High Charity (Structure): Difference between revisions

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|commission=
|commission=
|firstsight=[[2552|October 2552]] (UNSC)
|firstsight=[[2552|October 2552]] (UNSC)
|destroyed=[[2552|November 2552]]
|destroyed=[[2552#November|November 2552]]
|retired=
|retired=
|lastsight=[[2552|November]]
|lastsight=November 2552
|battles=*[[Battle of Installation 05]]
|battles=*[[Battle of Installation 05]]
*[[First Battle of High Charity]]
*[[First Battle of High Charity]]
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|captains=
|captains=
}}
}}
'''''High Charity''''' is the [[Covenant Empire|Covenant]]'s mobile planetoid station and capital city, known as the ''Holy City of the Covenant'' or the ''Prophet's Holy City''.<ref> Halo 3, level [[Floodgate]].</ref>
'''''High Charity''''' is the [[Covenant Empire|Covenant]]'s mobile planetoid station and capital city, known as the ''Holy City of the Covenant'' or the ''Prophets' Holy City''.<ref>'''[[Halo 3]]''' ''level {{Levelname|Floodgate}}''</ref>


==Description==
==Description==
===Physical Description===
===Physical Description===
It is a large mushroom-shaped structure, 348 kilometers in diameter. At the apex of this "mushroom" is an artificial star that simulates natural sunlight within the city. This star doubles as a launch pad for the [[Forerunner Dreadnought]], the ship at the center of the city. The stalk tapers to a point, with various branches emanating from it, likely for service as docking bays. The city is mobile, can jump through [[Slipspace]], and is almost completely powered by the engines of the decommissioned [[Dreadnought]]. The Dreadnought's engines are powerful enough to run the city on a fraction of their potential output.'.<ref>''[[Halo 2]]'', level ''[[Gravemind (Level)|Gravemind]]''</ref>
It is a large mushroom-shaped structure, 348 kilometers in diameter. At the apex of this "mushroom" is an artificial star that simulates natural sunlight within the city. This star doubles as a launch pad for the [[Forerunner Dreadnought]], the ship at the center of the city. The stalk tapers to a point, with various branches emanating from it, likely for service as docking bays. The city is mobile, can jump through [[Slipspace]], and is almost completely powered by the engines of the decommissioned [[Dreadnought]]. The Dreadnought's engines are powerful enough to run the city on a fraction of their potential output.'.<ref>'''[[Halo 2]]''', ''level {{Levelname|Gravemind}}''</ref>


===Capital City===
===Capital City===
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From the Covenant's earliest recorded history, the San 'Shyuum ended their long civil war by launching the Forerunner Dreadnought from their home planet along with a chunk of rock. This chunk would later be built into ''High Charity''. The city was erected during the [[Sangheili-San 'Shyuum War]] and completed following the war's conclusion. The [[Forerunner Dreadnought]] that the San 'Shyuum used in the war was stripped of all known weapons and permanently installed inside ''High Charity''. Because the city is mobile, it is extremely difficult for the lesser creatures of the hegemony to make journeys to the capital, yet it manages to establish a network of [[Slipspace]] probes to protect its position. Anything larger than a millimeter in diameter that drifted too close was engaged and obliterated, including ships that failed to transmit proper clearance codes within a millisecond of hailing.
From the Covenant's earliest recorded history, the San 'Shyuum ended their long civil war by launching the Forerunner Dreadnought from their home planet along with a chunk of rock. This chunk would later be built into ''High Charity''. The city was erected during the [[Sangheili-San 'Shyuum War]] and completed following the war's conclusion. The [[Forerunner Dreadnought]] that the San 'Shyuum used in the war was stripped of all known weapons and permanently installed inside ''High Charity''. Because the city is mobile, it is extremely difficult for the lesser creatures of the hegemony to make journeys to the capital, yet it manages to establish a network of [[Slipspace]] probes to protect its position. Anything larger than a millimeter in diameter that drifted too close was engaged and obliterated, including ships that failed to transmit proper clearance codes within a millisecond of hailing.


