The Cartographer: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{Center|This article is about the Halo Wars 2 mission. For the structure, see [[Cartographer]]; for the [[Halo 4]] achievement, see [[The Cartographer (achievement)]].}}
{{disambig header|the Halo Wars 2 campaign level|other uses of "Cartographer"|Cartographer (disambiguation)}}
{{Under Construction}}
{{Level infobox
{{Level infobox
|pagegamelabel=HW2
|prev = [[One Three Zero]]
|prev = [[One Three Zero]]
|next = [[Lights Out]]
|next = [[Lights Out]]
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|name = '''''The Cartographer'''''
|name = '''''The Cartographer'''''
|image = [[File:HW2 The Cartographer.png|300px]]
|image = [[File:HW2 The Cartographer.png|300px]]
|player =  
|player = [[James Cutter]]
|date = [[2559|March 29, 2559]]
|date = [[2559|March 29, 2559]]
|place = [[Installation 00]]
|place = [[Installation 00]]
|objective=  
|objective=
*Gain access to the Cartographer map room
*Attack the Forerunner conduit
*Shut down the three power conduits (3)
*Clear the path to the map room
;Optional
*Destroy the minibases in the central chamber (2)
;Bonus
*Kill 30 enemy air units using Wolverines (30)
}}
}}
{{Article Quote|Professor Anders and Jerome arrive at the Cartographer to discover the secret of Atriox's command over the Ark.}}
{{Article quote|Professor Anders and Jerome arrive at the Cartographer to discover the secret of Atriox's command over the Ark.}}
'''The Cartographer''' is the fifth [[campaign]] level in ''[[Halo Wars 2]]''.
'''The Cartographer''' is the fifth [[campaign]] level in ''[[Halo Wars 2]]''.


==Transcript==
==Transcript==
[[File:HW2 Firebase Cartographer.png|thumb|250px|The starting firebase.]]
'''SOUTH SPIRE / THE CARTOGRAPHER'''
'''SOUTH SPIRE / THE CARTOGRAPHER'''


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*'''Anders''': "Oh, great. That's our way in."
*'''Anders''': "Oh, great. That's our way in."
*'''Jerome-092''': "''Spirit of Fire'' Actual, we've got a problem. The route through to the Map Room is blocked by some kind of energy shield."
*'''Jerome-092''': "''Spirit of Fire'' Actual, we've got a problem. The route through to the Map Room is blocked by some kind of energy shield."
 
[[File:HW2 TheCartographer BaseAttack.jpg|thumb|250px|The Banished mass to attack the UNSC base.]]
''A Pelican arrives, dropping the Garage for construction on the Combat Station.''
''A Pelican arrives, dropping the Garage for construction on the Combat Station.''
*'''Captain Cutter''': "Can you open it, Professor?"
*'''Captain Cutter''': "Can you open it, Professor?"
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*'''Anders''': "That's the Conduit for the energy shields, but the Banished have locked it down. As much as I'd like a more scientific solution, I think you're just going to have to destroy it to force it to shut down."
*'''Anders''': "That's the Conduit for the energy shields, but the Banished have locked it down. As much as I'd like a more scientific solution, I think you're just going to have to destroy it to force it to shut down."
*'''Jerome-092''': "Only one way to find out. Weapons free, team. Target that conduit."
*'''Jerome-092''': "Only one way to find out. Weapons free, team. Target that conduit."
 
[[File:HW2 TheCartographer Conduit.jpg|thumb|250px|The Conduit.]]
''After clearing the Conduit form the Banished, the UNSC forces start open fire on the Conduit but when the Conduit's health reaches 75% the shield rises and the UNSC forces heard something.''
''After clearing the Conduit from the Banished, the UNSC forces start open fire on the Conduit but when the Conduit's health reaches 75% the shield rises and the UNSC forces heard something.''
*'''Jerome-092''': "Did you feel that, Professor?"
*'''Jerome-092''': "Did you feel that, Professor?"
*'''Anders''': "The Cartographer's sending in Sentinels to protect itself! We can't take on those Sentinels, fall back!"
*'''Anders''': "The Cartographer's sending in Sentinels to protect itself! We can't take on those Sentinels, fall back!"
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''Soon, another EMP MAC is fired into the Conduit, disabling the defenses and the Sentinels dispersed once more and the UNSC finally shut it down.''
''Soon, another EMP MAC is fired into the Conduit, disabling the defenses and the Sentinels dispersed once more and the UNSC finally shut it down.''
 
[[File:HW2 TheCartographer MapCentre.jpg|thumb|250px|The central region of the map.]]
'''''{In-game Cutscene}'''''
'''''{In-game Cutscene}'''''
*'''Jerome-092''': "That did it, we've opened the energy shield to the central chamber. Professor, what happens now?"
*'''Jerome-092''': "That did it, we've opened the energy shield to the central chamber. Professor, what happens now?"
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''The second barrier is disabled once UNSC destroys the West Conduit.''
''The second barrier is disabled once UNSC destroys the West Conduit.''
*'''Anders''': "We're nearly there, Jerome. One more and we'll be through the shield!"
*'''Anders''': "We're nearly there, Jerome. One more and we'll be through the shield!"
 
