Hemorrhage: Difference between revisions

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clean up, replaced: [[Type-26 Assault Gun Carriage → [[Type-26 Wraith (2)
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*[[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]]
*[[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]]
*[[Type-52 Guided Munitions Launcher/Explosive|Plasma Launcher]]
*[[Type-52 Guided Munitions Launcher/Explosive|Plasma Launcher]]
     |vehicles = *[[Type-26 Assault Gun Carriage|Wraith]]
     |vehicles = *[[Type-26 Wraith|Wraith]]
*[[Type-32 Rapid Assault Vehicle|Ghost]]
*[[Type-32 Rapid Assault Vehicle|Ghost]]
*[[Type-48 Light Assault Gun Carriage|Revenant]]
*[[Type-48 Light Assault Gun Carriage|Revenant]]
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{{Article Quote|Many call this curious gorge their grave, but early inhabitants left only these outposts behind in memoriam.<ref name="bnet">[http://www.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28534 '''Bungie.net''': ''Hemorrhage Preview'']</ref>}}
{{Article Quote|Many call this curious gorge their grave, but early inhabitants left only these outposts behind in memoriam.<ref name="bnet">[http://www.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28534 '''Bungie.net''': ''Hemorrhage Preview'']</ref>}}
'''Hemorrhage''' is a map variant of [[Forge World]]. It is a remake of [[Blood Gulch]] from ''[[Halo: Combat Evolved]]'' with specific elements from ''[[Halo 2]]''<nowiki />'s [[Coagulation]] built into the [[Forge_World#The_Canyon|Canyon]].<ref name="bnet"/> Specifically, the bases are ported from Blood Gulch, while the terrain geometry is a direct port from ''Halo 2'''s Coagulation, scaled to match ''Halo: Reach''.
'''Hemorrhage''' is a map variant of [[Forge World]]. It is a remake of [[Blood Gulch]] from ''[[Halo: Combat Evolved]]'' with specific elements from ''[[Halo 2]]''<nowiki />'s [[Coagulation]] built into the [[Forge World#The Canyon|Canyon]].<ref name="bnet"/> Specifically, the bases are ported from Blood Gulch, while the terrain geometry is a direct port from ''Halo 2'''s Coagulation, scaled to match ''Halo: Reach''.


Hemorrhage is featured in the [[Team Slayer]], [[Team Objective]], [[Multi-Team|Multi Team]], [[Big Team Battle]], [[Doubles Arena]], [[Team Snipers]] and [[Team Arena]] playlists.
Hemorrhage is featured in the [[Team Slayer]], [[Team Objective]], [[Multi-Team|Multi Team]], [[Big Team Battle]], [[Doubles Arena]], [[Team Snipers]] and [[Team Arena]] playlists.


==Weapons and vehicles==
==Weapons and vehicles==
The bases feature a Wraith, a [[Ghost|Ghost]], two [[Warthog|Warthogs]], two [[Mongoose|Mongooses]] colored with the base they belong to''',''''' ''and a [[Revenant]]. A [[Plasma Repeater]], a [[M6G|Magnum]], and a [[Plasma Pistol]] are the weapons found inside. A DMR, a Needler Rifle, and a Sniper Rifle are at the top with a [[health pack]]. A [[M45 Tactical Shotgun |Shotgun]] spawns outside the bases, in a pile of rocks. A [[concussion rifle]] is located along the edges of the cliffs. A [[Plasma Launcher]] replaces the [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]] from previous games and is found in the rocks of the center.
The bases feature a Wraith, a [[Ghost]], two [[Warthog]]s, two [[Mongoose]]s colored with the base they belong to''',''''' ''and a [[Revenant]]. A [[Plasma Repeater]], a [[M6G|Magnum]], and a [[Plasma Pistol]] are the weapons found inside. A DMR, a Needler Rifle, and a Sniper Rifle are at the top with a [[health pack]]. A [[M45 Tactical Shotgun|Shotgun]] spawns outside the bases, in a pile of rocks. A [[concussion rifle]] is located along the edges of the cliffs. A [[Plasma Launcher]] replaces the [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]] from previous games and is found in the rocks of the center.


==Strategies==
==Strategies==


A very common strategy is to hide in the rock caves and either snipe with a [[Sniper Rifle System 99 Anti-Matériel|Sniper Rifle]], or with a [[M392 Designated Marksman Rifle|DMR]]. Alternatively, one could use a [[Type-31 Rifle|Needle Rifle]] if playing [[Slayer#Elite_Slayer|Elite Slayer]].
A very common strategy is to hide in the rock caves and either snipe with a [[Sniper Rifle System 99 Anti-Matériel|Sniper Rifle]], or with a [[M392 Designated Marksman Rifle|DMR]]. Alternatively, one could use a [[Type-31 Rifle|Needle Rifle]] if playing [[Slayer#Elite Slayer|Elite Slayer]].


One would commonly see a Warthog with a gunner circle their enemies' base. This can prove to be rather effective, as players wont be able to leave their base. However, they can stop the Warthog if throwing a precisely thrown grenade at the right time, hopefully flipping the truck, and exposing the occupants to the enemy team.
One would commonly see a Warthog with a gunner circle their enemies' base. This can prove to be rather effective, as players wont be able to leave their base. However, they can stop the Warthog if throwing a precisely thrown grenade at the right time, hopefully flipping the truck, and exposing the occupants to the enemy team.


Also common, when starting a match, whoever gets to drive the [[Type-26 Assault Gun Carriage|Wraith]] will often "bombard" the enemy team's base or Wraith spawn. However, this is a rather noneffective tactic, as the shots often fall short, doing nothing. Unless a Warthog decides to "dig in" behind a hill, this is not really an effective idea.
Also common, when starting a match, whoever gets to drive the [[Type-26 Wraith|Wraith]] will often "bombard" the enemy team's base or Wraith spawn. However, this is a rather noneffective tactic, as the shots often fall short, doing nothing. Unless a Warthog decides to "dig in" behind a hill, this is not really an effective idea.


Many players will often camp with Shotguns by the [[teleporter|teleporters]], to stop their enemies from using them.
Many players will often camp with Shotguns by the [[teleporter]]s, to stop their enemies from using them.


Sniper Rifles can be used to counter vehicles from getting to close to your base. If you can't destroy an enemy vehicle, try to damage it, it'll make it that much weaker and easier to destroy.
Sniper Rifles can be used to counter vehicles from getting to close to your base. If you can't destroy an enemy vehicle, try to damage it, it'll make it that much weaker and easier to destroy.