Prior to the [[Human-Covenant War]], ''High Charity'' was almost destroyed as the [[Forerunner Dreadnought]] powered up, galvanized by the discovery of "[[Reclaimers]]" by the Covenant, and attempted to reach [[Harvest]] to transport the occupants to the [[Ark]]. It was accidentally deactivated by [[Lekgolo]] worms as they short circuited the ship.<ref>''[[Halo: Contact Harvest]]''</ref>
Prior to the [[Human-Covenant War]], ''High Charity'' was almost destroyed as the [[Forerunner Dreadnought]] powered up, galvanized by the discovery of "[[Reclaimers]]" by the Covenant, and attempted to reach [[Harvest]] to transport the occupants to the [[Ark]]. It was accidentally deactivated by [[Lekgolo]] worms as they short circuited the ship.<ref>'''[[Halo: Contact Harvest]]'''</ref>


===The Sacred Rings and the Great Journey===
===The Sacred Rings and the Great Journey===
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At the same time, the Flood made their own entrance, using the {{UNSCShip|In Amber Clad}} to perform a slipspace jump into the interior of ''High Charity'', bypassing its exterior defenses. Once inside, the Flood used [[D77-TC Pelican Dropship|Pelican]] dropships to spread both [[Combat Forms|Combat and]] [[Carrier Form]]s around the city. Within the city a vicious battle ensued among Jiralhanae, Sangheili, and Flood forces, all bent on destroying one another (this was the start of the Covenant Civil-War amongst the Jiralhanae and Sangheili). The unfortunate [[Master Chief]], John-117 was caught in the middle of the quarrel, but managed to escape.
At the same time, the Flood made their own entrance, using the {{UNSCShip|In Amber Clad}} to perform a slipspace jump into the interior of ''High Charity'', bypassing its exterior defenses. Once inside, the Flood used [[D77-TC Pelican Dropship|Pelican]] dropships to spread both [[Combat Forms|Combat and]] [[Carrier Form]]s around the city. Within the city a vicious battle ensued among Jiralhanae, Sangheili, and Flood forces, all bent on destroying one another (this was the start of the Covenant Civil-War amongst the Jiralhanae and Sangheili). The unfortunate [[Master Chief]], John-117 was caught in the middle of the quarrel, but managed to escape.


Eventually, the Dreadnought at ''High Charity'''s core took off, with both the [[Prophet of Truth]] and the Master Chief inside, leaving [[Cortana]] behind. It appears that the Covenant forces on both sides completely abandoned ''High Charity'' afterward, and it was completely [[Flood Hive|infested]] by the Flood. The Gravemind took complete control of the Sanctum of the Hierarchs, using the [[Council Chamber]] itself as his "throne room".<ref>''[[Halo 2]]'', ''[[The Great Journey (Level)|Epilogue]]''</ref>
Eventually, the Dreadnought at ''High Charity'''s core took off, with both the [[Prophet of Truth]] and the Master Chief inside, leaving [[Cortana]] behind. It appears that the Covenant forces on both sides completely abandoned ''High Charity'' afterward, and it was completely [[Flood Hive|infested]] by the Flood. The Gravemind took complete control of the Sanctum of the Hierarchs, using the [[Council Chamber]] itself as his "throne room".<ref>'''[[Halo 2]]''', ''[[The Great Journey (Level)|Epilogue]]''</ref>


===Quarantine of ''High Charity''===
===Quarantine of ''High Charity''===
As ''High Charity'' and [[Installation 05]] were rapidly falling to the [[Flood]], a massive battle between [[Sangheili]] and [[Jiralhanae]] held ships continued in the space around the city. The [[Sangheili]] [[Covenant Separatists|Separatists]] eventually succeeded in driving away the [[Jiralhanae]] or they possibly retreated on orders from [[Truth]] to assist in the conquest of [[Earth]]. But this led to the fall of High Charity to the Flood under the command of the Gravemind who used this as his second base and gain significant amount of ships. He sent one to infest [[Africa]] and from there all of [[Earth]].
As ''High Charity'' and [[Installation 05]] were rapidly falling to the [[Flood]], a massive battle between [[Sangheili]] and [[Jiralhanae]] held ships continued in the space around the city. The [[Sangheili]] [[Covenant Separatists|Separatists]] eventually succeeded in driving away the [[Jiralhanae]] or they possibly retreated on orders from [[Truth]] to assist in the conquest of [[Earth]]. But this led to the fall of High Charity to the Flood under the command of the Gravemind who used this as his second base and gain significant amount of ships. He sent one to infest [[Africa]] and from there all of [[Earth]].


The [[Sangheili]] fleet formed a large perimeter and quarantined ''High Charity'' and [[Installation 05]], attempting to prevent the [[Flood]] from infesting any other systems.<ref>''[[Halo 3]]'', level ''[[Floodgate (Level)|Floodgate]]''</ref> Presumably all but one escaped [[Unnamed Flood-Captured Battlecruiser|Flood ship]] was destroyed, according to an Elite that was deployed to assist the Master Chief and the Arbiter. This ship, and the surrounding area of Africa were cleansed of the Flood, by means of glassing by the pursuing Sangheili ships.
The [[Sangheili]] fleet formed a large perimeter and quarantined ''High Charity'' and [[Installation 05]], attempting to prevent the [[Flood]] from infesting any other systems.<ref>'''[[Halo 3]]''', ''level {{Levelname|Floodgate}}''</ref> Presumably all but one escaped [[Unnamed Flood-Captured Battlecruiser|Flood ship]] was destroyed, according to an Elite that was deployed to assist the Master Chief and the Arbiter. This ship, and the surrounding area of Africa were cleansed of the Flood, by means of glassing by the pursuing Sangheili ships.


