Seraph: Difference between revisions

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Made the page more consistent. Also, the Halo 5 appearance of the Seraph is a Morsam upon closer examination.
(Made the page more consistent. Also, the Halo 5 appearance of the Seraph is a Morsam upon closer examination.)
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{{Era|HCW|Post}}
{{Era|HCW|Post}}
[[File:Seraph reach.jpg|thumb|300px|A [[Morsam-pattern Seraph]] above [[Reach]].]]
[[File:Seraph reach.jpg|thumb|300px|A [[Morsam-pattern Seraph]] above [[Reach]].]]
'''Seraph''' is a name applied to a series of [[Covenant]] [[space fighter]]s.<ref name="HTEVG">'''[[Halo: The Essential Visual Guide]]''', ''page 169''</ref> The Covenant fielded at least two [[design pattern]]s of Seraphs during the [[Human-Covenant War]]: the [[Kai-pattern Seraph|''Kai''-pattern]], distinguished by its smooth hull and fixed fuselage structure, and the [[Morsam-pattern Seraph|''Morsam''-pattern]], featuring more complex hull patterning and an articulated tail.
'''Seraph''' is a name applied to a series of [[Covenant]] [[space fighter]]s.<ref name="HTEVG">''[[Halo: The Essential Visual Guide]]'', p. 169</ref> The Covenant fielded at least two [[design pattern]]s of Seraphs during the [[Human-Covenant War]]: the [[Kai-pattern Seraph|''Kai''-pattern]], distinguished by its smooth hull and fixed fuselage structure, and the [[Morsam-pattern Seraph|''Morsam''-pattern]], featuring more complex hull patterning and an articulated tail.


==Summary==
==Summary==
[[File:H3-T31SeraphXMF-FrontRender.png|thumb|left|250px|A [[Kai-pattern Seraph]].]]
[[File:H3-T31SeraphXMF-FrontRender.png|thumb|left|250px|A [[Kai-pattern Seraph]].]]
===Design details===
===Design details===
The Seraph features a piscine, teardrop-like shape, fitting with the overall design elegance the [[Covenant]] is known for. Seraph fighters are mostly stored in the [[hangar bay]]s of Covenant ships or stations when they are not in battle or escorting a ship. ''Morsam''-pattern Seraphs have two movable flaps on either side of their hull, and their twin "tails" are articulated to aid with directing exhaust, while those on the ''Kai''-pattern are fixed. These features give the Seraph superior turning capabilities in zero-gravity environments. Despite their efficiency and speed in space, Seraph fighters are graceless and sluggish in atmospheric conditions due to their odd teardrop-like shape. Seraphs fill a variety of roles in a [[Covenant fleet]], such as a strike fighter or for ship-to-ship combat in dogfights.<ref>[https://www.halowaypoint.com/en-gb/universe/detail/82613d70-17cc-4652-8ab1-a1f16e29c516/banshee-fighter '''Halo Waypoint''': ''Banshee Fighter'']</ref> Seraphs can also be used for the occasional bombing run,<ref name="enc283">'''[[Halo Encyclopedia]]''', ''page 283'' (2011)</ref> but it is considered a rare sight by [[UNSC]] forces.<ref name="ghosts">'''[[Halo: Ghosts of Onyx]]''', ''pages 17-22''</ref> Seraphs have the ability to power down and slip past hostile sentries and human sensors.<ref name="flood12">'''[[Halo: The Flood]]''', ''page 12'' (2010 edition)</ref> Unlike the [[Type-26 Banshee]] or [[Type-52 Phantom]], nearly all Seraphs are equipped with multiphase [[energy shielding]],<ref name="ghosts"/> although this does not seem to always be the case.<ref name="package">'''[[Halo Legends]]''', ''[[The Package]]''</ref> However, these energy shields are only a fraction of the strength of those on [[capital ship]]s and are easily depleted with sustained fire.<ref name="For">'''[[Halo: The Fall of Reach]]''', ''page 330'' (2010 edition)</ref>
The Seraph features a piscine, teardrop-like shape, fitting with the overall design elegance the [[Covenant]] is known for. Seraph fighters are mostly stored in the [[hangar bay]]s of Covenant ships or stations when they are not in battle or escorting a ship. ''Morsam''-pattern Seraphs have two movable flaps on either side of their hull, and their twin "tails" are articulated to aid with directing exhaust, while those on the ''Kai''-pattern are fixed. These features give the Seraph superior turning capabilities in zero-gravity environments. Despite their efficiency and speed in space, Seraph fighters are graceless and sluggish in atmospheric conditions due to their odd teardrop-like shape. Seraphs fill a variety of roles in a [[Covenant fleet]], such as a strike fighter or for ship-to-ship combat in dogfights.<ref>[https://www.halowaypoint.com/en-gb/universe/detail/82613d70-17cc-4652-8ab1-a1f16e29c516/banshee-fighter '''Halo Waypoint''': ''Banshee Fighter'']</ref> Seraphs can also be used for the occasional bombing run,<ref name="enc283">''[[Halo Encyclopedia]]'', p. 283 (2011)</ref> but it is considered a rare sight by [[UNSC]] forces.<ref name="ghosts">''[[Halo: Ghosts of Onyx]]'', p. 17-22</ref> Seraphs have the ability to power down and slip past hostile sentries and human sensors.<ref name="flood12">''[[Halo: The Flood]]'', p. 12 (2010 edition)</ref> Unlike the [[Type-26 Banshee]] or [[Type-52 Phantom]], nearly all Seraphs are equipped with multiphase [[energy shielding]],<ref name="ghosts"/> although this does not seem to always be the case.<ref name="package">''[[Halo Legends]]'', [[The Package]]</ref> However, these energy shields are only a fraction of the strength of those on [[capital ship]]s and are easily depleted with sustained fire.<ref name="For">''[[Halo: The Fall of Reach]]'', p. 330 (2010 edition)</ref>


