Tactical packages: Difference between revisions

 
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{| class="wikitable" style="width:100%; border:1px solid #999999; background: #FFFFFF;"
{| class="wikitable" style="width:100%; border:1px solid #999999; background: #FFFFFF;"
! style="width:120px;" | Package
! style="width:120px;" | Package
! style="width:400px;" | Gameplay effect
! style="width:500px;" | Gameplay effect
! | Fiction
! | Fiction
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| '''Shielding'''
| '''Shielding'''
| Boosts the player's shield recharge rate.
| Boosts the player's shield recharge rate. This package overrides player traits, setting their shield recharge rate to 200%, and their shield recharge wait to 6 seconds.
| Reinforces [[energy shielding|energy shield]] emitters by means of a modifying bypass of standard performance regulators, allowing a higher shield-recharge rate after taking damage.{{Ref/Reuse|Halo Waypoint}}
| Reinforces [[energy shielding|energy shield]] emitters by means of a modifying bypass of standard performance regulators, allowing a higher shield-recharge rate after taking damage.{{Ref/Reuse|Halo Waypoint}}
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| '''AA Efficiency'''
| '''AA Efficiency'''
| Increases the recharge rate of [[armor abilities]].
| Increases the recharge rate of [[armor abilities]] by 100%.
| Disables shortwave system regulators, generating more power to recharge armor abilities faster. This package is favored by Spartans who are involved in asymmetric engagement roles as an ad hoc combat modifier, which provided a short term advantage.{{Ref/Reuse|Halo Waypoint}}
| Disables shortwave system regulators, generating more power to recharge armor abilities faster. This package is favored by Spartans who are involved in asymmetric engagement roles as an ad hoc combat modifier, which provided a short term advantage.{{Ref/Reuse|Halo Waypoint}}
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| '''Grenadier'''
| '''Grenadier'''
| Increases the player's grenade-carrying capacity.
| Increases the player's grenade-carrying capacity by +1.
| Restructures the standard magnetic hardpoints on the user's suit system, effectively increasing the total grenade capacity for all personnel. The package affects both domestic and exotic grenades, including Covenant and Forerunner ones, per compatibility regulations.{{Ref/Reuse|Halo Waypoint}}  
| Restructures the standard magnetic hardpoints on the user's suit system, effectively increasing the total grenade capacity for all personnel. The package affects both domestic and exotic grenades, including Covenant and Forerunner ones, per compatibility regulations.{{Ref/Reuse|Halo Waypoint}}  
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| '''Fast Track'''
| '''Fast Track'''
| Allows the player to advance in rank more quickly.
| Allows the player to advance in rank 20% more quickly.
| Maintained by installing a modular evaluation device, Fast Track allows users to gather and analyze more experiential data from every combat encounter they have. This package impacts the user's ability to advance in rank, shortening the time in between promotions. Effectively, it allows an increased experience gain.{{Ref/Reuse|Halo Waypoint}}
| Maintained by installing a modular evaluation device, Fast Track allows users to gather and analyze more experiential data from every combat encounter they have. This package impacts the user's ability to advance in rank, shortening the time in between promotions. Effectively, it allows an increased experience gain.{{Ref/Reuse|Halo Waypoint}}
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| '''Wheelman'''
| '''Wheelman'''
| Increases the durability of vehicles the player is commandeering and mitigates the effects of [[EMP]]s.
| Vehicles the player is driving have 50% less health stun time, recharge health 50% faster, and the effects of [[EMP]]s are mitigated 50% faster.
| Connects the user to machine controller systems via a cross-networked driver component fixed to the suit's frame. This improves the long durability of any vehicle in combat and mitigates some of the effective effects of EMP discharges.{{Ref/Reuse|Halo Waypoint}}
| Connects the user to machine controller systems via a cross-networked driver component fixed to the suit's frame. This improves the long durability of any vehicle in combat and mitigates some of the effective effects of EMP discharges.{{Ref/Reuse|Halo Waypoint}}
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