=== After the Flood Invasion ===
=== After the Flood Invasion ===
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===Raid on ''High Charity''===
===Raid on ''High Charity''===
{{Main|Raid on High Charity}}
{{Main|Raid on High Charity}}
After stopping Truth from activating the rings, [[John-117]] returned to the [[Flood]]-infested ''High Charity'' on a mission to retrieve [[Cortana]], which he successfully completed. At her recommendation, he overloaded the reactor core, by destroying its pylons, as he maneuvered back through ''High Charity'' to meet the Arbiter and re-activate the crashed Pelican drop-ship to fly out of range of the explosion. ''High Charity'' was completely destroyed in the resulting explosions, with only the outer structure remaining when [[Installation 04 (II)]] was fired.<ref>''[[Halo 3]]'', level ''[[Halo (Halo 3 Level)|Halo]]''</ref> It is most likely that [[Installation 04 (II)]] and the Ark were showered in debris and metal from the wreckage of ''High Charity'' as it was drawn into the gravity of the Installations. The Gravemind somehow managed to escape the city moments before its destruction, most likely using a teleportation grid, if 2401 [[Penitent Tangent]] (who might or might not have survived) was still in his clutches.
After stopping Truth from activating the rings, [[John-117]] returned to the [[Flood]]-infested ''High Charity'' on a mission to retrieve [[Cortana]], which he successfully completed. At her recommendation, he overloaded the reactor core, by destroying its pylons, as he maneuvered back through ''High Charity'' to meet the Arbiter and re-activate the crashed Pelican drop-ship to fly out of range of the explosion. ''High Charity'' was completely destroyed in the resulting explosions, with only the outer structure remaining when [[Installation 04 (II)]] was fired.<ref>'''[[Halo 3]]''', ''level [[Halo (Halo 3 Level)|Halo]]''</ref> It is most likely that [[Installation 04 (II)]] and the Ark were showered in debris and metal from the wreckage of ''High Charity'' as it was drawn into the gravity of the Installations. The Gravemind somehow managed to escape the city moments before its destruction, most likely using a teleportation grid, if 2401 [[Penitent Tangent]] (who might or might not have survived) was still in his clutches.


==Trivia==
==Trivia==
*''High Charity'' is roughly 1/75 the size of a [[Halo]] installation. In the final cutscene of [[Halo 2]], High Charity is shown as a small dot at the upper portion of the ring when [[Installation 05]] deactivates.
*''High Charity'' is roughly 1/75 the size of a [[Halo Array|Halo installation]]. In the final cutscene of ''[[Halo 2]]'', High Charity is shown as a small dot at the upper portion of the ring when [[Installation 05]] deactivates.
*''High Charity'' has a simulated gravity of 0.9 G and average temperature of 20°C, comparing to [[Earth]]'s 1 G and 14°C.{{fact}}
*''High Charity'' has a simulated gravity of 0.9 G and average temperature of 20°C, comparing to [[Earth]]'s 1 G and 14°C.{{fact}}
*The [[multiplayer]] map [[Gemini]] takes place in ''High Charity.''
*The [[multiplayer]] map [[Gemini]] takes place in ''High Charity.''


==Gallery==
==Gallery==
 
<gallery>
<gallery widths="120">
File:Forerunner Ship.jpg|As [[Cortana]] looks on, the Dreadnought separates itself from the city's power grid, and departs towards [[Earth]].
File:Forerunner Ship.jpg|As [[Cortana]] looks on, the Dreadnought separates itself from the city's power grid, and departs towards [[Earth]].
File:Flood Charity.png|The Flood-infested ''High Charity'' during the [[Battle of Installation 00]].
File:Flood Charity.png|The Flood-infested ''High Charity'' during the [[Battle of Installation 00]].
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File:HighCharity-scale.gif|A size comparison between ''High Charity'' and the [[Forerunner Dreadnought]].
File:HighCharity-scale.gif|A size comparison between ''High Charity'' and the [[Forerunner Dreadnought]].
File:War.jpg|''High Charity'' at the beginning of the [[Great Schism]].
File:War.jpg|''High Charity'' at the beginning of the [[Great Schism]].
High Charity Infested.jpg|High Charity's core room after the Flood infestation
High Charity Infested.jpg|High Charity's reactor core room after the Flood infestation.
File:City.jpg|The central dome of ''High Charity'' with the Forerunner Dreadnought resting in the center.
</gallery>
</gallery>