Talk:Armor abilities: Difference between revisions

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::Well, there is the slight issue of the Hologram being able to project in full color when before both UNSC and Covenant holograms appeared to be stuck displaying just one color. But on the main subject, there seems to be no problem with Armor Abilities being canon, albeit as adjusted for gameplay. Said abilities seem to be perfectly in realm for both factions to produce, and it's sure that they would. It does bring up a question though, about, say Active Camoflauge, which was once "one-time use" and now is a reusable device. But that's just a minor issue. [[User:Tuckerscreator|<span style="color:#6600cc;">'''''Tuckerscreator'''''</span>]]<sup>([[User talk:Tuckerscreator|<font color="#008000">stalk</font>]])</sup> 18:11, 16 November 2010 (EST)
::Well, there is the slight issue of the Hologram being able to project in full color when before both UNSC and Covenant holograms appeared to be stuck displaying just one color. But on the main subject, there seems to be no problem with Armor Abilities being canon, albeit as adjusted for gameplay. Said abilities seem to be perfectly in realm for both factions to produce, and it's sure that they would. It does bring up a question though, about, say Active Camoflauge, which was once "one-time use" and now is a reusable device. But that's just a minor issue. [[User:Tuckerscreator|<span style="color:#6600cc;">'''''Tuckerscreator'''''</span>]]<sup>([[User talk:Tuckerscreator|<font color="#008000">stalk</font>]])</sup> 18:11, 16 November 2010 (EST)
Subtank. I know that all of NOBLE Team and SPARTAN-117 can lock their armor.  BUT, I think your talking about a different kind of locking. Do you mean to say that in the canon, Armor Lock is just super hardening your armor for a few seconds, and doesn't have to do with your shield? [[User:Vegerot|<span style="color:midnightblue; font-weight:bold">Vegerot</span>]] ([[User talk:Vegerot|<span style="color:grey">talk</span>]])  18:38, 16 November 2010 (EST)!!!!!!!!!!
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