Camping: Difference between revisions

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Weapon camping is a form of target camping that is especially prevalent on smaller maps. Campers may hide near a powerful weapon, killing anyone who arrives to take it. This became a major focus of the ''Halo 3'' multiplayer map [[Snowbound]]; players would hide near the Shotgun spawn and slaughter all the myriad enemies who attempted to claim it. This became more important than anything else on the map, so much so that Bungie removed the Shotgun from [[Snowbound]] and replaced it with a [[Type-50 Sniper Rifle System|Beam Rifle]].
Weapon camping is a form of target camping that is especially prevalent on smaller maps. Campers may hide near a powerful weapon, killing anyone who arrives to take it. This became a major focus of the ''Halo 3'' multiplayer map [[Snowbound]]; players would hide near the Shotgun spawn and slaughter all the myriad enemies who attempted to claim it. This became more important than anything else on the map, so much so that Bungie removed the Shotgun from [[Snowbound]] and replaced it with a [[Type-50 Sniper Rifle System|Beam Rifle]].


This has also taken place on the map [[The Pit]], where the Energy Sword spawn is to the side of the map. The small room where the Energy Sword spawns is ideal for camping, since to either side of the entrance, there are sharp corners, where campers can lie in wait and attempt [[Assassination|assassinations]] or [[noob Combo|noob combo]] kills with a [[Type-52 Pistol|Mauler]].
This has also taken place on the map [[The Pit]], where the Energy Sword spawn is to the side of the map. The small room where the Energy Sword spawns is ideal for camping, since to either side of the entrance, there are sharp corners, where campers can lie in wait and attempt [[assassination]]s or [[noob Combo|noob combo]] kills with a [[Type-52 Pistol|Mauler]].


=== Spawn camping ===
=== Spawn camping ===
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Another type of spawn camping is to drive a vehicle rapidly around your enemy's [[base]]. Although this tactic will allow many players to escape their spawn points unharmed, it will also grant the player a considerable number of kills as they simply splatter newly-spawned foes. This is not generally considered a serious form of camping, as it relies on motion and has a considerable level of risk involved. This tactic is especially popular in ''[[Halo: Combat Evolved]]'', as even the slightest touch from a moving vehicle will kill an opponent.
Another type of spawn camping is to drive a vehicle rapidly around your enemy's [[base]]. Although this tactic will allow many players to escape their spawn points unharmed, it will also grant the player a considerable number of kills as they simply splatter newly-spawned foes. This is not generally considered a serious form of camping, as it relies on motion and has a considerable level of risk involved. This tactic is especially popular in ''[[Halo: Combat Evolved]]'', as even the slightest touch from a moving vehicle will kill an opponent.


Spawn camping may also refer to camping at the spawn locations of weapons, equipment, etc. in order to have a monopoly on the item. For more information on this tactic, see ''[[{{PAGENAME}}#Target Camping|Target Camping]]'', above.
Spawn camping may also refer to camping at the spawn locations of weapons, equipment, etc. in order to have a monopoly on the item. For more information on this tactic, see ''[[Camping#Target Camping|Target Camping]]'', above.


=== Lift camping ===
=== Lift camping ===
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=== Tele-camping ===
=== Tele-camping ===
Named for its use of [[teleporter]]s, tele-camping is usually -- but not always -- performed in an open map that is big enough for a vehicle. The basic strategy is to get a turret (such as the ones found on [[M12 Force Application Vehicle|Warthogs]]) into a position where it has a view of the end of a teleporter. Ideally, the turret would also be protected from any open fields of fire, such as classic sniping spots and bases. A variant of this method involves waiting behind the turret, so the vehicle does not show up on the [[motion tracker]] as an enemy.
Named for its use of [[teleporter]]s, tele-camping is usually—but not always—performed in an open map that is big enough for a vehicle. The basic strategy is to get a turret (such as the ones found on [[M12 Force Application Vehicle|Warthogs]]) into a position where it has a view of the end of a teleporter. Ideally, the turret would also be protected from any open fields of fire, such as classic sniping spots and bases. A variant of this method involves waiting behind the turret, so the vehicle does not show up on the [[motion tracker]] as an enemy.


The camper then gets in the turret and waits for an enemy to go through the teleporter. As soon as the enemy arrives, the gunner tears the foot soldier to shreds. Another strategy, which is good if there are snipers about, is to drive a vehicle, such as a [[Warthog]] or [[Ghost]], to the teleporter, and stay in the driver seat. Such a setup would allow a camper to splatter anyone who uses the teleporter.
The camper then gets in the turret and waits for an enemy to go through the teleporter. As soon as the enemy arrives, the gunner tears the foot soldier to shreds. Another strategy, which is good if there are snipers about, is to drive a vehicle, such as a [[Warthog]] or [[Type-32 Ghost]], to the teleporter, and stay in the driver seat. Such a setup would allow a camper to splatter anyone who uses the teleporter.


The latter method of tele-camping is very popular in ''[[Halo PC]]'''s map [[Blood Gulch]], as the level is wide open, but the teleporters are fairly concealed. The method does not work in newer games, however, as the vehicle would block the teleporter, preventing its usage.
The latter method of tele-camping is very popular in ''[[Halo PC]]'''s map [[Blood Gulch]], as the level is wide open, but the teleporters are fairly concealed. The method does not work in newer games, however, as the vehicle would block the teleporter, preventing its usage.