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{{Realworld}} | {{Realworld}} | ||
[[Image:Tom Doyle and moebius.jpg|thumb|200px|[[Paul Russel]] on the left then [[Wikipedia:Jean Giraud|Jean Giraud aka Moebius]] center and [[Tom Doyle]] right | [[Image:Tom Doyle and moebius.jpg|thumb|200px|[[Paul Russel]] on the left then [[Wikipedia:Jean Giraud|Jean Giraud aka Moebius]] center and [[Tom Doyle]] right.]] | ||
{{quote|My highlight, was Talking design with Jean Giraud. I mean is anything cooler than that? I had to pinch myself!|Tom}} Doyle | |||
Tom is a big fan of the classic Halo weapons, such as the [[Covenant]] [[Beam Rifle]]. Instead of creating new weapons, the classics are getting a graphical makeover for ''[[Halo 3]]''. ''"I wanted to go back and make everything better ... The Covenant sniper is one of my favorite weapons--it just feels so powerful. I wanted to emphasize that in the new version, so we're adding some detail that will really show off the building energy in the weapon."'' | '''Tom Doyle''' is a 3-D artist and weapon designer extraordinaire that works for [[Bungie]]. He is from Detroit, MI, but graduated in 1998 from Full Sail Digital Media - Orlando, FL, with an Associate of Art Degree. | ||
Tom is a big fan of the classic Halo weapons, such as the [[Covenant]] [[Beam Rifle]]. Instead of creating new weapons, the classics are getting a graphical makeover for ''[[Halo 3]]''. | |||
''"I wanted to go back and make everything better ... The Covenant sniper is one of my favorite weapons--it just feels so powerful. I wanted to emphasize that in the new version, so we're adding some detail that will really show off the building energy in the weapon."'' | |||
==Gameography== | ==Gameography== |
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