Talk:Halo: Reach: Difference between revisions

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:4) It's true that Covenant single ships are ordinarily not capable of emerging from slipspace. However, the Covenant are more than capable of reinforcing their vessels to survive the transition from slipspace.
:4) It's true that Covenant single ships are ordinarily not capable of emerging from slipspace. However, the Covenant are more than capable of reinforcing their vessels to survive the transition from slipspace.


:5) The so-called "changes" in ''Halo Wars'' were to make the Elites more realistic and dangerous-looking, as are the changes in ''Reach''. There was no "lack of cooperation" between Bungie and Ensemble. People say that when they want an excuse to complain about ''Halo Wars''.  
:5) The aesthetic changes in ''Halo Wars'' were to make the Elites more realistic and dangerous-looking, as are the changes in ''Reach''. There was no "lack of cooperation" between Bungie and Ensemble. People say that when they want an excuse to complain about ''Halo Wars''.  


:6) a) The members of Noble Team were far more important than ordinary SPARTAN-IIIs. They received MJOLNIR so they could perform mission along the lines of those perfomed by the SPARTAN-IIs. b) I assume you're talking about the armor worn by the dead SPARTANs in ''Lone Wolf''. The randomized armor is a very minor and negligible part of the game; it doesn't defy canon in any way.
:6) a) The members of Noble Team were far more important than ordinary SPARTAN-IIIs. They received MJOLNIR so they could perform mission along the lines of those perfomed by the SPARTAN-IIs. b) I assume you're talking about the armor worn by the dead SPARTANs in ''Lone Wolf''. The randomized armor is a very minor and negligible part of the game; it doesn't defy canon in any way.
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