Foundation: Difference between revisions

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Tag: Rollback
 
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{{Era|RW}}
{{Status|Gameplay}}
{{Multiplayer Map Infobox
{{Disambig header|the ''Halo 2'' multiplayer map|the ''Halo Infinite'' campaign level|Foundation (Halo Infinite)}}
{{Multiplayer map infobox
|name=Foundation
|name=Foundation
|image=[[File:foundationH2.jpg|275px]]
|image=[[File:foundationH2.jpg|275px]]
|game=''[[Halo 2]]''
|game=''[[Halo 2]]''
|devname=<code>foundation</code>
|map=War Games Map_Set/: 525-5.<ref>[https://www.halowaypoint.com/en-us/universe/locations/earth '''Halo Waypoint''': ''Earth'']</ref>
|map=War Games Map_Set/: 525-5.<ref>[https://www.halowaypoint.com/en-us/universe/locations/earth '''Halo Waypoint''': ''Earth'']</ref>
|location=[[Industrial Zone 08]], [[Greater Chicago Industrial Zone|Chicago]], [[Earth]]
|location=[[Industrial Zone 08]], [[Greater Chicago Industrial Zone|Chicago]], [[Earth]]
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{{Center|{{Article quote|Deep in [[Greater Chicago Industrial Zone|Chicago]] [[Industrial Zone 08]] lies the decommissioned [[Tactical Autonomous Robotic Defense System]] testing facility.}}}}
{{Center|{{Article quote|Deep in [[Greater Chicago Industrial Zone|Chicago]] [[Industrial Zone 08]] lies the decommissioned [[Tactical Autonomous Robotic Defense System]] testing facility.}}}}


'''Foundation''' is a [[multiplayer]] level in [[Halo 2]], based on the ''[https://marathongame.fandom.com/wiki/Thunderdome_(Level) Thunderdome]'' levels from the ''[[Marathon]]'' series.
'''Foundation''' is a [[multiplayer]] map in [[Halo 2]], based on the ''[https://marathongame.fandom.com/wiki/Thunderdome_(Level) Thunderdome]'' maps from the ''[[Marathon]]'' series.


==Universe and lore==
==Universe and lore==
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#In objective gametypes you can throw the object on the outside of the map when you are at the peak of your jump while going up the airlift. If done right, the object will be on top of the edge of the map and will be unable to be picked up. Do this if you are winning and contest the object to get a sure win.
#In objective gametypes you can throw the object on the outside of the map when you are at the peak of your jump while going up the airlift. If done right, the object will be on top of the edge of the map and will be unable to be picked up. Do this if you are winning and contest the object to get a sure win.
#In one of the bases there is a group of boxes. Place them in front of the door, grab that rocket launcher near the vent and hide behind the boxes. Wait for someone to come wandering in and finish them off.
#In one of the bases there is a group of boxes. Place them in front of the door, grab that rocket launcher near the vent and hide behind the boxes. Wait for someone to come wandering in and finish them off.
#You can drive a vehicle such as a [[Type-46 Spectre|Spectre]] or [[Type-32 Ghost|Ghost]] up the airlift. These are usually ineffective on ground level due to turret fire, but on top this threat is nullified and you can use the narrow walkways to your advantage.
#You can drive a vehicle such as a [[Wuzum-pattern Spectre|Spectre]] or [[Karo'etba-pattern Ghost|Ghost]] up the airlift. These are usually ineffective on ground level due to turret fire, but on top this threat is nullified and you can use the narrow walkways to your advantage.
#Close combat is common, therefore be prepared: always arm yourself with the energy sword or shotgun.
#Close combat is common, therefore be prepared: always arm yourself with the energy sword or shotgun.


