Spectre: Difference between revisions

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m (→‎Production notes: Shade turret links, replaced: Type-29 Shade → {{Pattern|Mamua'uda|Shade}})
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====Multiplayer====
====Multiplayer====
[[File:Simalcrum halo.jpg|thumb|right|250px|A Spectre on ''[[Coagulation]]''.]]
[[File:Simalcrum halo.jpg|thumb|250px|A Spectre on ''[[Coagulation]]''.]]
The Spectre can spawn on the maps [[Burial Mounds]] and [[Coagulation]].{{Ref/Game|Halo 2|multiplayer}}
The Spectre can spawn on the maps [[Burial Mounds]] and [[Coagulation]].{{Ref/Game|Halo 2|multiplayer}}


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==Production notes==
==Production notes==
{{Main|Cut Halo: Combat Evolved vehicles#Shadow}}
{{Main|Cut Halo: Combat Evolved vehicles#Shadow}}
[[File:Halo Spectre Concept.jpg|thumb|right|250px|The original Spectre present in the E3 2000 Trailer, at the time called the "Shadow".]]
[[File:Halo Spectre Concept.jpg|thumb|250px|The original Spectre present in the E3 2000 Trailer, at the time called the "Shadow".]]
The Spectre was one of [[Cut Halo: Combat Evolved vehicles|many vehicles]] originally developed and intended for inclusion in ''[[Halo: Combat Evolved]]''. The vehicle was showcased in the [[Halo E3 2000 trailer|''Halo'' E3 2000 trailer]] as employed by the [[Sangheili]], though displayed some notable changes from the version ultimately included in ''Halo 2''. The vehicle was notably a red rather than a purple-crimson, and had a hovering turret similar to that of the {{Pattern|Mamua'uda|Shade}} as opposed to the plasma cannon found in subsequent versions. At this time in development, the Spectre was known as the "Shadow" - not to be confused with the [[Ruwaa-pattern Shadow|vehicle of the same name]] which was also cut from ''Combat Evolved''.{{Ref/Site|Id=Origin|URL=https://halo.bungie.net/News/content.aspx?cid=630|Site=Bungie.net|Page=The Origin of Halo|D=18|M=1|Y=2021}}  
The Spectre was one of [[Cut Halo: Combat Evolved vehicles|many vehicles]] originally developed and intended for inclusion in ''[[Halo: Combat Evolved]]''. The vehicle was showcased in the [[Halo E3 2000 trailer|''Halo'' E3 2000 trailer]] as employed by the [[Sangheili]], though displayed some notable changes from the version ultimately included in ''Halo 2''. The vehicle was notably a red rather than a purple-crimson, and had a hovering turret similar to that of the {{Pattern|Mamua'uda|Shade}} as opposed to the plasma cannon found in subsequent versions. At this time in development, the Spectre was known as the "Shadow" - not to be confused with the [[Ruwaa-pattern Shadow|vehicle of the same name]] which was also cut from ''Combat Evolved''.{{Ref/Site|Id=Origin|URL=https://halo.bungie.net/News/content.aspx?cid=630|Site=Bungie.net|Page=The Origin of Halo|D=18|M=1|Y=2021}}  


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File:HCE Spectre_Concept 2.png|Finalized concept art of the cut Spectre from ''Halo: Combat Evolved''.
File:HCE Spectre_Concept 2.png|Finalized concept art of the cut Spectre from ''Halo: Combat Evolved''.
File:HCE Transport Concept.jpg|Concept art of the Spectre's controls for ''Halo: Combat Evolved''.
File:HCE Transport Concept.jpg|Concept art of the Spectre's controls for ''Halo: Combat Evolved''.
File:Concept Spectre.JPG|The Spectre seen at a different point in the ''Halo'' E3 2000 trailer.
File:HCE E32K Spectre.png|The Spectre seen at a different point in the ''Halo'' E3 2000 trailer.
File:H2-SpectreturretHUD.png|HUD of the Spectre's turret in ''Halo 2''.
File:H2-SpectreturretHUD.png|HUD of the Spectre's turret in ''Halo 2''.
File:H2A-SpectreHUD.png|HUD of the Spectre in ''Halo 2: Anniversary''.
File:H2A-SpectreHUD.png|HUD of the Spectre in ''Halo 2: Anniversary''.
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[[Category:Human vehicles|Mongoose]]
[[Category:Human vehicles|Mongoose]]
[[Category:Ground vehicles|Mongoose]]
[[Category:Ground vehicles|Mongoose]]
[[Category:Halo: Combat Evolved vehicles|Spectre]]
[[Category:Unused Halo: Combat Evolved vehicles|Spectre]]
[[Category:Halo 2 vehicles|Spectre]]
[[Category:Halo 2 vehicles|Spectre]]