As the Covenant's main space-based attack fighter, the Seraph is highly maneuverable while in space, and can easily keep pace with the [[United Nations Space Command|UNSC]]'s [[GA-TL1 Longsword]].<ref name="enc283"/>
As the Covenant's main space-based attack fighter, the Seraph is highly maneuverable while in space, and can easily keep pace with the [[United Nations Space Command|UNSC]]'s [[GA-TL1 Longsword]].<ref name="enc283"/>
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Seraphs have demonstrated that they are a very effective counter-weapon against Longsword interceptors unless the latter attacks from the side or behind. Seraphs usually attack in formations of ten, their assaults on enemy ships range from simple harassment to full out strafing attacks. They have also been seen patrolling in pairs. It is assumed that Seraph fighters can be piloted by a single [[Sangheili]] or [[Jiralhanae]].<ref name="enc283"/>
Seraphs have demonstrated that they are a very effective counter-weapon against Longsword interceptors unless the latter attacks from the side or behind. Seraphs usually attack in formations of ten, their assaults on enemy ships range from simple harassment to full out strafing attacks. They have also been seen patrolling in pairs. It is assumed that Seraph fighters can be piloted by a single [[Sangheili]] or [[Jiralhanae]].<ref name="enc283"/>


The Seraph is armed with a variety of weapons. Seraphs are seen firing a heavy plasma cannon, and are also armed with a pulse laser and plasma charges for strafing and bombing runs.<ref name="enc283"/> A Seraph's bombing runs are very deadly, as evidenced in [[Operation: TORPEDO]], the [[SPARTAN-III program|SPARTAN-III]] [[SPARTAN-III Beta Company|Beta Company]]'s attack on a Covenant refinery on [[Pegasi Delta]].<ref name="ghosts"/> The Seraph's energy weapons deliver a hard punch to anything it attacks, such as [[D77-TC Pelican]] [[dropship]]s,<ref>'''[[Halo: First Strike]]''', ''pages 8-9'' (2003 edition); ''pages 18-19'' (2010 edition)</ref> and when dueling with the UNSC space-superiority [[YSS-1000 Sabre]]s.<ref name="lnos">'''Halo: Reach''', campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]''</ref> A Seraph was also capable of doing some damage against a {{Class|Halcyon|light cruiser}}'s [[Titanium-A armor]] plating.<ref name="flood12"/>
The Seraph is armed with a variety of weapons. Seraphs are seen firing a heavy plasma cannon, and are also armed with a pulse laser and plasma charges for strafing and bombing runs.<ref name="enc283"/> A Seraph's bombing runs are very deadly, as evidenced in [[Operation: TORPEDO]], the [[SPARTAN-III program|SPARTAN-III]] [[SPARTAN-III Beta Company|Beta Company]]'s attack on a Covenant refinery on [[Pegasi Delta]].<ref name="ghosts"/> The Seraph's energy weapons deliver a hard punch to anything it attacks, such as [[D77-TC Pelican]] [[dropship]]s,<ref>''[[Halo: First Strike]]'', p. 8-9 (2003 edition); p. 18-19 (2010 edition)</ref> and when dueling with the UNSC space-superiority [[YSS-1000 Sabre]]s.<ref name="lnos">''Halo: Reach'', campaign level, [[Long Night of Solace (level)|Long Night of Solace]]</ref> A Seraph was also capable of doing some damage against a {{Class|Halcyon|light cruiser}}'s [[Titanium-A armor]] plating.<ref name="flood12"/>


