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{{ | {{Status|Canon}} | ||
{{Disambig header|the MJOLNIR armor variant|the fragment of the [[Artificial intelligence|AI]] [[Melissa (AI)|Melissa]]|Operator}} | {{Disambig header|the MJOLNIR armor variant|the fragment of the [[Artificial intelligence|AI]] [[Melissa (AI)|Melissa]]|Operator}} | ||
{{ | {{Armor infobox | ||
{{ | |name=Operator | ||
[[ | |image= {{tabcontainer|title1=GEN2|content1=[[File:H5G-Operator.png|275px]]|title2=GEN1|content2=[[File:HTMCC HR Spartan Operator.png|275px]]}} | ||
|manufacturer=[[Chalybs Defense Solutions]] (GEN1){{Ref/Book|Id=EVG|[[Halo: The Essential Visual Guide]]|Page=133}}<br> | |||
[[Naphtali Contractor Corporation]] (GEN2){{Ref/Book|Id=H4EVG|[[Halo 4: The Essential Visual Guide]]|Page=22, 172}} | |||
|testsite=[[Beta-5 Division Ordnance Testing Facility]] (GEN1) (Development){{Ref/Game|Id=Armory|HR|Armor permutations (Halo: Reach)|Armory|Detail=Operator - Helmet Description}}<br> | |||
[[Chalybs Testing Preserve]] (GEN1){{Ref/Reuse|Id=EVG}}<br> | |||
[[Buffalo Breaker Yards]] (GEN2){{Ref/Reuse|Id=H4EVG}} | |||
|type=MJOLNIR (GEN1) | |||
*[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] | |||
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]] | |||
[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]] | |||
|role=*Special operations (GEN1) | |||
*Vehicle operation (GEN2) | |||
}} | |||
'''OPERATOR-class Mjolnir''' refers to two distinct variants of [[MJOLNIR Powered Assault Armor|Mjolnir armor]]. The GEN1 Operator variant, originally designed by [[Chalybs Defense Solutions]],{{Ref/Reuse|Id=EVG}} was designed for special forces within [[Beta-5 Division]]'s [[Asymmetrical Action Group]]; while the [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] permutation designated Operator, manufactured by the [[Naphtali Contractor Corporation]], is optimized for the operation of vehicles.{{Ref/Game|Id=H4|H4|Armor permutations (Halo 4)|Spartan Armor Customization|Detail=Operator Description}} | |||
==GEN1 overview== | |||
===Design details=== | |||
The [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] variant of the armor was designed for use by [[Spartan]] operators within the [[Office of Naval Intelligence|ONI]] [[Beta-5 Division]]'s [[Asymmetrical Action Group]] (AAG).{{Ref/Reuse|Id=EVG}}{{Ref/Reuse|Id=Armory}} The standard version of the helmet features a B5D-O/Optics suite,{{Ref/Reuse|Id=EVG}} which is mounted on the forehead. The UA/HUL variant replaces the standard optics suite with an [[Armor accessories/UA|up-armor plate]] featuring a [[Hardened Uplink|Hardened Uplink Module]] on the left side. Another variant, which is issued to unit commanders,{{Ref/Reuse|Id=Armory}} features [[Command Network Module|Command Network Module-Improved]] on the right side. The Operator systems's shoulder pauldrons are simply armored bands mounted on the user's base shoulder guards, with two string-like attachments descending from the bottom. There is a geometrical pattern emblazoned on the plate as well. | |||
