HRUNTING/YGGDRASIL Mark IX Mantis/Gameplay: Difference between revisions

→‎Halo Wars 2: Operation: SPEARBREAKER costs 400 supply each production
(→‎Halo Wars 2: Operation: SPEARBREAKER costs 400 supply each production)
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*'''Info:''' Core Mech, Slow but strong mech, Good all-around vehicle
*'''Info:''' Core Mech, Slow but strong mech, Good all-around vehicle
*'''Tier:''' 2
*'''Tier:''' 2
*'''Cost''': Population 5, Supplies 350, Power 0
*'''Cost''': Population 5, Supplies 350 (400 on Operation: SPEARBREAKER), Power 0
'''Mantis Upgrade: Missile/Shield Req.'''
'''Mantis Upgrade: Missile/Shield Req.'''
*'''Info:''' Unit Upgrade, Upgrades the Mantis' missile launcher, adds a shield
*'''Info:''' Unit Upgrade, Upgrades the Mantis' missile launcher, adds a shield
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*'''Tier:''' 3
*'''Tier:''' 3
*'''Cost''': Supplies 0, Power 800
*'''Cost''': Supplies 0, Power 800
In ''[[Halo Wars 2]]'' Mantises serve as replacements for Warthogs for players using [[Avery Johnson]] as their leader and can be built at the [[UNSC Garage]]. Non-upgraded Mantises perform okay against infantry, vehicles, and structures, but poorly against aircraft. Once the Missile/Shield Req. upgrade is purchased the Mantis will perform okay against aircraft. Once the Gauss/Designator Req. upgrade is purchased the Mantis will perform well against vehicles. This makes a fully upgraded Mantis ideal to fight vehicles like Gauss Warthogs, [[Marauder]]s, and [[Type-30 Locust]]s. In [[Blitz]] a Mantis costs 80 energy while a Veteran Mantis costs 110 energy. Commander [[Jerome-092]] can summon his Command Mantis ''Theseus'' into battle with his Y ability, but like himself there can only be one used by the player at a time. ''Theseus'' can be controlled as it's own unit, but will only use its missiles if Jerome is piloting it. If ''Theseus'' is destroyed while Jerome is piloting it Jerome will survive.
In ''[[Halo Wars 2]]'' Mantises serve as replacements for Warthogs for players using [[Avery Johnson]] as their leader and can be built at the [[UNSC Garage]], it is also exlcusive to Major [[Vaughan]] on Operation: SPEARBREAKER. Non-upgraded Mantises perform okay against infantry, vehicles, and structures, but poorly against aircraft. Once the Missile/Shield Req. upgrade is purchased the Mantis will perform okay against aircraft. Once the Gauss/Designator Req. upgrade is purchased the Mantis will perform well against vehicles. This makes a fully upgraded Mantis ideal to fight vehicles like Gauss Warthogs, [[Marauder]]s, and [[Type-30 Locust]]s. In [[Blitz]] a Mantis costs 80 energy while a Veteran Mantis costs 110 energy. Commander [[Jerome-092]] can summon his Command Mantis ''Theseus'' into battle with his Y ability, but like himself there can only be one used by the player at a time. ''Theseus'' can be controlled as it's own unit, but will only use its missiles if Jerome is piloting it. If ''Theseus'' is destroyed while Jerome is piloting it Jerome will survive.
[[Category:Gameplay guides]]
[[Category:Gameplay guides]]
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