Gruntpocalypse: Difference between revisions
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*Using [[Armor lock|Armor Lock]] is highly recommended, as this can protect you from Grunt Heavies wielding Fuel Rod Guns, [[type-1 Antipersonnel Grenade|plasma grenades]], and [[Type-25 Directed Energy Pistol|Plasma Pistol]] overcharge shots. | *Using [[Armor lock|Armor Lock]] is highly recommended, as this can protect you from Grunt Heavies wielding Fuel Rod Guns, [[type-1 Antipersonnel Grenade|plasma grenades]], and [[Type-25 Directed Energy Pistol|Plasma Pistol]] overcharge shots. | ||
*On certain maps such as [[Corvette]], [[Armor abilities#Sprint|Sprint]] may be a better idea than Armor Lock because it enables the player to obtain extra ammo quickly before the next wave of Grunts spread out. | *On certain maps such as [[Corvette]], [[Armor abilities#Sprint|Sprint]] may be a better idea than Armor Lock because it enables the player to obtain extra ammo quickly before the next wave of Grunts spread out. | ||
*Some players have made other versions simular to this gametype,such as Brutepocalypse,Hunterpocalypse,or elitepocalypse. | |||
{{Firefight}} | {{Firefight}} |