==Variants==
==Types==
*[[Morsam-pattern Seraph]]
*'''[[Morsam-pattern Seraph]]'''
*[[Kai-pattern Seraph]]
*'''[[Kai-pattern Seraph]]'''


==Unidentified Seraph encounters==
==Unidentified Seraph encounters==
Seraphs have seen operational use as early as the [[Harvest campaign]], and would later become a common adversary of Longsword fighters. These starfighters provided excellent fire support to all Covenant forces in space and on the groundside. Elite pilots considered piloting a Seraph merely a means to attain enough glory to be reassigned to a ground combat position, valuing their fighters only as tools to accomplish this. Despite their extensive training, their honor code gave them a tendency to peel off from their squadrons to engage in one-on-one dogfights, making them vulnerable in combat. Brute pilots were excluded from such training, but their pack mentality and rigid social hierarchy made them far more effective teams. Human pilots soon learned to fear Brute-piloted Seraphs, identified by clan markings and Forerunner symbols carved on their hulls, more than Elite-piloted Seraphs.<ref name="warfleet">'''[[Halo: Warfleet]]''', p. 58-59</ref>
Seraphs have seen operational use as early as the [[Harvest campaign]], and would later become a common adversary of Longsword fighters. These starfighters provided excellent fire support to all Covenant forces in space and on the groundside. Elite pilots considered piloting a Seraph merely a means to attain enough glory to be reassigned to a ground combat position, valuing their fighters only as tools to accomplish this. Despite their extensive training, their honor code gave them a tendency to peel off from their squadrons to engage in one-on-one dogfights, making them vulnerable in combat. Brute pilots were excluded from such training, but their pack mentality and rigid social hierarchy made them far more effective teams. Human pilots soon learned to fear Brute-piloted Seraphs, identified by clan markings and Forerunner symbols carved on their hulls, more than Elite-piloted Seraphs.<ref name="warfleet">''[[Halo: Warfleet]]'', p. 58-59</ref>


In [[Operation: TORPEDO]], the Seraphs harassed the incoming [[SPARTAN-III program|SPARTAN-III]]s by bombarding them during the UNSC surprise assault of the Covenant refinery facilities. Several fighters were shot down by missiles fired from the [[M19-B surface-to-air missile launcher]]s used by the SPARTAN-IIIs.<ref name="ghosts">'''[[Halo: Ghosts of Onyx]]''', ''pages 17-22''</ref>
In [[Operation: TORPEDO]], the Seraphs harassed the incoming [[SPARTAN-III program|SPARTAN-III]]s by bombarding them during the UNSC surprise assault of the Covenant refinery facilities. Several fighters were shot down by missiles fired from the [[M19-B surface-to-air missile launcher]]s used by the SPARTAN-IIIs.<ref name="ghosts">''[[Halo: Ghosts of Onyx]]'', p. 17-22</ref>


Several wings saw action on both sides during the [[Battle of Sunaion]].<ref>'''[[Halo 5: Guardians]]''', campaign level ''[[Battle of Sunaion (level)|Battle of Sunaion]]''</ref>
==Related vehicles==
*[[Type-27 Banshee]] - Similar in role to the Seraph, Type-27 "Space Banshees" are often used to screen fighters and bombers.<ref>[https://www.halowaypoint.com/en-us/universe/vehicles/banshee ''Halo Waypoint:'' Universe - Banshee]</ref>


==Gallery==
==Gallery==