==Production notes==
==Production notes==
Foundation is the only map in the ''Halo'' series that must be unlocked. The map was created by Bungie as a remake of the popular ''Thunderdome'' level from ''Marathon'', with the map favoured by Max Hoberman for its four-way symmetry similar to [[Wizard]]. The map's creation was overseen by Hoberman and several other developers as a "skunkworks" project done on the side in their spare time. Ultimately, the map didn't reach the quality bar Hoberman and the team wanted, and was deemed unsuitable for adding into ''Halo 2''. However, the team still wanted to include the map, so made the map's unlock an easter egg of sorts, to justify including the map but not to the same standard as the rest of the map roster.{{Ref/Site|D=01|M=6|Y=2020|URL=https://youtu.be/9BURsPjNKck?t=3682|SiteName=YouTube|PageName=Ex-Bungie Dev Shares Halo 2 Stories - Podcast Unlocked|Detail=1:01:22}}
Foundation is the only map in the ''Halo'' series that must be unlocked. The map was created by Bungie as a remake of the popular ''Thunderdome'' level from ''Marathon'', with the map favoured by Max Hoberman for its four-way symmetry similar to [[Wizard]]. The map's creation was overseen by Hoberman and several other developers as a "skunkworks" project done on the side in their spare time. Ultimately, the map didn't reach the quality bar Hoberman and the team wanted, and was deemed unsuitable for adding into ''Halo 2''. However, the team still wanted to include the map, so made the map's unlock an Easter egg of sorts, to justify including the map but not to the same standard as the rest of the map roster.{{Ref/Site|D=01|M=6|Y=2020|URL=https://youtu.be/9BURsPjNKck?t=3682|Site=YouTube|Page=Ex-Bungie Dev Shares Halo 2 Stories - Podcast Unlocked|Detail=1:01:22}}


In the original release of ''Halo 2'', the map could be unlocked by completeing the campaign of ''Halo 2'' and performing a "training event" on the final mission, [[The Great Journey]].{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=1645|SiteName=Bungie.net|PageName=Halo 2 AutoUpdate Released}} This "training event" consists of flying the [[Banshee]] and performing a barrel roll and a loop-de-loop, then completing the campaign. However, the unlock requirement caused controversy due to a glitch making the map's unlock inconsistent{{Ref/Site|Id=IGN|D=01|M=6|Y=2020|URL=https://www.ign.com/articles/2004/11/12/halo-2-foundation-revealed|SiteName=IGN|PageName=Halo 2: Foundation Revealed}}, and was ultimately deemed too tough for players by Bungie, with the first [[Halo 2 Auto-Updates|Auto-Update]] for ''Halo 2'' making the map unlockable for all Xbox LIVE connected players. The release of the ''[[Halo 2 Multiplayer Map Pack]]'' also included the Auto-Update for non-Xbox LIVE connected players.
In the original release of ''Halo 2'', the map could be unlocked by completeing the campaign of ''Halo 2'' and performing a "training event" on the final mission, [[The Great Journey]].{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=1645|Site=Bungie.net|Page=Halo 2 AutoUpdate Released}} This "training event" consists of flying the [[Banshee]] and performing a barrel roll and a loop-de-loop, then completing the campaign. However, the unlock requirement caused controversy due to a glitch making the map's unlock inconsistent{{Ref/Site|Id=IGN|D=01|M=6|Y=2020|URL=https://www.ign.com/articles/2004/11/12/halo-2-foundation-revealed|Site=IGN|Page=Halo 2: Foundation Revealed}}, and was ultimately deemed too tough for players by Bungie, with the first [[Halo 2 Auto-Updates|Auto-Update]] for ''Halo 2'' making the map unlockable for all Xbox LIVE connected players. The release of the ''[[Halo 2 Multiplayer Map Pack]]'' also included the Auto-Update for non-Xbox LIVE connected players.


Prior to the auto-update, Foundation was not available for play in [[Matchmaking]], though could be played in [[custom game]]s online regardless of if the players had the map unlocked as long as the session host had the map available.{{Ref/Reuse|IGN}}
Prior to the auto-update, Foundation was not available for play in [[Matchmaking]], though could be played in [[custom game]]s online regardless of if the players had the map unlocked as long as the session host had the map available.{{Ref/Reuse|IGN}}
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==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:HMCC H2 Foundation Map.png|Foundation Map.
File:HMCC H2 Foundation Map.png|Foundation Map.
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==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels|H2|mode=yes}}
{{Levels|H2|mode=yes}}