4,805
edits
m (Just went over it.) |
mNo edit summary |
||
Line 50: | Line 50: | ||
It can be conjectured from this evidence that perhaps all [[Elite]]s have active camouflage systems installed, but in all but the highest echelons of Elite rankings, the user's shield is deactivated to power the camouflage. Only ''Halo 2'' era [[Stealth Elites]], [[Ultra Elites]], [[Arbiter (Rank)|the Arbiter]], and [[Special Operations Elites]] seem to have enough power in their armor to run both systems at the same time, although the Arbiter can only use active camouflage for a short while. | It can be conjectured from this evidence that perhaps all [[Elite]]s have active camouflage systems installed, but in all but the highest echelons of Elite rankings, the user's shield is deactivated to power the camouflage. Only ''Halo 2'' era [[Stealth Elites]], [[Ultra Elites]], [[Arbiter (Rank)|the Arbiter]], and [[Special Operations Elites]] seem to have enough power in their armor to run both systems at the same time, although the Arbiter can only use active camouflage for a short while. | ||
==[[Halo 2]] Active Camouflage== | ==[[Halo 2]] Active Camouflage== | ||
In ''Halo 2'', it is noted that the [[Arbiter (Character)|Arbiter]]'s armor, while possessing a built-in active camouflage generator, is not permanent, unlike the more modern generators used by Special Operations Elites. There is a circle on the player's [[HUD]] that shows the amount of time left for both the usage of the active camouflage and the recharging sequence. The [[Master Chief]], can gain this ability with the [[Halo 2 Skulls#Envy|Envy Skull]] on [[Legendary]] only; however, his screen will lack the meter, forcing you to remember the time allowed for use. | In ''Halo 2'', it is noted that the [[Arbiter (Character)|Arbiter]]'s armor, while possessing a built-in active camouflage generator, is not permanent, unlike the more modern generators used by Special Operations Elites. There is a circle on the player's [[HUD]] that shows the amount of time left for both the usage of the active camouflage and the recharging sequence. The [[Master Chief]], can gain this ability with the [[Halo 2 Skulls#Envy|Envy Skull]] on [[Legendary]] only; however, his screen will lack the meter, forcing you to remember the time allowed for use. | ||
Line 101: | Line 100: | ||
*In Halo 2 for Windows Vista, when playing on Threshold, your comrades are not picked up by radar when camouflaged. | *In Halo 2 for Windows Vista, when playing on Threshold, your comrades are not picked up by radar when camouflaged. | ||
*The lights on a [[Gravity hammer]] can be seen clearly when camouflaged. It is not recommended to have a Gravity Hammer either as your primary weapon or secondary weapon when using active camo, as the lights make you an easy target for experienced snipers. | *The lights on a [[Gravity hammer]] can be seen clearly when camouflaged. It is not recommended to have a Gravity Hammer either as your primary weapon or secondary weapon when using active camo, as the lights make you an easy target for experienced snipers. | ||
*The active | *The active camouflage is only active for about 30 seconds in Matchmaking. | ||
edits