After the first wave of [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] systems, based on requests of veteran [[Spartan-II]] and [[Spartan-III]] operatives, the [[UNSC Ordnance Commission]] considered reassessing a refined and upgraded version of the Mark V [[EVA-class Mjolnir]], specifically the customized suit worn by [[Emile-A239]] complete with the death's head engraving on the visor. This led to the creation of the [[WRATH-class Mjolnir]] with the left shoulder pad based off the Mark V Operator's shoulders.{{Ref/Site|Id=CF:Noble|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-noble-intentions|Site=Halo Waypoint|Page=Canon Fodder 5/6/2016: Noble Intentions}} | |||
<center> | |||
<gallery> | |||
File:Mark IV Operator.png|Mark IV Operator helmet with B5D-O/Optics suite. | |||
File:OperatorNoAttachment.jpg|Mark V Operator helmet without the B5D-O/Optics suite. | |||
File:Operator.jpg|Mark V Operator helmet with the B5D-O/Optics suite. | |||
</gallery> | |||
</center> | |||
The | ===Development history=== | ||
While the non-Spartan members of the Asymmetrical Action Group wear their own standard-issue armor, the Beta-5 Division contracted [[Chalybs Defense Solutions]] to develop a MJOLNIR variant designed to improve the performance of the AAG's Spartan personnel. The armor, which was jointly developed at the [[Beta-5 Division Ordnance Testing Facility]] and tested at [[Chalybs Testing Preserve]],{{Ref/Note|According to the Armory in ''Halo: Reach'', the Operator armor was developed at the Beta-5 Division Ordnance Testing Facility. According to ''Halo: The Essential Visual Guide'', the armor was developed by Chalybs Defense Solutions and was tested at Chalybs' Testing Preserve. The article assumes that the two organizations jointly developed the armor.}} can provide the wearer with detailed, on-the-fly intelligence through secure transmissions that can bypass most [[Covenant]] security networks.{{Ref/Reuse|Id=EVG}} | |||
Following the Human-Covenant War, the GEN1 Operator helmet has been forced out of its former secrecy within Beta-5. Available in limited numbers with [[Spartan Operations]] personnel, the helmet could be requisitioned for use with the Spartans' GEN2 armor.{{Ref/Game|H5G|Armor permutations (Halo 5: Guardians)|Spartan Appearance Customization|Detail=Operator [GEN1] Description}} As late as [[2560]], GEN1 Operator shoulders could still be requisitioned by Spartans, upgraded to be roughly equivalent to GEN3.{{Ref/Site|Id=CFParallel|URL=https://www.halowaypoint.com/en-us/news/parallel-threads|Site=Halo Waypoint|Page=Canon Fodder - Parallel Threads|D=25|M=6|Y=2021}}{{Ref/Game|HI}} | |||
== | ===Usage=== | ||
The [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] variant of the armor was worn by [[Joshua-029]] during the Battle of Sigma Octanus IV.{{Ref/Comic|Id=HTFOR|[[Halo: The Fall of Reach - Covenant]]|Issue=#1}} Although the Operator armor was used solely by ONI operatives in the Asymmetrical Action Group, [[Emile-A239]], who operated under [[UNSC Army]]'s [[Special Warfare Group Three]], wore an Operator shoulder pauldron on his left shoulder.{{Ref/Game|HR}} | |||
<center> | |||
<gallery> | |||
File:Joshua-029.jpg|[[Joshua-029]] wearing a Mark IV variant of the armor during the [[Battle of Sigma Octanus IV]]. | |||
File:Emile main.png|Emile-A239 wearing the Mark V Operator shoulder pauldrons on his left shoulder. | |||
File:H5G-Gen1Operator.jpg|A Spartan-IV wearing GEN1 Operator in [[War Games]]. | |||
File:H5G-Wrath&MA5D.jpg|GEN1 Operator shoulder pauldron on the [[WRATH-class Mjolnir]] in War Games. | |||
</gallery> | |||
</center> | |||
== | ==GEN2 overview== | ||
===Design details=== | |||
