Firefight: Difference between revisions

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*The Firefight map Installation 04 is the first map to include friendly AI.
*The Firefight map Installation 04 is the first map to include friendly AI.
*Despite the new title update that coincided with the release of ''[[Halo: Combat Evolved Anniversary]]'', there are no additional settings added to the Firefight options in regards to the addition of [[ODST|friendly human AI]].
*Despite the new title update that coincided with the release of ''[[Halo: Combat Evolved Anniversary]]'', there are no additional settings added to the Firefight options in regards to the addition of [[ODST|friendly human AI]].
*The [[Sangheili Zealot]] and [[Sangheili Field Marshal]] are not included in firefight due to the fact that they are part of a religious squadron and only appear in campaign
*Unlike [[Halo 3: ODST]] [[Halo: Reach]] does not have drones or engineers in firefight excluding the map [[Zealot (level)]]
*If you customize any of the skulls or any traits to your advantage, the game will only count points for time played and not enemies killed. Each player will receive 60 points per hour played, or 1 point every minute.


==Gallery==
==Gallery==
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