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Throughout the game, players earn 100 points for securing a kill and 50 points for scoring an assist. Eliminated players drop their [[Personal AI]], which can be secured by surviving players to earn 300 points. | Throughout the game, players earn 100 points for securing a kill and 50 points for scoring an assist. Eliminated players drop their [[Personal AI]], which can be secured by surviving players to earn 300 points. | ||
Upon reaching certain point thresholds, players can upgrade their weapon loadouts by holding down the reload button. Levelling up will replace one weapon with a new one, in-general aiming to ensure | Upon reaching certain point thresholds, players can upgrade their weapon loadouts by holding down the reload button. Levelling up will replace one weapon with a new one, in-general aiming to ensure players have one long-range and one close-range option at all times. Levelling up will also automatically reload the weapon players keep. | ||
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==Trivia== | ==Trivia== | ||
*The mode's official image, as seen at the top of this page, features an [[SRS99- | *The mode's official image, as seen at the top of this page, features an [[SRS99-S7 AM sniper rifle|S7 Sniper Rifle]] and an [[M41 SPNKR]] among the Spartans at the base of the image, in spite of neither weapon appearing on this mode. | ||
*The mode's victory condition as displayed at the start of each match is "Current Objective: Survive", a reference to the ''[[Halo: Reach]]'' level [[Lone Wolf]] in which "Survive" is the only objective given to | *The mode's victory condition as displayed at the start of each match is "Current Objective: Survive", a reference to the ''[[Halo: Reach]]'' level [[Lone Wolf]] in which "Survive" is the only objective given to the player. | ||
==Sources== | ==Sources== |