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:4) It's true that Covenant single ships are ordinarily not capable of emerging from slipspace. However, the Covenant are more than capable of reinforcing their vessels to survive the transition from slipspace. | :4) It's true that Covenant single ships are ordinarily not capable of emerging from slipspace. However, the Covenant are more than capable of reinforcing their vessels to survive the transition from slipspace. | ||
:5) The | :5) The aesthetic changes in ''Halo Wars'' were to make the Elites more realistic and dangerous-looking, as are the changes in ''Reach''. There was no "lack of cooperation" between Bungie and Ensemble. People say that when they want an excuse to complain about ''Halo Wars''. | ||
:6) a) The members of Noble Team were far more important than ordinary SPARTAN-IIIs. They received MJOLNIR so they could perform mission along the lines of those perfomed by the SPARTAN-IIs. b) I assume you're talking about the armor worn by the dead SPARTANs in ''Lone Wolf''. The randomized armor is a very minor and negligible part of the game; it doesn't defy canon in any way. | :6) a) The members of Noble Team were far more important than ordinary SPARTAN-IIIs. They received MJOLNIR so they could perform mission along the lines of those perfomed by the SPARTAN-IIs. b) I assume you're talking about the armor worn by the dead SPARTANs in ''Lone Wolf''. The randomized armor is a very minor and negligible part of the game; it doesn't defy canon in any way. |
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