1,647
edits
(→Trivia: Updated from experiments with the NMPD Officer.) |
(Officer has the same health as other civilians (less than marines), has scripted invincibility, and no such buff exists for the player. We should avoid adding any assumptions to any pages and verify as much as possible through the official mod tools.) Tag: Manual revert |
||
Line 574: | Line 574: | ||
*Not killing the NMPD Officer when he turns hostile would turn your allies (Dare, Buck, and Vergil) to the enemy in the late part of the level. As such, killing the NMPD Officer is required to avoid being hostile with Dare, Buck, and Vergil for the rest of the level. | *Not killing the NMPD Officer when he turns hostile would turn your allies (Dare, Buck, and Vergil) to the enemy in the late part of the level. As such, killing the NMPD Officer is required to avoid being hostile with Dare, Buck, and Vergil for the rest of the level. | ||
**The game system likely marks the player as hostile to NMPD and UNSC allies when turning the NMPD Officer into hostile. This can be avoided if the player leaves the NMPD Officer at the crime scene and proceeds throughout the level while keeping him as an ally. | **The game system likely marks the player as hostile to NMPD and UNSC allies when turning the NMPD Officer into hostile. This can be avoided if the player leaves the NMPD Officer at the crime scene and proceeds throughout the level while keeping him as an ally. | ||
==Gallery== | ==Gallery== |
edits