Osiris (level): Difference between revisions

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{{Level infobox
{{Level infobox
|pagegamelabel=H5G
|pagegamelabel=H5G
|prev = *''[[Epilogue (Halo 4 level)|Epilogue]]'' {{c|chronologically}}<br>
|prev = ''[[Exodus (Spartan Ops)/One Last Time|One Last Time]]'' {{c|chronologically}}<br>
|next = [[Blue Team (level)|Blue Team]]
|next = [[Blue Team (level)|Blue Team]]
|game = ''[[Halo 5: Guardians]]''
|name = Osiris
|name = Osiris
|image = [[File:H5G-Waypoint-Osiris.jpg|300px]]
|image = [[File:H5G-Waypoint-Osiris.jpg|300px]]
|game = ''[[Halo 5: Guardians]]''
|devname=<code>w3_halsey_map</code>
|player = [[Jameson Locke]] ([[Fireteam Osiris]])
|player = [[Jameson Locke]] ([[Fireteam Osiris]])
|date = [[2558|October 2558]]
|date = [[2558|October 2558]]
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=== Miscellaneous ===
=== Miscellaneous ===
* Osiris is the only first mission from any Halo campaign to feature more than one class of enemy forces, in this case Covenant and Prometheans.
* Osiris is the only first mission from any Halo campaign to feature more than one faction of enemy forces, in this case Covenant and Prometheans.
* Osiris is notably the first intro level since [[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]] to have combat gameplay. This is due to [[The Heretic]], [[Arrival]], [[Noble Actual]] and [[Prologue]] all being cutscene-only listings in their respective games.
* Osiris is notably the first intro level since [[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]] to have combat gameplay. This is due to [[The Heretic]], [[Arrival]], [[Noble Actual]] and [[Prologue]] all being cutscene-only listings in their respective games.


== Gallery ==
== Gallery ==
=== Concept art ===
<gallery>
File:H5G Concept OsirisIntro1.jpg|Concept art of Fireteam Osiris jumping into the battle.
File:H5G-Concept-Kamchata-Skyfall.jpg|Concept art of the Osiris during their descent.
File:H5G Concept OsirisIntro2.jpg|Concept art of Olympia Vale and Jameson Locke on the ground.
File:H5G Concept OsirisIntro3.jpg|Concept art of Olympia Vale fighting Sangheili within a Phantom.
File:H5G Concept OsirisIntro4.jpg|Concept art of Edward Buck fighting on the ground.
File:H5G Concept OsirisIntro5.jpg|Concept art of a {{Pattern|Hekar Taa|blockade runner}} crashing.
File:H5G-Kamchatka concept.jpg|Concept art for the environment of the level.
</gallery>
===Screenshots and gifs===
<gallery>
<gallery>
File:H5G-Concept-Kamchata-Skyfall.jpg|Concept art of the opening cinematic.
File:H5G-TanakaSMASH.gif|Tanaka smashes through a boulder.
File:H5G-TanakaSMASH.gif|Tanaka smashes through a boulder.
File:H5G-Valewrecking.gif|Vale jumps onboard a Phantom.
File:H5G-Valewrecking.gif|Vale jumps onboard a Phantom.
File:H5G-KamchatkaCF.gif|Locke takes down a pair of ghosts.
File:H5G-KamchatkaCF.gif|Locke takes down a pair of ghosts.
File:H5G-Rad.png|Fireteam Osiris enters the battle.
File:H5G-Rad.png|Fireteam Osiris enters the battle.
File:H5G-BattleofKamchatka.png|A ''[[Hekar Taa-pattern blockade runner]]'' ship above the battle.
File:H5G-BattleofKamchatka.png|A ''Hekar Taa''-pattern blockade runner above the battle.
</gallery>
</gallery>