Shade: Difference between revisions

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In ''Halo 3'', the Shade is often operated by the [[Grunts]], specifically the green-armored [[Gunner Grunt|Grunt Heavies]] who are exceptional on turrets. This Shade is the same color as the [[Type-52 Anti-Aircraft Artillery]], and is in the shape of a ball. The Shade, once again, is elevated on a small gravity lift that hovers the turret in the air, and so has a full 360 degree field of view. The Shade is seen in the ''Halo 3'' campaign missions [[The Ark (level)|The Ark]], [[Tsavo Highway (Level)|Tsavo Highway]], and [[The Covenant (Level)|The Covenant]]. Interestingly, the Shade's aiming reticule was similar to a Needler's, except with a circle of lines at the center, the same reticule design used by modified Shades in [[Halo Custom Edition]]. The Shade was in multiplayer only in ''[[Halo 3 Epsilon]]'', as it was removed from the final version, even in [[Forge]]. There is a popular mod where players over Xbox Live can use the Shade turret in Forge.
In ''Halo 3'', the Shade is often operated by the [[Grunts]], specifically the green-armored [[Gunner Grunt|Grunt Heavies]] who are exceptional on turrets. This Shade is the same color as the [[Type-52 Anti-Aircraft Artillery]], and is in the shape of a ball. The Shade, once again, is elevated on a small gravity lift that hovers the turret in the air, and so has a full 360 degree field of view. The Shade is seen in the ''Halo 3'' campaign missions [[The Ark (level)|The Ark]], [[Tsavo Highway (Level)|Tsavo Highway]], and [[The Covenant (Level)|The Covenant]]. Interestingly, the Shade's aiming reticule was similar to a Needler's, except with a circle of lines at the center, the same reticule design used by modified Shades in [[Halo Custom Edition]]. The Shade was in multiplayer only in ''[[Halo 3 Epsilon]]'', as it was removed from the final version, even in [[Forge]]. There is a popular mod where players over Xbox Live can use the Shade turret in Forge.


In [[Halo 3: ODST]] the Shade seems to rotate quicker than it did in Halo 3, which could possibly increase its usage by players, as many players sought to only destroy and not commandeer it, due to its slow speed. It is also worth noting that in Halo 3:ODST, the shade lacks a plate of armour at the frount in between its guns, this makes it possible for a player to snipe the occupant out of the turret from a position directly infrount of the Shade.
In [[Halo 3: ODST]] the Shade seems to rotate quicker than it did in Halo 3, which could possibly increase its usage by players, as many players sought to only destroy and not commandeer it, due to its slow speed. It is also worth noting that in [[Halo 3: ODST]], the shade lacks a plate of armour at the frount in between its guns, this makes it possible for a player to snipe the occupant out of the turret from a position directly infrount of the Shade.
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