Slipstream space: Difference between revisions

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Slipspace travel is dangerous due to the high level of [[radiation]] encountered during the trip, which can be extremely hazardous to the crew. This is negated by the use of [[Lead Foil]] in UNSC ships, which absorbs the radiation. Fissile materials also emit radiation (specifically [[Čerenkov Radiation]], emitted when particles travel through a medium at a faster rate than light travels in that same medium.) upon exiting Slipspace; this is not harmful to humans, however it does make emerging from Slipspace very noticeable. It is not known how the Covenant deal with radiation, but it is presumed that either they also utilize a shielding material, or with their improved Slipspace technology and [[Energy shield]]s, it does not affect them at all.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 13''</ref>
Slipspace travel is dangerous due to the high level of [[radiation]] encountered during the trip, which can be extremely hazardous to the crew. This is negated by the use of [[Lead Foil]] in UNSC ships, which absorbs the radiation. Fissile materials also emit radiation (specifically [[Čerenkov Radiation]], emitted when particles travel through a medium at a faster rate than light travels in that same medium.) upon exiting Slipspace; this is not harmful to humans, however it does make emerging from Slipspace very noticeable. It is not known how the Covenant deal with radiation, but it is presumed that either they also utilize a shielding material, or with their improved Slipspace technology and [[Energy shield]]s, it does not affect them at all.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 13''</ref>


When ships jump into Slipspace, they need to reach a [[Safe Slipspace Entry Point]], or SSEP, where it can be ensured they won't drag anything from normal space into the slipstream as the ship initiates the transition.<ref>'''[[Halo: Contact Harvest]]''', ''page 34''</ref> In addition, star systems have specific Slipstream space transfer points known as Interstellar Jump Points, or IJPs, where it is safe to initiate slipspace transition.<ref>[http://www.bungie.net/projects/reach/article.aspx?ucc=intel '''Bungie.net''' - ''Halo: Reach Project Page'']</ref>
When ships jump into Slipspace, they need to reach a [[Safe Slipspace Entry Point]], or SSEP, where it can be ensured they won't drag anything from normal space into the slipstream as the ship initiates the transition.<ref>'''[[Halo: Contact Harvest]]''', ''page 34''</ref> In addition, star systems have specific Slipstream space transfer points known as "[[interstellar jump points]]", or IJPs, where it is safe to initiate slipspace transition.<ref>[http://www.bungie.net/projects/reach/article.aspx?ucc=intel '''Bungie.net''' - ''Halo: Reach Project Page'']</ref>


==Velocities==
==Velocities==