Forum:Rumour: Halo 2 Anniversary: Difference between revisions

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:I am super excited for H2A. I look forward to walking through a remastered ''High Charity'' and seeing a more detailed Gravemind. Although, I wish we found out more information about Nightfall. It looks interesting. - [[User:NightHammer|NightHammer]] ([[User talk:NightHammer|talk]]) 19:34, 9 June 2014 (EDT)
:I am super excited for H2A. I look forward to walking through a remastered ''High Charity'' and seeing a more detailed Gravemind. Although, I wish we found out more information about Nightfall. It looks interesting. - [[User:NightHammer|NightHammer]] ([[User talk:NightHammer|talk]]) 19:34, 9 June 2014 (EDT)
:It seems they finally got it. The Chief's Mark VI is just a higher-quality version of the ''Halo 2'' one but the design itself hasn't been tampered with, not even to the extent as in ''CEA'' which demonstrates commendable restraint on their part. The Grunts are the ''Reach'' ones and not the Kenneth Scott Grunts. And they ditched CEA's Halo redesign, which may have been the best decision they've made in a while {{C|Although doesn't the ring seem [[:File:H2A - In Amber Clad approaches Halo.png|just a little bit too thick]]?}} Overall, the CGI cinematic quality looks amazing (is anything else really expected from Blur?) though there's a certain undeniable uncanny valley effect present (especially with Johnson). They could've made Arby look a bit more dignified, especially in a game where he's the hero. Now he looks almost identical to Ripa 'Moramee. All in all, I can't say I'm disappointed, though I still question the need for the remake - looking at some of the comparison shots, the difference in the actual in-game screens isn't all that drastic. --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 23:03, 9 June 2014 (EDT)