Forum:Halo 4 armor opinions: Difference between revisions

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[[File:H4 Ricochetpack.png|thumb]]
[[File:H4 Ricochetpack.png|thumb]]
[[File:Ricochet armor.jpg|thumb]]
[[File:Ricochet armor.jpg|thumb]]
I'll add a pic of the whole armor set when it becomes available.--'''''[[User:Killamint|<span style="color:Black; font-family: Arial;">Killamint</span>]]''''' <small>['''''[[User talk:Killamint|<font color="Gray">Comm</font>]]'''''|'''''[[Special:Contributions/Killamint|<font color="Black">Files</font>]]''''']</small> 09:00, 7 July 2013 (EDT)
<s>I'll add a pic of the whole armor set when it becomes available.</s>--'''''[[User:Killamint|<span style="color:Black; font-family: Arial;">Killamint</span>]]''''' <small>['''''[[User talk:Killamint|<font color="Gray">Comm</font>]]'''''|'''''[[Special:Contributions/Killamint|<font color="Black">Files</font>]]''''']</small> 09:00, 7 July 2013 (EDT)


Basically a fun armor set to wear.--'''''[[User:Killamint|<span style="color:Black; font-family: Arial;">Killamint</span>]]''''' <small>['''''[[User talk:Killamint|<font color="Gray">Comm</font>]]'''''|'''''[[Special:Contributions/Killamint|<font color="Black">Files</font>]]''''']</small> 09:00, 7 July 2013 (EDT)  
Basically a fun armor set to wear.--'''''[[User:Killamint|<span style="color:Black; font-family: Arial;">Killamint</span>]]''''' <small>['''''[[User talk:Killamint|<font color="Gray">Comm</font>]]'''''|'''''[[Special:Contributions/Killamint|<font color="Black">Files</font>]]''''']</small> 09:00, 7 July 2013 (EDT)  
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Believe it or not, this is more a sign of 343 listening to the fans than doing whatever they want. Every time there were threads on the forums talking about armour designs people wanted to see, one of the most common ones was one based on American football attire. That's basically what the new stuff boils down to. People wanted a blank, flat Forge space, and trees, they gave us Forge Island. people wanted the Pit, they're giving us Pitfall. People wanted ODST and Mark V back, they're doing it. People have been asking for armour based on that Forerunner warrior concept art since it was released and they're doing that to. Halo 4 had a lot of issues, no one is going to argue that, not even 343. They know there were problems and everything they've done this year has basically come down to showing people they're listening.--[[User:Soul reaper|Soul reaper]] ([[User talk:Soul reaper|talk]]) 05:09, 21 July 2013 (EDT)
Believe it or not, this is more a sign of 343 listening to the fans than doing whatever they want. Every time there were threads on the forums talking about armour designs people wanted to see, one of the most common ones was one based on American football attire. That's basically what the new stuff boils down to. People wanted a blank, flat Forge space, and trees, they gave us Forge Island. people wanted the Pit, they're giving us Pitfall. People wanted ODST and Mark V back, they're doing it. People have been asking for armour based on that Forerunner warrior concept art since it was released and they're doing that to. Halo 4 had a lot of issues, no one is going to argue that, not even 343. They know there were problems and everything they've done this year has basically come down to showing people they're listening.--[[User:Soul reaper|Soul reaper]] ([[User talk:Soul reaper|talk]]) 05:09, 21 July 2013 (EDT)
:I agree that 343i is "now" listening to the fans, but it comes as too little too late. And most of the changes I'm seeing only seem to apply to "wargames" and nowhere else. Not everyone bought Halo 4 just for wargames. Some people rather play campaign and SpOps. 343i didn't bring back some of those features that would've made campaign (and spartan-ops) much more re-playable and kept a high player base, despite demand for them. There's still no scoring, campaign theater ([[Forum:Halo 4 discussion#February Title Update|explanation for this]] but they had 3 years & 200+ employees to figure it out), elites as playable characters, mm for campaign, firefight, and even gametypes such as 1-flag CTF (I hate 2-flag). The early drop-off in players is a sign that Halo 4 was not up to Halo standards. It was more of a regression and experiment (i.e. new gameplay mechanics like player progression systems). I must take note that Halo: Spartan Assault rectifies many mistakes that 343i made, such as the covie species, weapons, weapon sounds, vehicles (i.e. hornet), and scoring.--'''''[[User:Killamint|<span style="color:Black; font-family: Arial;">Killamint</span>]]''''' <small>['''''[[User talk:Killamint|<font color="Red">Comm</font>]]'''''|'''''[[Special:Contributions/Killamint|<font color="Black">Files</font>]]''''']</small> 08:00, 21 July 2013 (EDT)


==[[MJOLNIR Powered Assault Armor/Rogue|Rogue]]==
==[[MJOLNIR Powered Assault Armor/Rogue|Rogue]]==
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