Death Island: Difference between revisions

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|location=[[Installation 04]]
|location=[[Installation 04]]
|terrain=Island, beach
|terrain=Island, beach
|symmetry=
|symmetry=Asymmetrical
|playernumber=
|playernumber=
*4-16
*4-16
|gametypes=
|gametypes=
*[[Slayer]]
*[[Team Slayer]]
*[[Team Slayer]]
*[[Race]]
*[[Race|Team Race]]
*[[Capture the Flag|CTF]]
*[[Capture the Flag]]
|pagegamelabel=CE
|pagegamelabel=CE
}}
}}
{{Article quote|Sand, Surf, and Spent Shells.}}
{{Article quote|Sand, Surf, and Spent Shells.}}
'''Death Island''' is a [[multiplayer]] map, originally exclusive to ''[[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' for PC]]'' and ''Halo Mac''. It is included in [[Halo: The Master Chief Collection|''The Master Chief Collection'']]. The level is very similar to the ''[[Halo: Combat Evolved]]'' [[campaign]] level [[The Silent Cartographer]]. The map is fairly large, with a recommended number of eight players for an ideal match for any gametype.
'''Death Island''' is a [[multiplayer]] map, originally exclusive to ''[[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' for PC]]'' and ''Halo Mac''. It is included in [[Halo: The Master Chief Collection|''The Master Chief Collection'']]. The map itself is very similar to the ''[[Halo: Combat Evolved]]'' [[campaign]] level [[The Silent Cartographer]]. The map is fairly large, with a recommended number of eight players for an ideal match for any gametype.


==Overview==
==Overview==
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*The trees near each base are solid, so landing on them can provide a quick way down to each team's base. Once there, you can easily nab the flag and go through the teleport, or if no one is looking, snatch a Warthog and drive away.
*The trees near each base are solid, so landing on them can provide a quick way down to each team's base. Once there, you can easily nab the flag and go through the teleport, or if no one is looking, snatch a Warthog and drive away.
*Players should value their vehicles because they are vital to this map and should be used whenever possible. Controlling the Scorpions and Banshees are often the key to winning, mostly due to the map's large size. A good tactic on CTF is to get at least four Scorpion tanks, drive them out into the ocean, and bombard the enemy base. Then, you can sneak troops up to the base while they are distracted and steal the enemy flag. Also, a group of Banshees working together are a force to be reckoned with and can even take down groups of Scorpion tanks.
*Players should value their vehicles because they are vital to this map and should be used whenever possible. Controlling the Scorpions and Banshees are often the key to winning, mostly due to the map's large size. A good tactic on CTF is to get at least four Scorpion tanks, drive them out into the ocean, and bombard the enemy base. Then, you can sneak troops up to the base while they are distracted and steal the enemy flag. Also, a group of Banshees working together are a force to be reckoned with and can even take down groups of Scorpion tanks.
*Another good tactic on [[Team Slayer]] or Capture the Flag is to drive Scorpions up to the top of the map and bombard; placing them over their teleporters can also greatly help an offensive attack, so long as you watch out for [[Type-1 Anskum-pattern plasma grenade|Plasma Grenades]].
*Another good tactic on [[Team Slayer]] or Capture the Flag is to drive Scorpions up to the top of the map and bombard; placing them over their teleporters can also greatly help an offensive attack, so long as you watch out for [[Anskum-pattern plasma grenade|Plasma Grenades]].
*You can also use the Shade turret as an option if needed, although it is less practical for offensive purposes. It is able to take out Banshees and Ghosts, especially in Team Games where they are likely to be in dogfights. Also, it can give cover fire to a teammate fleeing an enemy, although since the Sniper Rifle spawns next to the teleporter, the Shade is of dubious value.
*You can also use the Shade turret as an option if needed, although it is less practical for offensive purposes. It is able to take out Banshees and Ghosts, especially in Team Games where they are likely to be in dogfights. Also, it can give cover fire to a teammate fleeing an enemy, although since the Sniper Rifle spawns next to the teleporter, the Shade is of dubious value.
*During Free-For-All [[Slayer]], a good tactic is to go through the Banshee teleport, grab the Sniper Rifle, and [[Camping|camp]] near the Fuel Rod Gun's spawning point. It is a good vantage point and makes picking off enemies relatively simple. If a vehicle shows up, you have the Fuel Rod Gun to counter it, and you can drop into the cave and behind the rock for cover.
*During Free-For-All [[Slayer]], a good tactic is to go through the Banshee teleport, grab the Sniper Rifle, and [[Camping|camp]] near the Fuel Rod Gun's spawning point. It is a good vantage point and makes picking off enemies relatively simple. If a vehicle shows up, you have the Fuel Rod Gun to counter it, and you can drop into the cave and behind the rock for cover.