Halo (Halo 3 level): Difference between revisions

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→‎Mistakes: Link cleanup, replaced: Plasma Rifle → {{Pattern|Okarda'phaa|plasma rifle}}
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m (→‎Mistakes: Link cleanup, replaced: Plasma Rifle → {{Pattern|Okarda'phaa|plasma rifle}})
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===Mistakes===
===Mistakes===
*At the beginning of the level, Thel 'Vadam passes an Assault Rifle to the Chief in the cutscene. However, if the player got to this level by completing the level Cortana right before, the player will start with whatever weapon they took from that level, if they have the Cortana Skull, they will spawn with a Spartan Laser and if they didn't play the previous level, they have a rocket launcher and shotgun.
*At the beginning of the level, Thel 'Vadam passes an Assault Rifle to the Chief in the cutscene. However, if the player got to this level by completing the level Cortana right before, the player will start with whatever weapon they took from that level, if they have the Cortana Skull, they will spawn with a Spartan Laser and if they didn't play the previous level, they have a rocket launcher and shotgun.
*In gameplay, the Arbiter's primary weapon is a [[Type-25 Directed Energy Rifle|Plasma Rifle]] and an [[Type-1 Energy Weapon/Sword|Energy Sword]] as the secondary. During the cutscene in the Control Room, he is oddly shown wielding a [[Type-51 Carbine|Covenant Carbine]].
*In gameplay, the Arbiter's primary weapon is a {{Pattern|Okarda'phaa|plasma rifle}} and an [[Type-1 Energy Weapon/Sword|Energy Sword]] as the secondary. During the cutscene in the Control Room, he is oddly shown wielding a [[Type-51 Carbine|Covenant Carbine]].
*Johnson's position in the gameplay section of the Control Room is different from his position in the cutscenes. During the cutscenes, he's directly in front of the Control Room's console, whereas in gameplay he is positioned nearly outside of the circular walkway.
*Johnson's position in the gameplay section of the Control Room is different from his position in the cutscenes. During the cutscenes, he's directly in front of the Control Room's console, whereas in gameplay he is positioned nearly outside of the circular walkway.