The reactor of the GEN2 version of the OPERATOR armor is a low-set reactor pack. The helmet has a PV-20, which is a set of dual-locked rebreathers generally worn by [[pilot]]s.{{Ref/Reuse|Id=H4EVG}} The visor has an open visor view-plate for increased range of spectrum, with sensor fusion software that ties the info into the visor to be finalised.{{Ref/Game|Id=H5G|H5G|Armor permutations (Halo 5: Guardians)|Spartan Appearance Customization|Detail=Operator Description}} The chest has external harness bracers. Twin-release cables on the chest route energy expenditure to reserve systems.{{Ref/Reuse|Id=H4EVG}} | |||
===Development history=== | |||
Sometime after the [[Fall of Reach]], the Operator armor was taken over by the [[Naphtali Contractor Corporation]], after the abandonment of all CDS facilities on [[Meridian]],{{Ref/Site|Id=Waypoint Intel|D=01|M=6|Y=2020|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/f8dd3b61-2f7f-41b5-92ba-bc1a83e1d78a/operator|Site=Halo Waypoint|Page=Halo 4 Intel - Armor: OPERATOR}} and was tested extensively with live fire exercises in the NCC's abandoned shipyards on the outskirts of Abilene.{{Ref/Reuse|Id=H4}} Unlike its predecessor, it optimizes a [[Spartan]] for the operation and control of vehicles.{{Ref/Site|Id=Bulletin 8.15.2012|D=01|M=6|Y=2020|URL=https://halo.xbox.com/blogs/Headlines/post/2012/08/15/The-Halo-Bulletin-81512.aspx|Site=Halo Waypoint|Page=The Halo Bulletin 8.15.2012}} | |||
===Usage=== | |||
Operator armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives.{{Ref/Reuse|Id=H5G}} | |||
The OPERATOR suit was notably used by Spartans [[Jason Kidman]] and [[Carlo Hoya]], of Fireteams [[Fireteam Shadow|Shadow]] and [[Fireteam Majestic|Majestic]], respectively , during the [[Requiem Campaign]] between [[2557]] and [[2558]].{{Ref/Site|Id=CFFourward|URL=https://www.halowaypoint.com/news/canon-fodder-fourward-unto-dawn|Site=Halo Waypoint|Page=Canon Fodder - Fourward Unto Dawn|D=10|M=11|Y=2022}}{{Ref/Game|H4}} During [[Operation: VERTICAL UMBRAGE]] on February 14, Kidman used his OPERATOR suit to board the {{Pattern|Zanar|light cruiser}}, ''[[Panom's Canticle]]'', in a [[Naval boarding|boarding action]] ultimately resulting in the ship's destruction.{{Ref/Novel|Id=Umbrage|Halo: Vertical Umbrage}}{{Ref/Site|Id=WPUmbrage|URL=https://www.halowaypoint.com/news/halo-4-vertical-umbrage|Site=Halo Waypoint|Page=Halo 4 - Vertical Umbrage|D=7|M=11|Y=2022|LocalArchive=Archive:Vertical Umbrage}} | |||
Hoya continued to use his Operator suit following the conflict on Requiem throughout 2558.{{Ref/Comic|HEsc}} | |||
==In-game information== | |||
===''Halo: Reach'' - Mark V=== | |||
{{Quote|Developed exclusively for the ONI's Beta-5 Asymmetrical Action Group.}} | |||
All Operator armor types are unlockable in the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the Operator set is attainable in the [[Season 1: Noble]] progression system. | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 20%"|Armor | |||
! style="width: 40%"|Description | |||
! style="width: 20%"|Unlock requirements (''Halo: Reach'') | |||
! style="width: 20%"|Unlock requirements (''Halo: MCC'') | |||
|- align="center" | |||
|[[File:HR Operator Helmet Icon.png|75px]]<br/>Operator helmet | |||
|align="left"|The B5D Facility has been the site of many unique development programs | |||
|{{Rank/HR|sgt|link=yes}}, 7,000 cR | |||
