Halo 4 cutscene placeholders: Difference between revisions

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{{Title|''Halo 4'' cutscene placeholders}}
Hidden '''placeholders''' for the cutscenes in ''[[Halo 4]]'' feature snippets of an earlier iteration of the game script. The placeholders appear in the form of [[data pad]]s that can be forced to spawn in the game through modding and can be accessed much in the same way as the [[data pads]] in ''[[Halo: Reach]]''. Concept art placeholders are used to illustrate the character speaking at a given time.
Hidden '''placeholders''' for the cutscenes in ''[[Halo 4]]'' feature snippets of an earlier iteration of the game script. The placeholders appear in the form of [[data pad]]s that can be forced to spawn in the game through modding and can be accessed much in the same way as the [[data pads]] in ''[[Halo: Reach]]''. Concept art placeholders are used to illustrate the character speaking at a given time.