Blood Gulch (Halo Wars level): Difference between revisions

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Tag: Rollback
 
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{{Title|Blood Gulch}}
{{Title|Blood Gulch}}
{{Era|RW}}
{{Status|Gameplay}}
{{disambig header|the Halo Wars Skirmish map|other uses|Blood Gulch (disambiguation)}}
{{disambig header|the Halo Wars Skirmish map|other uses|Blood Gulch (disambiguation)}}
{{Multiplayer map infobox
{{Multiplayer map infobox
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|name = Blood Gulch
|name = Blood Gulch
|game = ''[[Halo Wars]]''
|game = ''[[Halo Wars]]''
|location = [[Etran Harborage]]
|location = [[Trove]]
|terrain = *Desert/Savanna
|terrain = *Desert/Savanna
*Canyon
*Canyon
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==Universe and lore==
==Universe and lore==
Blood Gulch is likely set on the interior of the [[Etran Harborage]], the [[shield world]] encountered during the ''Halo Wars'' campaign. This would place Blood Gulch in a unique position as the only shield world-set map to feature [[Insurrectionist]]s as the neutral enemy type, rather than [[Sentinel]]s and [[Flood]].
Blood Gulch is likely set on the interior of [[Trove]], the [[shield world]] encountered during the ''Halo Wars'' campaign. This would place Blood Gulch in a unique position as the only shield world-set map to feature [[Insurrectionist]]s as the neutral enemy type, rather than [[Sentinel]]s and [[Flood]].


==Overview==
==Overview==
===Layout===
===Layout===
Like its ''Halo: Combat Evolved'' predecessor, Blood Gulch takes the form of a desert box canyon, with cliff paths on either side. At either end of the canyon lies one of two player starting bases, with two neutral [[Unidentified insurrectionist group|rebel]] faction [[Rebel base|bases]] towards the middle of the map. The map has a symmetrical placement of neutral objectives, with the cliff to the right of each base (from the base's perspective) containing a [[Forerunner supply elevator|supply elevator]] and two [[Deployable lookout tower|sniper towers]], while the left contains a [[Forerunner secondary reactor|reactor]] and a single sniper tower. These neutral buildings are guarded by [[rebel sniper]]s and [[Rebel Infantry|infantry]].  
Like its ''Halo: Combat Evolved'' predecessor, Blood Gulch takes the form of a desert box canyon, with cliff paths on either side. At either end of the canyon lies one of two player starting bases, with two neutral [[Unidentified insurrectionist group|rebel]] faction [[Rebel base|bases]] towards the middle of the map. The map has a symmetrical placement of neutral objectives, with the cliff to the right of each base (from the base's perspective) containing a [[Forerunner supply elevator|supply elevator]] and two [[Covenant watchtower|sniper towers]], while the left contains a [[Forerunner secondary reactor|reactor]] and a single sniper tower. These neutral buildings are guarded by [[rebel sniper]]s and [[Rebel Infantry|infantry]].  


Behind each base is a one-way [[teleporter]], with an exit point in the middle of the map near the reactor spawn.  
Behind each base is a one-way [[teleporter]], with an exit point in the middle of the map near the reactor spawn.  
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==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
{{Linkbox|gallery=yes|gallerypage=Images of Blood Gulch (Halo Wars)}}
<gallery>
<gallery>
File:HWBG.png|A strategic map of Blood Gulch.
File:HWBG.png|A strategic map of Blood Gulch.