Tom Doyle: Difference between revisions

14 bytes removed ,  14 years ago
m
no edit summary
No edit summary
mNo edit summary
Line 1: Line 1:
{{Realworld}}
{{Realworld}}
[[Image:Tom Doyle and moebius.jpg|thumb|200px|[[Paul Russel]] on the left then [[Wikipedia:Jean Giraud|Jean Giraud aka Moebius]] center and [[Tom Doyle]] right<br /><br />"My highlight, was Talking design with Jean Giraud. I mean is anything cooler than that? I had to pinch myself!" --Tom Doyle]]
[[Image:Tom Doyle and moebius.jpg|thumb|200px|[[Paul Russel]] on the left then [[Wikipedia:Jean Giraud|Jean Giraud aka Moebius]] center and [[Tom Doyle]] right.]]


'''Tom Doyle''' is a 3 D artist and weapon designer extraordinaire that works for [[Bungie]]. He is from Detroit, MI, but graduated in 1998 from Full Sail Digital Media - Orlando, FL, with an Associate of Art Degree.
{{quote|My highlight, was Talking design with Jean Giraud. I mean is anything cooler than that? I had to pinch myself!|Tom}} Doyle


Tom is a big fan of the classic Halo weapons, such as the [[Covenant]] [[Beam Rifle]]. Instead of creating new weapons, the classics are getting a graphical makeover for ''[[Halo 3]]''. ''"I wanted to go back and make everything better ... The Covenant sniper is one of my favorite weapons--it just feels so powerful. I wanted to emphasize that in the new version, so we're adding some detail that will really show off the building energy in the weapon."'' -- Tom Doyle
'''Tom Doyle''' is a 3-D artist and weapon designer extraordinaire that works for [[Bungie]]. He is from Detroit, MI, but graduated in 1998 from Full Sail Digital Media - Orlando, FL, with an Associate of Art Degree.
 
Tom is a big fan of the classic Halo weapons, such as the [[Covenant]] [[Beam Rifle]]. Instead of creating new weapons, the classics are getting a graphical makeover for ''[[Halo 3]]''.  
 
''"I wanted to go back and make everything better ... The Covenant sniper is one of my favorite weapons--it just feels so powerful. I wanted to emphasize that in the new version, so we're adding some detail that will really show off the building energy in the weapon."''


==Gameography==
==Gameography==
7,351

edits