|[[Series 1: Noble|Series 1]], Tier 30 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR Operator UAHUL Helmet Icon.png|75px]]<br/>Operator ([[Armor accessories/UA|UA]]/[[Hardened Uplink|HUL]]) | |||
|align="left"|Up-armored varient with hardened uplink module for MILINT acquisition. | |||
|{{Rank/HR|sgt|link=yes}}, 2,500 cR | |||
|[[Series 1: Noble|Series 1]], Tier 30 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR Operator CNM Helmet Icon.png|75px]]<br/>Operator ([[Command Network Module|CNM]]) | |||
|align="left"|Command network module; standard issue to UNSC Special Forces unit commanders. | |||
|{{Rank/HR|sgt|link=yes}}, 1,000 cR | |||
|[[Series 1: Noble|Series 1]], Tier 30 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR Operator RShoulder Icon.png|75px]][[File:HR Operator LShoulder Icon.png|75px]]<br/>Operator shoulders | |||
|align="left"|Developed for the Beta-5 Asymmetrical Action Group at ONI's Ordnance Testing Facility. | |||
|{{Rank/HR|cmdr|link=yes}}, 28,000 cR | |||
|[[Series 1: Noble|Series 1]], Tier 72 ({{SeasonPoint|1}}) | |||
|} | |||
===''Halo 4'' - GEN2=== | |||
Operator was one of the [[Armor customization (Halo 4)|armor permutations]] to return, albeit completely redesigned for [[GEN2]], in ''[[Halo 4]]''. Players need to first reach [[Rank (Halo 4)|SR-50]] to unlock Operator and seven other Specializations. Progression through the Operator Specialization ranks grant players with the Operator armor permutations, Operator [[multiplayer emblems|multiplayer emblems (foregrounds and background)]], the [[Tactical packages#List of packages|Wheelman tactical package]], and the [[M6H magnum|Magnum]] STATIC (STC) weapon skin. In ''The Master Chief Collection'', the Operator set, its Surface (SRFC) skin, and associated customizations are available by default. | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Armor | |||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo 4'') | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'') | |||
|- align="center" | |||
|rowspan="5"|[[File:HTMCC H4 Operator Base.png|75px]]<br/>Operator | |||
|align="left"|'''Description (H4):''' Tested in the NCC's abandoned shipyards on the outskirts of Abilene. | |||
|rowspan="1"|Reach SR-50 to unlock [[Specializations]]. | |||
|rowspan="5"|Unlocked by default | |||
|- align="center" | |||
|align="left"|'''Helmet description (MCC):''' Tested in abandoned shipyards on the outskirts of Abilene. | |||
|rowspan="1"|Achieve [[Specialization|Spartan Rank OP-4]] | |||
|- align="center" | |||
|align="left"|'''Shoulders description (MCC):''' Modular left/right spaulder from Operator-class armor. | |||
|rowspan="1"|Achieve Spartan Rank OP-2 | |||
|- align="center" | |||
|align="left"|'''Chest description (MCC):''' Suits used outside of Beta-5 have some classified features disabled. | |||
|rowspan="1"|Achieve Spartan Rank OP-3 | |||
|- align="center" | |||
|align="left"|'''Visor color description (H4/MCC):''' Customized VISR 4.0 optimized for Operator-class armor. | |||
|rowspan="1"|Achieve Spartan Rank OP-10 | |||
|- align="center" | |||
|rowspan="4"|[[File:HTMCC H4 Operator SRFC.png|75px]]<br/>Operator Surface (SRFC) skin | |||
|align="left"|'''Description (H4):''' Customized with SURFACE armor skin. | |||
|rowspan="1"|N/A | |||
|rowspan="4"|Unlocked by default. | |||
|- align="center" | |||
