Halopedia talk:Manual of Style: Difference between revisions

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:On the topic of gameplay information vs. legitimate canon, the distinction is not always that clear-cut. When we only have in-game info of the properties of a certain in-universe item, a weapon for instance, that in-game information is as canon as anything. If there's conflicting information in a novel regarding the properties of the said weapon, then we can assume the in-game properties are just for the sake of gameplay and are not considered canon. Most of the time however, the games serve as the primary sources of info for the properties of each weapon and vehicle, so we can't just outright dismiss all gameplay information as non-canon. That, and the games still rank highest in [[Forum:Amending the Canon Policy|our canon hierarchy]]. While I have previously stated the obvious fact that some things you see in-game (such as the Armor Abilities) should be taken with a grain of salt, that doesn't still mean all gameplay info is non-canon. --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 07:42, 18 November 2010 (EST)
:On the topic of gameplay information vs. legitimate canon, the distinction is not always that clear-cut. When we only have in-game info of the properties of a certain in-universe item, a weapon for instance, that in-game information is as canon as anything. If there's conflicting information in a novel regarding the properties of the said weapon, then we can assume the in-game properties are just for the sake of gameplay and are not considered canon. Most of the time however, the games serve as the primary sources of info for the properties of each weapon and vehicle, so we can't just outright dismiss all gameplay information as non-canon. That, and the games still rank highest in [[Forum:Amending the Canon Policy|our canon hierarchy]]. While I have previously stated the obvious fact that some things you see in-game (such as the Armor Abilities) should be taken with a grain of salt, that doesn't still mean all gameplay info is non-canon. --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 07:42, 18 November 2010 (EST)
== Italicizing fleet titles ==
I've been wondering, is there any particular reason why we italicize the names of fleets? I don't think this is ever done in the books, nor anywhere else for that matter. For me, it just seems like one of those odd practices that have been going on without anyone ever questioning their purpose. --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 14:24, 3 February 2011 (EST)