Ghosts of Halo: Difference between revisions

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The Ghosts of Halo in ''Reach'' differ significantly from those seen in past games. They appear on the scoreboard, but show as perpetually dead (with their emblem covered by a red "X"). Actions taken by a ghost occur like they should; they can fire shots normally, occupy vehicles, and so on. However, the ghost itself is entirely absent on others' consoles; they do not appear on the motion tracker when on foot, and ghost-occupied vehicles are displayed on the motion tracker as if they were moving of their own accord.
The Ghosts of Halo in ''Reach'' differ significantly from those seen in past games. They appear on the scoreboard, but show as perpetually dead (with their emblem covered by a red "X"). Actions taken by a ghost occur like they should; they can fire shots normally, occupy vehicles, and so on. However, the ghost itself is entirely absent on others' consoles; they do not appear on the motion tracker when on foot, and ghost-occupied vehicles are displayed on the motion tracker as if they were moving of their own accord.


(In fact ghost-occupied vehicles act as if they are not occupied at all. Other players see vehicle-entry prompts even when a ghost is occupying a seat. Furthermore, the vehicle will not show pilot-related animations; a Falcon, for example, will fly around with its cockpit open and its wings not spinning.)
(In fact ghost-occupied vehicles act as if they are not occupied at all. Other players see vehicle-entry prompts even when a ghost is occupying a seat. Furthermore, the vehicle will not show pilot-related animations; a Falcon, for example, will fly around with its cockpit open and the propellers not spinning.)


==False sightings==
==False sightings==
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*The Ghost of Blackout has been featured as a key story piece in a few machinimas.
*The Ghost of Blackout has been featured as a key story piece in a few machinimas.
*In Halo PC, when playing online, occasionally a player will spawn and not move; they will also be invincible, though they still flinch when fired at. However, they do not always keep their own color, and show up on the scoreboard.
*In Halo PC, when playing online, occasionally a player will spawn and not move; they will also be invincible, though they still flinch when fired at. However, they do not always keep their own color, and show up on the scoreboard.
==Gallery==
<gallery>
File:Halo Reach Ghost 1.jpg|A ghost spawning out of a dying player in Halo: Reach.
File:Halo Reach Ghost 2.jpg|A ghost standing still next to the player's dead body from which it spawned in Halo: Reach.
File:Halo Reach Ghost 3.jpg|A ghost vanishing similar to a hologram in Halo: Reach.
</gallery>


==Sources==
==Sources==
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