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Spartan 112 (talk | contribs) (moved Spectre to Type-46 Infantry Support Vehicle: Per new information on Halo Waypoint -> Revenant. And ISV is common for Infantry Support Vehicle.) |
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# | {{Status|Gameplay}} | ||
{{Notice/Gameplay}} | |||
{{Infobox/Vehicle/Gameplay | |||
|name=Spectre | |||
|image=[[File:H2A-Spectre.jpg|300px]] | |||
|faction=[[Covenant]] | |||
|type=Ground | |||
|locomotion=Hover | |||
|counterparts= | |||
[[Human]] ([[UNSC]]): | |||
*[[Warthog]] | |||
[[Covenant]]: | |||
*[[Revenant]] | |||
*[[Prowler]] | |||
|armament=[[Class-1 directed energy cannon|Plasma cannon]] | |||
|occupants=*4; 1 Driver, 1 gunner, two passengers {{C|''Halo 2''}}{{Ref/Book|Id=h2strategy|Halo 2: The Official Strategy Guide|Page=38}} | |||
|health= | |||
|speed= | |||
|acceleration= | |||
|generalvariants= | |||
|h5reqvariants= | |||
}} | |||
The '''Spectre''' is a medium [[Covenant]] [[Ground vehicle|ground]] [[vehicle]], first made playable in ''[[Halo 2]]''. | |||
==Universe and lore== | |||
The Spectre are a set of [[Covenant]] vehicle [[design pattern|patterns]]. The {{Pattern|Wuzum|Spectre}} in specific was seen as early as the [[Battle of Sargasso]] in [[2546]],{{Ref/Book|Halo: The Essential Visual Guide|Page=184}} during the [[War of Annihilation]]. The {{Pattern|Wuchek|Spectre}} however was a much rarer sight on the battlefield due to it's design.{{Ref/Site|Id=CFLore|URL=https://www.halowaypoint.com/news/canon-fodder-cutting-room-lore|Site=Halo Waypoint|Page=Canon Fodder - Cutting Room Lore|D=26|M=07|Y=2022}} | |||
The following is a list of all vehicles known by the "Spectre" moniker in ''Halo'' lore that have appeared in the games: | |||
<gallery widths="210px"> | |||
File:PXH Vehicle-Spectre1.jpg|link=Wuchek-pattern Spectre|'''{{Pattern|Wuchek|Spectre}}'''<br/>{{Small|''[[Halo: Combat Evolved]]'' (cut)}}, {{Small|''[[Halo: Combat Evolved Editing Kit]]''}} | |||
File:H2A Spectre.png|link=Wuzum-pattern Spectre|'''{{Pattern|Wuzum|Spectre}}'''<br/>{{Small|''[[Halo 2]]''}} | |||
</gallery> | |||
==Overview== | |||
===Counterparts=== | |||
Several vehicles act as counterparts to Spectre in gameplay. On the Covenant side, the [[Revenant]] and [[Prowler]] both act as a medium sized, passenger capable weapons platform. The Prowler even makes use of a plasma cannon itself. From the UNSC is the [[Chaingun Warthog]], which acts in the same manner albeit with a kinetic based weapon. | |||
<gallery widths="210px"> | |||
File:Renenantrender.png|link=Revenant|'''[[Revenant]]'''<br/>{{Small|''[[Halo: Reach]]''}}<br/> | |||
File:Halo3-T52ISV-BruteProwler.png|link=Prowler|'''[[Prowler]]'''<br/>{{Small|''[[Halo 3]]''}} | |||
File:Halo Reach Warthog.png|link=Chaingun Warthog|'''[[Chaingun Warthog]]'''<br/>{{Small|''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo 2: Anniversary]]'', ''[[Halo 5: Guardians]]'', ''[[Halo Online]]'' and ''[[Halo Infinite]]''}}<br/>{{Small|''[[Halo Wars]]'' and ''[[Halo Wars 2]]''}} | |||
</gallery> | |||
==Gameplay== | |||
===First-person shooters=== | |||
{{Main|First-person shooter}} | |||
The Spectre differs slightly depending on the game. In ''Halo 2'', it features a rear-mounted, rapid-firing plasma cannon which provides 360 degrees of fire; can hold three others after the driver, and can boost.{{Ref/Reuse|h2strategy}} | |||
====Campaign==== | |||
The Spectre is a usable vehicle in [[Quarantine Zone]], [[Uprising]], and [[The Great Journey]] in ''[[Halo 2]]''{{'}}s [[campaign]].{{Ref/Game|Halo 2|campaign}} | |||
====Multiplayer==== | |||
[[File:Simalcrum halo.jpg|thumb|250px|A Spectre on ''[[Coagulation]]''.]] | |||
The Spectre can spawn on the maps [[Burial Mounds]] and [[Coagulation]].{{Ref/Game|Halo 2|multiplayer}} | |||
====Advantages==== | |||
*Stable firing platform thanks to its flat and heavy design and evenly-placed propulsion drive. | |||
*Its plasma turret is very accurate with high rate of fire, delivering a reasonable amount of damage to its target; it is ideal for taking down Banshees, and can be used with success against infantry. | |||
*It is capable of carrying a gunner and two passengers in addition to the driver. | |||
====Disadvantages==== | |||
*High vulnerability of passengers to small arms fire and splash damage from nearby explosions. | |||
*The gunner must also lead their targets when firing at medium to long range, as there is a noticeable travel time for the plasma projectiles. | |||
*The turret performs poorly against armored vehicles such as the [[Scorpion]], as the plasma cannon's bolts will be reflected by the tank's armor. | |||
