Flood attacker form: Difference between revisions

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m (→‎Halo 3: added that brutes turn into brute minor combat forms, regardless of rank)
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|image=[[File:H3 FloodCombatForm Trio.jpg|350px]]<br>Sangheili, Jiralhanae, and human attacker forms
|image=[[File:H3 FloodCombatForm Trio.jpg|350px]]<br>Sangheili, Jiralhanae, and human attacker forms
|height=
|height=
|distinctions=Host body covered with greenish-gray decaying skin and armed with mutated appendages. The host's head is pushed aside to make room for the [[pod infector]].{{Ref/Reuse|H3Gameplay}}
|distinctions=Host body covered with greenish-gray decaying skin and armed with mutated appendages. If infected via [[pod infector]], the host's head is pushed aside to make room.{{Ref/Reuse|H3Gameplay}}
|attacks=Lunging at a victim, whipping with appendages and using held weapon.{{Ref/Reuse|H3Gameplay}}{{Ref/Reuse|Enc22P408}}
|attacks=Lunging at a victim, whipping with appendages and using held weapons.{{Ref/Reuse|H3Gameplay}}{{Ref/Reuse|Enc22P408}}
|notable=
|notable=
*[[Bero 'Kusovai]]
*[[Bero 'Kusovai]]
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====Spartan form====
====Spartan form====
While no actual examples of Flood-infected [[Spartan]]s are known to have existed, the {{UNSCShip|Infinity}}{{'}}s [[War Games]] combat training deck features simulations of [[Spartan-IV]] attacker forms, which may have been based on conjecture or on information from actual encounters.<ref name="H4Flood">''[[Halo 4]]'', multiplayer - [[Flood (gametype)|Flood]] gamemode</ref><ref name="H2AInf">''[[Halo 2: Anniversary]]'', multiplayer - [[Infection]] game mode</ref> Some Spartan-IV personnel volunteer for assignment to [[Flood containment Fireteam]]s, who have routinely dealt with Flood outbreaks in the [[Post-Covenant War conflicts]]. Should a Spartan become infected by the parasite, [[UNSC]] cryptonym [[CORRUPTER]] is declared, authorizing weapons of mass destruction for immediate release.<ref>''[[Halo: Official Spartan Field Manual]]'', PART 09: ALIEN FACTIONS, The Flood (p. 172-175)</ref>
Some [[Spartan-IV]] personnel volunteer for assignment to [[Flood containment Fireteam]]s, specialized teams that have dealt with several Flood outbreaks in the [[Post-Covenant War conflicts|post-war era]]. Should a [[Spartan]] become infected by the parasite, [[UNSC]] cryptonym [[CORRUPTER]] is declared, authorizing weapons of mass destruction for immediate release should less-destructive means of containment fail.<ref>''[[Halo: Official Spartan Field Manual]]'', PART 09: ALIEN FACTIONS, The Flood (p. 172-175)</ref> In the event that a Spartan is compromised by the Flood, modern [[MJOLNIR Powered Assault Armor]] incorporates several containment failsafes. These include pressurizing the armor's [[hydrostatic gel]] layer, severing connection to its [[Visual Intelligence System, Reconnaissance|Gallows Datalink]], and attempting to detonate its [[fusion reactor]].{{Ref/Site|Id=S5Intel|URL=https://www.halowaypoint.com/news/reckoning-intel|Site=Halo Waypoint|Page=Reckoning Intel|D=28|M=10|Y=2023|LocalArchive=Halo Infinite Story & Intel}} Only a single instance of Spartans becoming infected by the Flood has been confirmed. At some point during the post-war era, a Flood containment team at [[Site 22]] was compromised, leading [[Captain (NAVCOM)|Captain]] [[Alvarez]] of the {{UNSCShip|Saturn}} to declare CORRUPTER and [[Emergency Contact Protocol Upsilon|UPSILON]] protocols.{{Ref/Site|Id=S4Intel|URL=https://www.halowaypoint.com/news/infection-intel|Site=Halo Waypoint|Page=Infection Intel|D=28|M=10|Y=2023|LocalArchive=Halo Infinite Story & Intel}}


