'', (definitive edition) ''page 140'' (2010 edition)</ref> Spartan-IIs received a [[SPARTAN neural interface|modified]] version of the neural lace specifically for the Mjolnir armor.{{Ref/Reuse|xbox}} This neural lace, which consists of two core processor chips which is linked to receptors in the subject's brain, which is connected to an interface connection at the rear of the skull;{{Ref/Reuse|ENCY}} reads the electrochemical signals sent from the brain and then translates these chemical signals into digital code.{{Ref/Reuse|xbox}} As the electrochemical impulse travels down the axon to the muscle, the digital code is routed through the interface connection, to the suit's on board sensors, the input from the sensors is then read by the onboard computer and then like the human body itself sends an electrical impulse through the suit, as the impulse from the motor neuron hits the muscle, the electrical impulse from the suit causes the polymerized lithium niobecene to deform along a preferred axis, overlapping each other more, so that the layer gets shorter and fatter.{{Ref/Reuse|journal1}}<ref name="journaljul">'''Dr. Halsey's personal journal''' ''July 30, 2511''</ref> When the impulses from the suit stop, the polygonal pieces slide back to their original positions. At the same time, as the muscle fibers are responding to the impulses, signals are sent to the suit that this is occurring, as the muscle twitches the force being applied to the suit is accelerated through force-multiplying circuits, which amplify the force of the muscular twitch by a positive feedback loop in the armor. The end result is a fully neurally linked machine, the user's thoughts move the suit and in return the suit moves the user. The synthesis of machine and mind is so fast that it is almost impossible to chart reaction time.{{Ref/Reuse|FoR2}}{{Ref/Reuse|ENCY2}}
The functionality of the Mjolnir system is unprecedented. Rather than being a traditional suit of body armor, the Mjolnir battlesuit works on a biomechanical level, allowing for direct user-controlled movement. Each human being has a molecular fiber network called the nervous system within their brain. Upon induction, all military personnel are issued a [[neural interface]], which is implanted at the base of the [[skull]] and cannot be removed.{{Ref/Reuse|xbox}}<ref>'''Halo: The Fall of Reach''', ''page 118'', (2001 edition) ''page 135'', (definitive edition) ''page 140'' (2010 edition)</ref> Spartan-IIs received a [[SPARTAN neural interface|modified]] version of the neural lace specifically for the Mjolnir armor.{{Ref/Reuse|xbox}} This neural lace, which consists of two core processor chips which is linked to receptors in the subject's brain, which is connected to an interface connection at the rear of the skull;{{Ref/Reuse|ENCY}} reads the electrochemical signals sent from the brain and then translates these chemical signals into digital code.{{Ref/Reuse|xbox}} As the electrochemical impulse travels down the axon to the muscle, the digital code is routed through the interface connection, to the suit's on board sensors, the input from the sensors is then read by the onboard computer and then like the human body itself sends an electrical impulse through the suit, as the impulse from the motor neuron hits the muscle, the electrical impulse from the suit causes the polymerized lithium niobecene to deform along a preferred axis, overlapping each other more, so that the layer gets shorter and fatter.{{Ref/Reuse|journal1}}<ref name="journaljul">'''Dr. Halsey's personal journal''' ''July 30, 2511''</ref> When the impulses from the suit stop, the polygonal pieces slide back to their original positions. At the same time, as the muscle fibers are responding to the impulses, signals are sent to the suit that this is occurring, as the muscle twitches the force being applied to the suit is accelerated through force-multiplying circuits, which amplify the force of the muscular twitch by a positive feedback loop in the armor. The end result is a fully neurally linked machine, the user's thoughts move the suit and in return the suit moves the user. The synthesis of machine and mind is so fast that it is almost impossible to chart reaction time.{{Ref/Reuse|FoR2}}{{Ref/Reuse|ENCY2}}
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*'''Titanium nanocomposite bodysuit:'''
*'''Titanium nanocomposite bodysuit:'''
[[File:H4-MJOLNIR-Skinsuit.jpg|thumb|right|300px|The [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR Mark VI]]'s nanocomposite bodysuit.]]
[[File:H4-MJOLNIR-Skinsuit.jpg|thumb|right|300px|The [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR Mark VI]]'s nanocomposite bodysuit.]]
Sandwiched between the external armor and the internal padding is a thick black armored bodysuit. This suit has numerous functions, small but vital to the safety and survival of the wearer. The bodysuit is made of a titanium-based material, making it very strong and yet very flexible. It also serves as another layer of protection against ballistics attacks and is coated with a heat resistant material to disperse heat from plasma weapons.<ref name="ENCY3">'''Halo Encyclopedia''', ''page 90''</ref>
Sandwiched between the external armor and the internal padding is a thick black armored bodysuit. This suit has numerous functions, small but vital to the safety and survival of the wearer. The bodysuit is made of a titanium-based material, making it very strong and yet very flexible. It also serves as another layer of protection against ballistics attacks and is coated with a heat resistant material to disperse heat from plasma weapons.<ref name="ENCY3">'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page 90''</ref>


*'''[[Biofoam]] injectors''':  
*'''[[Biofoam]] injectors''':  
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*'''Lockdown system''':  
*'''Lockdown system''':  
The lockdown system protects muscles and joints from traumatic, high-impact injuries by seizing the suit into a rigid posture through modifying the density of the hydrostatic gel layer.<ref>''Halo 3'', level ''[[Arrival]]''</ref><ref>'''Halo Encyclopedia''', ''page 91''</ref><ref>'''Halo: Reach''', level ''[[Tip of the Spear]]''</ref>
The lockdown system protects muscles and joints from traumatic, high-impact injuries by seizing the suit into a rigid posture through modifying the density of the hydrostatic gel layer.<ref>''Halo 3'', level ''[[Arrival]]''</ref><ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page 91''</ref><ref>'''Halo: Reach''', level ''[[Tip of the Spear]]''</ref>


===Outer components===
===Outer components===