Halo: Chronicles: Difference between revisions
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==Background== | ==Background== | ||
Halo: Chronicles was to be an episodic interactive story telling<ref>http://www.gamesradar.com/f/ive-never-heard-of-a-motion-sensing-controller/a-20080513165357655015/p-2</ref> set in the ''[[Halo]]'' universe, as confirmed by Microsoft on April 24th, 2008. The game was to be a "new chapter" and a "new series"{{fact}} in the ''Halo'' story, was stated to feature a new way to play games, and was described by Jackson as the "filmiest game." | Halo: Chronicles was to be an episodic interactive story telling<ref>http://www.gamesradar.com/f/ive-never-heard-of-a-motion-sensing-controller/a-20080513165357655015/p-2</ref> set in the ''[[Halo]]'' universe, as confirmed by Microsoft on April 24th, 2008. The game was to be a "new chapter" and a "new series"{{fact}} in the ''Halo'' story, was stated to feature a new way to play games, and was described by Jackson as the "filmiest game." | ||
Not much is known why this game project was shutdown. The game was supposedly to be like "Halo: Reach" only much more detailed and much larger then it though. | |||
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==Production Notes== | ==Production Notes== |