Spartan-IV attacker forms, as simulated in War Games, bear several differences from standard human attacker forms. The right arm is converted into a pincer-like, bladed appendage, and the left leg sustains similarly drastic mutations. Exposed parts of the body are covered with what appear to be calcareous plates, and red "muscle" tissue can be seen in the gaps between plates. A large hump or tumor-like growth on the back is apparent, perhaps serving to shield the pod infector. Perhaps because of the obstructing bodysuit, the typical Flood sensory tentacles do not protrude from the chest cavity. The form appears to retain more of the host's original silhouette than typical attacker forms. Although most of the Spartan's armor is discarded, the components responsible for generating the energy shield are retained.{{Ref/Reuse|H4Flood}} UNSC War Games have also simulated infected [[Spartan-II]] personnel, featuring mostly intact armor plating except for the neck and head region, where the helmet is cracked and the remains of the victim's skull are visible. These infected SPARTAN-IIs have large Flood biomass growth around their head, with their jaws dislocated to allow the emergence of a Flood tendril.{{Ref/Reuse|H2AInf}}
Following the war, Spartans train in [[War Games]] combat simulations that feature Spartan attacker forms, the appearances of which may be based on conjecture or on information from actual encounters.<ref name="H4Flood">''[[Halo 4]]'', multiplayer - [[Flood (gametype)|Flood]] gamemode</ref><ref name="H2AInf">''[[Halo 2: Anniversary]]'', multiplayer - [[Infection]] game mode</ref> Some Spartan attacker forms, as simulated in War Games, feature a pincer-like, bladed appendage in place of their right arm, while the left leg is similarly deformed. Exposed parts of the body are covered with what appear to be calcareous plates, and red "muscle" tissue can be seen in the gaps between the plates. A large hump or tumor-like growth on the back is apparent and the head is disfigured with a grotesque smile-like expression. Notably, none of the typical sensory tendrils can be seen protruding from the body, perhaps indicating a different means of infection rather than by pod infector. Although most of the Spartan's armor is discarded, the components responsible for generating the energy shield are retained.{{Ref/Reuse|H4Flood}} War Games simulations have also depicted infected Spartans as featuring mostly intact armor plating except for the neck and head region, where the helmet is cracked and the remains of the victim's skull are visible. These infected Spartans have large a growth around their head, with their jaws dislocated to allow the emergence of sensory tendrils.{{Ref/Reuse|H2AInf}} Other War Games simulations have depicted infected Spartans as retaining virtually all of their armor, with biomass taking over various armor components and also breaking through the armor in certain places such as the helmet and chestpiece.{{Ref/Game|Id=HIFlood|HINF|Detail=Flood armor customization}}
<gallery>
<gallery>
File:H4-MP-Flood-Complex.jpg|Spartan-IV attacker forms.
File:SaturnDevouringHisSon Artwork.jpg|A close-up of a Spartan attacker form.
File:H2A-InfectedSpartan.png|A Spartan-II attacker form.
File:H4-MP-Flood-Complex.jpg|Spartan-IV attacker forms in War Games.
File:H2A-InfectedSpartan.png|A Spartan-II attacker form in War Games.
File:HINF FloodSpartanForbidden.jpg|Another Spartan-IV attacker form in War Games.
</gallery>
</gallery>


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*In all of the ''Halo'' games, Flood attacker forms always hold certain two-handed weapons with one hand, and can actually reload them without doing a reload animation. These weapons include the [[M90 Close Assault Weapon System|Shotgun]], the [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]], the [[MA5B Individual Combat Weapon System|Assault Rifle]] and others. They can also use the [[M6D Personal Defense Weapon System|Magnum]] with one hand and reload it without doing any animation for it. While never shown, it is entirely possible that, in the case of the shotgun, that the flood created a "tentacle" that extended from the host's forearm to pump the weapon.
*In all of the ''Halo'' games, Flood attacker forms always hold certain two-handed weapons with one hand, and can actually reload them without doing a reload animation. These weapons include the [[M90 Close Assault Weapon System|Shotgun]], the [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]], the [[MA5B Individual Combat Weapon System|Assault Rifle]] and others. They can also use the [[M6D Personal Defense Weapon System|Magnum]] with one hand and reload it without doing any animation for it. While never shown, it is entirely possible that, in the case of the shotgun, that the flood created a "tentacle" that extended from the host's forearm to pump the weapon.


===Halo: Combat Evolved===
===''Halo: Combat Evolved''===
*Attacker forms will run towards the player when armed. Both human attacker forms and Sangheili attacker forms will berserk when they have their arm that holds a gun shot off and will rush the player. Attacker forms that are unarmed will rush the player by default.
*Attacker forms will run towards the player when armed. Both human attacker forms and Sangheili attacker forms will berserk when they have their arm that holds a gun shot off and will rush the player. Attacker forms that are unarmed will rush the player by default.
*Sangheili attacker forms can have their head and arms shot off while human attacker forms can have their head, arms and chest cavity shot off.
*Sangheili attacker forms can have their head and arms shot off while human attacker forms can have their head, arms and chest cavity shot off.
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*All human attacker forms are barefoot. This is strange because they wear shoes in ''Halo 2'' and ''Halo 3''. This may however been a design choice to make them look menacing.
*All human attacker forms are barefoot. This is strange because they wear shoes in ''Halo 2'' and ''Halo 3''. This may however been a design choice to make them look menacing.