====Tactics and strategies==== | |||
*Its rapid-firing linear plasma cannon makes it very useful against [[Banshee]]s because it is more accurate and fast instead of the normal, slow plasma bolts. On [[Legendary]], a Spectre can be very irritating to a Banshee as it is not easy to hit. | |||
*The Spectre, whilst disadvantaged in speed compared with other vehicles, has its advantages in combat. The Warthog can hold three people, where as the Spectre can hold four. This is a minor advantage, but can be useful as it provides extra fire support, giving the Spectre defense on all sides-especially if the occupants are armed with weapons like Rocket Launchers or Fuel Rod Guns (giving the Spectre a better chance against vehicles). | |||
*The Spectre is the likely choice for getting to the top of multiplayer maps such as [[Coagulation (Level)|Coagulation]] and [[Burial Mounds (Level)|Burial Mounds]], thanks to its indefinite boosting ability. | |||
*Similar to the Ghost, the Spectre is an ideal vehicle for [[Splatter Medal|splattering]] enemies | |||
*One excellent tactical strategy is to use the Spectres and other vehicles as a combination like the Warthog and Ghost, for more firepower and protection which is quite effective against groups and a small number of enemy infantry and vehicles. | |||
*Spectres hold one extra player as opposed to the Warthog, a usual favorite for teams. While the Spectre is less commonly used, the extra seat provides advantages for objective based games, such as [[Capture the Flag]]. | |||
*The Spectre is also suitable for rapid movement across a map. While players may obtain and stay in a Warthog, the Spectre can be used to carry a small team across distances to be closer to combat. | |||
==Production notes== | |||
{{Main|Cut Halo: Combat Evolved vehicles#Shadow}} | |||
[[File:Halo Spectre Concept.jpg|thumb|250px|The original Spectre present in the E3 2000 Trailer, at the time called the "Shadow".]] | |||
The Spectre was one of [[Cut Halo: Combat Evolved vehicles|many vehicles]] originally developed and intended for inclusion in ''[[Halo: Combat Evolved]]''. The vehicle was showcased in the [[Halo E3 2000 trailer|''Halo'' E3 2000 trailer]] as employed by the [[Sangheili]], though displayed some notable changes from the version ultimately included in ''Halo 2''. The vehicle was notably a red rather than a purple-crimson, and had a hovering turret similar to that of the {{Pattern|Mamua'uda|Shade}} as opposed to the plasma cannon found in subsequent versions. At this time in development, the Spectre was known as the "Shadow" - not to be confused with the [[Ruwaa-pattern Shadow|vehicle of the same name]] which was also cut from ''Combat Evolved''.{{Ref/Site|Id=Origin|URL=https://halo.bungie.net/News/content.aspx?cid=630|Site=Bungie.net|Page=The Origin of Halo|D=18|M=1|Y=2021}} | |||
The Shadow concept was later revived in ''[[Halo 2]]'' as the {{Pattern|Wuzum|Spectre}}; renamed due to the Shadow name having been given to the {{Pattern|Ruwaa|Shadow}}. The original ''Halo: Combat Evolved'' design for the Spectre was restored to working condition for inclusion in the ''[[Halo Editing Kit]]'' as per the efforts of the [[Digsite]] project.{{Ref/Site|Id=HWCRF|URL=https://www.halowaypoint.com/news/cutting-room-floor|Site=Halo Waypoint|Page=Cutting Room Floor|D=07|M=07|Y=2022}} This original Spectre was fully-canonised in a special issue of [[Canon Fodder]] in [[2022]] as the {{Pattern|Wuchek|Spectre}}.{{Ref/Reuse|CFLore}} | |||
{{Clear}} | |||
==Gallery== | |||
<gallery> | |||
File:HCE Spectre_Concept 1.png|Early concept art of the Spectre for ''Halo: Combat Evolved''. | |||
File:HCE Spectre_Concept 2.png|Finalized concept art of the cut Spectre from ''Halo: Combat Evolved''. | |||
File:HCE Transport Concept.jpg|Concept art of the Spectre's controls for ''Halo: Combat Evolved''. | |||
File:HCE E32K Spectre.png|The Spectre seen at a different point in the ''Halo'' E3 2000 trailer. | |||
File:H2-SpectreturretHUD.png|HUD of the Spectre's turret in ''Halo 2''. | |||
File:H2A-SpectreHUD.png|HUD of the Spectre in ''Halo 2: Anniversary''. | |||
File:H2A-SpectreturretHUD.png|HUD of the Spectre's turret in ''Halo 2: Anniversary''. | |||
</gallery> | |||
==List of appearances== | |||
*''[[Halo 2]]'' {{1st}} | |||
*''[[Halo Editing Kit]]'' | |||
==Sources== | |||
{{Ref/Sources}} | |||
{{Navbox/Vehicles/Gameplay}} | |||
[[Category:Human vehicles|Mongoose]] | |||
[[Category:Ground vehicles|Mongoose]] | |||
[[Category:Unused Halo: Combat Evolved vehicles|Spectre]] | |||
[[Category:Halo 2 vehicles|Spectre]] |