|align="left"|'''Helmet description (MCC)''' Operator helmet customized with SURFACE coating. | |||
|rowspan="1"|Achieve Spartan Rank OP-9. | |||
|- align="center" | |||
|align="left"|'''Shoulder description (MCC)''' Operator left/ right spaulder customized with SURFACE coating. | |||
|rowspan="1"|Achieve Spartan Rank OP-7 | |||
|- align="center" | |||
|align="left"|'''Chest description (MCC)''' Operator chassis customized with SURFACE coating. | |||
|rowspan="1"|Achieve Spartan Rank OP-8 | |||
|} | |||
===''Halo 5: Guardians'' - Upgraded GEN1 and GEN2=== | |||
The ''Halo 4'' design of Operator returns in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable through the [[Requisition system]]. The body armor includes the Operator chest and shoulders, the [[GV-09 Locking]] forearms and [[Contoured]] legs. The release of the Classic Helmet REQ pack on February 9, 2017 saw the addition of the Operator [GEN1] helmet, based on the design seen in ''Halo: Reach''. | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Helmet | |||
! style="width: 70%"|Description | |||
! style="width: 15%"|Unlock requirements (''Halo 5: Guardians'') | |||
|- align="center" | |||
|[[File:H5G REQ Helmets Operator GEN1 Rare.png|100px]]<br/>Operator GEN1 (helmet) | |||
|align="left"|Asymmetrical Action Groups are cross-branch special forces teams that deter, disrupt, and defeat novel threats to the UNSC. Forced out of the shadows, the OPERATOR [GEN1] helmets worn by these specialists has become available in limited numbers. | |||
|align="left"| | |||
*Rare [[List of REQ cards|REQ card]] | |||
*Unlock the limited-time Classic Helmet REQ pack for {{RP|150,000}} | |||
|- align="center" | |||
|[[File:H5G REQ Helmets Operator Rare.png|100px]]<br/>Operator GEN2 (helmet) | |||
|align="left"|OPERATOR visor plates include hyperspectral optical sensors, though the sensor fusion software that would tie that information into VISR has yet to be finalized. | |||
|align="left"|Rare [[REQ]] card | |||
|- align="center" | |||
|[[File:REQ Card - Armor Operator.png|100px]]<br/>Operator GEN2 (body) | |||
|align="left"|OPERATOR armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives. | |||
|align="left"|Rare [[REQ]] card | |||
|} | |||
===''Halo Infinite'' - Upgraded GEN1=== | |||
The Mark V Operator shoulders are available for [[multiplayer]] Spartan [[Armor customization (Halo Infinite)|armor customization]] on the [[B-class Mjolnir|Mark V [B] armor core]] in ''[[Halo Infinite]]'' under the [[SAP attachments|SAP series of shoulder pads]]. | |||
{| class="wikitable" style="width: 75%;" | |||
! scope="col" style="width: 15%" |Helmet | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 45%" |Lore | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 15%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF SAP OP LShoulder Icon.png|75px]][[File:HINF SAP OP RShoulder Icon.png|75px]]<br/>SAP/OP | |||
|[[Watershed Division]] | |||
|Part of an armor ensemble developed for the Beta-5 Asymmetrical Action Group (AAG). | |||
|Rare | |||
|Purchase "Reach Operator Pack" Bundle from the [[Shop]] for 1,000 cR | |||
|} | |||
==Production notes== | |||
*The GEN1 Operator helmet without its base attachment looks very similar to [[:File:H2 Master Chief concept art.jpg|an updated concept art of the MJOLNIR armor]] drawn by [[Eddie Smith]] which is featured in ''[[The Art of Halo]]''. | |||