[[File:HW2 TheCartographer BanishedBase.jpg|thumb|250px|The Banished base.]]
''The UNSC start assembling forces again and this time they have to go through Banished base to reach the North Conduit but they lack the manpower to breach it.''
''The UNSC start assembling forces again and this time they have to go through Banished base to reach the North Conduit but they lack the manpower to breach it.''
*'''Captain Cutter''': "You're going to need more support, Jerome. I've managed to free up a few more fresh recruits for you."
*'''Captain Cutter''': "You're going to need more support, Jerome. I've managed to free up a few more fresh recruits for you."
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'''''Level ends'''''
'''''Level ends'''''
{{Expand-section}}


==Leader powers==
==Leader powers==
*Restoration Drones I and II
*Restoration Drones I and II (I picked by default)
*Archer Missiles I
*Archer Missiles I (I picked by default)
*Battle Hardened I
*Battle Hardened I
*Lotus Mine I and II
*Lotus Mine I and II (I picked by default)
*MAC blast EMP I
*MAC blast EMP I (I picked by default, only available when the sentinel is protecting the conduit)


==Initial Structures and Units==
==Initial Structures and Units==
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**1 Generator
**1 Generator
**1 Garage
**1 Garage
==Strategies==
===General===
*Make sure you have proper firepower to assault the Banished's base. The base is typically defended by Elite Rangers, Hunters, and Banshees.
*Keep Wolverines at the base and upgrade all base turrets with anti-air additions, as Banshees and Protector Sentinels are both aircraft units.
*Jerome can attack conduits from outside the Sentinel's swarm radius.
*Note that MAC Blast EMP would not deal any damage to hostile units, since it's only available exclusively to hit the Conduits.
===Bonus and Optional Objectives===
*There are two Minibases around the Central Chamber. It is best to destroy them before attacking the North Conduit so the Banished won't attack your troops during your attack on the conduit.
*Have 3 Wolverines guard the base at all times, because Banshees will frequently attack the base. After all three conduits are destroyed, Protector Sentinels will also attack the base. These two units can contribute to the 30 kills on air units using Wolverines.
**Wolverines can also join the main attack force as the Banished may also send Banshees to the conduits.
==Achievements==
The following [[Achievements (Halo Wars 2)|achievements]] can be unlocked on The Cartographer..
{| class="wikitable"
|-
! scope="col" style="text-align:center;" |'''Achievement art'''
! scope="col" style="width:310px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''{{Gamerscore|Gamerscore}}'''
|-
|[[File:HW2 Achievement StirringThePot.png|center|115px]]
|<center>'''[[Stirring the pot]]'''</center>
|<center>Complete "The Cartographer"</center>
|<center>{{Gamerscore|10}}</center>
|}
==Production notes==
The level layout for The Cartographer was primarily done by [[343 Industries]] concept artist [[:Category:Images by Ben Nicholas|Ben Nicholas]], who worked on the level layout and gameplay flow.{{Ref/Site|URL=https://www.artstation.com/artwork/ORy2w|Site=ArtStation|Page=Halo Wars 2 Cartographer|D=28|M=03|Y=2022}} The level environment art was handled by [[Creative Assembly]] environment artist [[:Category:Images by Gaëtan Perrot|Gaëtan Perrot]].{{Ref/Site|URL=https://www.artstation.com/artwork/yqN1J|Site=ArtStation|Page=Halo Wars 2 - The Cartographer|D=28|M=03|Y=2022}}


==Trivia==
==Trivia==
*The player cannot issue EMP MACs when not hitting the Conduit. The EMP MAC only becomes available when the Sentinels are swarming the Conduits.
*The [[Halo Wars 2 skulls#Emperor|Emperor skull]] is awarded for destroying both minibases in the central chamber.
*Skulls will be unlocked once the player destroys both Minibases.
*This is the only level in which the MAC blast EMP leader power can be used. The EMP MAC only becomes available when the Sentinels are swarming the Conduits. It cannot be used in other cases.
*This is the only level in which the MAC blast EMP leader power can be used.
**Should it be available and the player is using it to engage the Banished, it would not deal any damage to either Banished Units and Structures, as it was designed only to hit the Conduits.
*Strangely, the [[Protector Sentinel (Installation 00)|Protector Sentinels]] will fire on the Sentinel Swarm.


===Strategy===
==Gallery==
*Make sure you have proper firepower to assault the Banished's base.
<gallery>
*There are two Minibases around the Central Chamber. It is best to destroy them before attacking the North Conduit to have less resistance from the Banished.
File:HW2 TheCartographer ConceptLayout 1.jpg|A concept overview of the map's layout.
*Remember to keep the base defended and upgrade all turrets with anti-air Upgrades, since Sentinels can only attack from the air.
File:HW2_TheCartographer_ConceptLayout_2.jpg|A top-down view of the level.
*Keep your distance from the conduit once the Sentinel is inbound to avoid casualties.
File:HW2_TheCartographer_Overview.jpg|An overview of the map.
*Make sure to destroy the main Banished base to eliminate all Banished resistance.
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
{{succession box | before = ''[[One Three Zero]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''The Cartographer''''' |after = ''[[Lights Out]]''}}
{{succession box | before = ''[[One Three Zero]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''The Cartographer''''' |after = ''[[Lights Out]]''}}
{{Levels|HW2}}
{{Levels|HW2}}