Breakout: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{New Content}}
{{New content}}
{{Multiplayer Gamemode Infobox
{{Multiplayer gamemode infobox
|name=Breakout
|name=Breakout
|image=[[File:H5-Crossfire-Beta-2.jpg|300px]]
|image=[[File:H5-Crossfire-Beta-2.jpg|300px]]
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*[[Crossfire]]
*[[Crossfire]]
*[[Gambol]]  
*[[Gambol]]  
*[[Trident]]
*[[Trench]]
*[[Trench]]
}}
}}
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==Overview==
==Overview==
A Breakout match begins with players getting a "running start"<ref name="update">[https://www.halowaypoint.com/en-us/community/blog-posts/community-update-off-to-a-running-start '''Halo Waypoint''': ''Community Update - Off to a Running Start'']</ref> by being propelled into the arena by [[man cannon]]s. With only a single life, the objective is to eliminate the opposing team or push the neutral flag into the opposing team's base. Each two minute round ends when one team completes the objective, with five rounds needed to win the game. Players begin with reduced shields and are equipped with [[M7 SMG]]s and [[M6H magnum|M6H2 magnum]]s, with multiple weapons being scattered around the map.
A Breakout match begins with players getting a "running start"<ref name="update">[https://www.halowaypoint.com/en-us/community/blog-posts/community-update-off-to-a-running-start '''Halo Waypoint''': ''Community Update - Off to a Running Start'']</ref> by being propelled into the arena by [[man cannon]]s. With only a single life, the objective is to eliminate the opposing team or grab the neutral flag and bring it back to their team's base. Each two minute round ends when one team completes the objective, with five rounds needed to win the game. Players begin with [[M45 shotgun]]s and [[M6H magnum|M6H2 magnum]]s, with multiple weapons being scattered around the map. (The shotguns replaced [[M20 PDW]]s on September 30, 2016.<ref>[https://www.halowaypoint.com/en-us/news/mode-a-la-mode '''Halo Waypoint''': ''Community Update - Mode À La Mode'']</ref>)
 
==Variants==
===Arena Breakout===
'''Arena Breakout''' is a [[List of Halo 5: Guardians weekend playlists|weekend playlist]] in ''Halo 5: Guardians''. Contrary to mainstream Breakout which is set on variants of the Forge map [[Breakout Arena]], Arena Breakout is set on regular ''Halo 5: Guardians'' multiplayer maps (e.g.: Truth, Regret, etc).
 
===Community Breakout===
{{Main|Community Breakout}}
'''Community Breakout''' is a weekend playlist which includes forged maps created by the community.
 
==Maps==
<gallery>
File:Altitude.png|[[Altitude]].
File:H5-Crossfire-Breakout4.jpg|[[Crossfire]].
File:Gambol.png|[[Gambol]].
File:Trident Map.png|[[Trident]].
File:Trench Training Ground.jpg|[[Trench]].
</gallery>


==Trivia==
==Trivia==
*In the [[Halo 5: Guardians Multiplayer Beta|''Halo 5: Guardians'' beta]], the object of the game mode was to simply eliminate the opposing team. However, this sometimes led to stagnant games due to the ease of [[camping]], so flag capture victory was added to the final version.<ref>'''[[The Sprint]]''', ''[[The Sprint: Mr. October|Mr. October]]''</ref>
*At San Diego Comic-Con 2015 ''Halo'' fans were able to play in an actual Breakout arena with nerf guns. [[Frank O'Connor]] reprised his role as [[Beamish]] to clean up between matches.<ref>[https://www.youtube.com/watch?v=dy5eCyHuMsA '''San Diego Comic-Con 2015''']</ref>
*At San Diego Comic-Con 2015 ''Halo'' fans were able to play in an actual Breakout arena with nerf guns. [[Frank O'Connor]] reprised his role as [[Beamish]] to clean up between matches.<ref>[https://www.youtube.com/watch?v=dy5eCyHuMsA '''San Diego Comic-Con 2015''']</ref>
*The first development and design of the mode started in [[2010]], during the development of ''[[Halo 4]]''.<ref name="update"/>
*Breakout was heavily inspired by "Speedball": competitive paintball with inflatable bunkers that was played by ''Halo'''s multiplayer design director, Kevin Franklin. "Speedball" was also the development name for the prototype Breakout map, [[Crossfire]].{{Ref/Reuse|update}}
*The first development and design of the mode started in [[2010]], during the development of ''[[Halo 4]]''.{{Ref/Reuse|update}}


==Gallery==
==Gallery==
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File:Breakout Arena Concept Art.jpg|The [[space station]] where matches are played.
File:Breakout Arena Concept Art.jpg|The [[space station]] where matches are played.
File:Breakout Concept Art.jpg|Concept art of a match of Breakout.
File:Breakout Concept Art.jpg|Concept art of a match of Breakout.
File:H5-ConceptArt-WargamesSpaceStation.jpg|Concept art of the observation deck overseeing the station off into the background.
File:Crossfire-WIP.png|Work-in-progress of the Breakout arena and the map [[Crossfire]], circa 2013.
File:Crossfire-WIP.png|Work-in-progress of the Breakout arena and the map [[Crossfire]], circa 2013.
File:Trench Training Ground.jpg|The Breakout map [[Trench]].
File:H5-Crossfire-Start.png|Spartans about to be launched at the beginning of a match.
File:H5-Crossfire-Start.png|Spartans about to be launched at the beginning of a match.
File:H5-Breakout-Red-Jump.jpg|Red team's running start.
File:H5-Breakout-Blue-Jump.jpg|Blue team's running start.
File:H5GBBreakout-Crossfire.png|A game of Breakout.
File:H5GBBreakout-Crossfire.png|A game of Breakout.
File:H5-Crossfire-Breakout6.jpg|A game of Breakout.
File:SDCC-Breakout.jpg|The Breakout arena at San Diego Comicon 2015.
File:SDCC-Breakout.jpg|The Breakout arena at San Diego Comicon 2015.
</gallery>
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


[[Category:Halo 5: Guardians]]
{{Gametype}}
[[Category:Multiplayer Gametypes]]
[[Category:Multiplayer gametypes]]
[[Category:Halo 5: Guardians gametypes]]