*In ''[[Halo Online]]''{{'}}s pre-alpha build, the GEN2 Operator was named [[Armor customization (Halo Online)|PILOT-class Mjolnir]]. This armor was planned to be in the ''[[Halo: The Master Chief Collection]]'' version of ''[[Halo 3]]'', but was never added. | |||
==Gallery== | |||
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Operator}} | |||
===''Halo 3''=== | |||
<gallery> | |||
File:HTMCC H3 S5Trailer Operator.jpg|Operator's appearance in the trailer for [[Series 5: Anvil]]. | |||
</gallery> | |||
===''Halo: Reach''=== | |||
<gallery> | |||
File:Mark V Operator.png|The Mark V Operator helmet without any attachments in ''[[Halo: Reach]]''. | |||
File:HR Operator.png|Mark V Operator armor in ''Halo: Reach'' Armory. | |||
File:HR OPERATOR Helmet.jpg|Mark V Operator helmet in ''[[Halo: The Master Chief Collection]]''. | |||
File:HR OPERATOR UA HUL.jpg|Up-armored Operator helmet with HUL attachment in ''Halo: The Master Chief Collection''. | |||
File:HR OPERATOR CNM.jpg|Operator helmet with CNM attachment in ''Halo: The Master Chief Collection''. | |||
File:HR OPERATOR Shoulder.jpg|The Operator shoulder plate in ''Halo: The Master Chief Collection''. | |||
File:HR Spartan Operator.png|A [[Spartan]] wearing Operator armor in ''Halo: Reach''. | |||
</gallery> | |||
===''Halo 4''=== | |||
<gallery> | |||
File:H4_Concept_MultiplayerArmors.jpg|''[[Halo 4]]'' concept art for Operator's GEN2 redesign (bottom-middle row, left). | |||
File:H4 MJOLNIR Operator.png|The GEN2 Operator armor with default visor color in ''Halo 4''. | |||
File:H4-Specialization-Operator.png||The GEN2 Operator armor with Operator visor color in ''Halo 4''. | |||
File:Operator chart.png|All unlockable Operator customization options in ''Halo 4''. | |||
File:Hoya - Operator.png|[[Hoya]] wearing the GEN2 Operator armor. | |||
File:Operator Hud.png|GEN2 Operator Heads-up display. | |||
File:H4 Spartan Operator.png|A [[SPARTAN-IV program|Spartan-IV]] wearing Operator armor in ''Halo 4''. | |||
</gallery> | |||
===''Halo 5: Guardians''=== | |||
<gallery> | |||
File:H5-Waypoint-Operator.png|Default skin in ''[[Halo 5: Guardians]]''. | |||
File:H5G Spartan Operator GEN2.png|A Spartan-IV wearing GEN2 Operator armor in ''Halo 5: Guardians''. | |||
File:H5G Spartan Operator GEN1.png|A Spartan-IV wearing the GEN1 Operator helmet in ''Halo 5: Guardians''. | |||
</gallery> | |||
===''Halo Infinite''=== | |||
<gallery> | |||
File:HINF Spartan Operator.png|A Spartan wearing Operator shoulder pauldrons in ''[[Halo Infinite]]''. | |||
File:HINF - Shop icon - Reach Operator Pack.png|Operator shoulders in the Shop. | |||
</gallery> | |||
==List of appearances== | |||
*''[[Halo: Reach]]'' {{1st}} | *''[[Halo: Reach]]'' {{1st}} | ||
*''[[Halo 4]]'' | |||
*''[[Halo: Initiation]]'' | |||
*''[[Halo: Escalation]]'' | |||
*''[[Halo: Fleet Battles]]'' | |||
*''[[Halo 5: Guardians]]'' | |||
*''[[Halo Mythos]]'' | |||
*''[[Halo Infinite]]'' | |||
==Notes== | |||
{{Ref/Notes}} | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{ | {{Armor/Permutation|HR|H4|H5G|HI}} | ||
[[Category:MJOLNIR | {{Navbox/Universe/Mjolnir|Overview|GEN1|GEN2}} | ||
[[Category:MJOLNIR armor]] | |||
[[Category:Halo: Reach multiplayer armor permutations]] | |||
[[Category:Halo 4 multiplayer armor permutations]] | |||
[[Category:Halo 5: Guardians multiplayer armor permutations]] | |||
[[Category:Halo Infinite multiplayer armor permutations]] |