===Halo 2===
===''Halo 2''===
*When using the Grunt Birthday Party skull against the Flood in ''Halo 2'', the effect of the skull will cause the plasma grenade explosion to occur when you shoot the attacker form in the chest, where the pod infector is.
*When using the Grunt Birthday Party skull against the Flood in ''Halo 2'', the effect of the skull will cause the plasma grenade explosion to occur when you shoot the attacker form in the chest, where the pod infector is.
*Reflecting their enhanced intelligence, human attacker forms still wear the armor they had on when they first transformed making it significantly harder to shoot the pod infector in their chest. Sangheili attacker forms can now often have shields which recharge over time. Once the shield is taken down, though, they are very easy to incapacitate.
*Reflecting their enhanced intelligence, human attacker forms still wear the armor they had on when they first transformed making it significantly harder to shoot the pod infector in their chest. Sangheili attacker forms can now often have shields which recharge over time. Once the shield is taken down, though, they are very easy to incapacitate.
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*In ''Halo 2'', Flood attacker forms can be disintegrated, leaving only pieces of their limbs and shards of armor. This occurs if an attacker form is hit by an [[Energy Sword]], blown up by grenades, after many successive melee attacks, if splattered by a fast-moving vehicle, if both of its arms are shot off or if the attacker form falls far enough to hit a death barrier.
*In ''Halo 2'', Flood attacker forms can be disintegrated, leaving only pieces of their limbs and shards of armor. This occurs if an attacker form is hit by an [[Energy Sword]], blown up by grenades, after many successive melee attacks, if splattered by a fast-moving vehicle, if both of its arms are shot off or if the attacker form falls far enough to hit a death barrier.


===Halo 3===
===''Halo 3''===
*Attacker forms can pick up any weapon should it be near them when they "resurrect". They will also pick up two handed weapons such as the [[Pek-pattern plasma cannon|Plasma Cannon]] and [[M7057/Defoliant Projector|Flamethrower]] if close by. Like other weapons, they will wield it with only one hand.
*Attacker forms can pick up any weapon should it be near them when they "resurrect". They will also pick up two handed weapons such as the [[Pek-pattern plasma cannon|Plasma Cannon]] and [[M7057/Defoliant Projector|Flamethrower]] if close by. Like other weapons, they will wield it with only one hand.
*Probably to prevent the player from getting a big combat advantage from Jiralhanae attacker forms during the brief time they are allies in [[The Covenant (level)|The Covenant]], or perhaps to prevent enemy Flood attacker forms from overwhelming the player, weapons that would normally be picked up when a Jiralhanae attacker form "resurrects" are deleted by the game's code, rendering them unusable.
*Probably to prevent the player from getting a big combat advantage from Jiralhanae attacker forms during the brief time they are allies in [[The Covenant (level)|The Covenant]], or perhaps to prevent enemy Flood attacker forms from overwhelming the player, weapons that would normally be picked up when a Jiralhanae attacker form "resurrects" are deleted by the game's code, rendering them unusable.
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*It is noted that using the Flamethrower against pure forms is more effective than attacker forms. Pure forms will die almost instantly from the flames, while attacker forms may charge at the player while its still on fire.
*It is noted that using the Flamethrower against pure forms is more effective than attacker forms. Pure forms will die almost instantly from the flames, while attacker forms may charge at the player while its still on fire.


===Halo: Combat Evolved Anniversary===
===''Halo: Combat Evolved Anniversary''===
*Human attacker forms receive a graphical update while Sangheili attacker forms appear to be using the models from ''Halo 3''. This is most noticeable at the legs, which do not end with ''Halo: Reach''-styled feet. Additionally, all the Sangheili forms appear to be [[Sangheili Ultra|Ultras]].
*Human attacker forms receive a graphical update while Sangheili attacker forms appear to be using the models from ''Halo 3''. This is most noticeable at the legs, which do not end with ''Halo: Reach''-styled feet. Additionally, all the Sangheili forms appear to be [[Sangheili Ultra|Ultras]].


===Halo 2: Anniversary===
===''Halo 2: Anniversary''===
*Both human and Sangheili attacker forms retain much of their host armor. Human forms have the body armor of former UNSC Marines while Sangheili forms all have [[Sangheili Minor|Minor Elite]] [[combat harness]]es, much like in the original game.
*Both human and Sangheili attacker forms retain much of their host armor. Human forms have the body armor of former UNSC Marines while Sangheili forms all have [[Sangheili Minor|Minor Elite]] [[combat harness]]es, much like in the original game.
{{Linkbox|gallery=yes|gallerypage=Images of Flood combat forms}}
{{Linkbox|gallery=yes|gallerypage=Images of Flood combat forms}}