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[[File:Loadouts.png|thumb|A Loadout selection for Spartans.]] | [[File:Loadouts.png|thumb|A Loadout selection for Spartans.]] | ||
'''Loadouts''' are classes that a player picks at both the beginning of a [[multiplayer]] match and during respawn in ''[[Halo: Reach]]''. | '''Loadouts''' are classes that a player picks at both the beginning of a [[multiplayer]] (and [[Spartan Ops]] in ''[[Halo 4]]'') match and during respawn in ''[[Halo: Reach]]'' and ''Halo 4''. | ||
==Overview== | ==Overview== | ||
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:Main Weapon: [[MA37 Individual Combat Weapon System]] (Assault Rifle) | :Main Weapon: [[MA37 Individual Combat Weapon System]] (Assault Rifle) | ||
:Secondary Weapon: [[M392 Designated Marksman Rifle]] (DMR) | :Secondary Weapon: [[M392 Designated Marksman Rifle]] (DMR) | ||
;Specter<ref>[http://www.youtube.com/watch?v=wVTHwwCjKLk | ;Specter<ref>[http://www.youtube.com/watch?v=wVTHwwCjKLk '''YouTube''': ''E3 2010 Firefight 2.0 Beachhead Gameplay'']</ref> | ||
:Armor Ability: [[Active Camouflage]] | :Armor Ability: [[Active Camouflage]] | ||
:Grenade Number/Type: 1 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade) | :Grenade Number/Type: 1 [[M9 High-Explosive Dual-Purpose Grenade]] (Frag Grenade) | ||
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==Tiers== | ==Tiers== | ||
When | When players go into game settings and select Spartan/Elite loadouts, they will see which tier will correspond with which loadouts players will spawn with. Most gametypes only used 1 tier (Tier 1), in which players can only get loadouts from that tier. Infection uses 2 tiers, in which Tier 2 loadouts belong to zombies, and Invasion and Invasion Slayer use 3 tiers, which each tier number corresponds with each phase. | ||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
[[Category:Halo: Reach]] | [[Category:Halo: Reach]] |