Energy sword (fiction): Difference between revisions

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In ''Halo: Reach'', the sword resembles closely to the design used in [[Halo: Combat Evolved|''Halo: Combat Evolved'']], albeit darker in color. When activated, the sword is capable of lighting up the surrounding area. When unused, the sword rests differently on the SPARTAN and Sangheili character models. The energy sword appears to have been balanced out compared to its earlier incarnations, having a slightly faster swing than its [[Halo 3|''Halo 3'']] incarnation, its lunge attack now does the same damage as a normal swing, the range has been reduced, and can now be blocked by a well-timed normal melee. Players can no longer lunge immediately after a normal swing. The energy sword also has its own assassination animations when used against Elites or Spartans, replacing the Spartan [[Combat knife]] and the Sangheili [[energy dagger]]; these assassinations do not deplete the sword's charge, nor do they count toward the weapon spree medals [[Sword Spree]], [[Slice 'N Dice]] or [[Cutting Crew]]. Elites also hold the sword back more than a Spartan when used as an active weapon. When a player is playing as an Elite and uses the Energy Sword as a primary weapon, the camera will lower a bit; this is due to the Elite hunching down. Finally, parrying does slight damage and can kill a player.
In ''Halo: Reach'', the sword resembles closely to the design used in [[Halo: Combat Evolved|''Halo: Combat Evolved'']], albeit darker in color. When activated, the sword is capable of lighting up the surrounding area. When unused, the sword rests differently on the SPARTAN and Sangheili character models. The energy sword appears to have been balanced out compared to its earlier incarnations, having a slightly faster swing than its [[Halo 3|''Halo 3'']] incarnation, its lunge attack now does the same damage as a normal swing, the range has been reduced, and can now be blocked by a well-timed normal melee. Players can no longer lunge immediately after a normal swing. The energy sword also has its own assassination animations when used against Elites or Spartans, replacing the Spartan [[Combat knife]] and the Sangheili [[energy dagger]]; these assassinations do not deplete the sword's charge, nor do they count toward the weapon spree medals [[Sword Spree]], [[Slice 'N Dice]] or [[Cutting Crew]]. Elites also hold the sword back more than a Spartan when used as an active weapon. When a player is playing as an Elite and uses the Energy Sword as a primary weapon, the camera will lower a bit; this is due to the Elite hunching down. Finally, parrying does slight damage and can kill a player.
====Changes from ''Halo: Reach'' to ''Halo 4''====
====Changes from ''Halo: Reach'' to ''Halo 4''====
{{Expand-section}}


====In other media====
====In other media====