Jerome-092/Gameplay: Difference between revisions

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{{Status|Gameplay}}
==''Halo Wars''==
==''Halo Wars''==
In ''Halo Wars'' Jerome-092 is available in the campaign only and wields a [[M6 Spartan Laser]]. Like the other [[Spartan]]s of [[Red Team]] he can be revived if killed.
In ''Halo Wars'' Jerome-092 is available in the campaign only and wields a [[M6 Spartan Laser]]. Like the other [[Spartan]]s of [[Red Team]] he can be revived if killed.
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===Strategy===
===Strategy===
====General====
*'''Recon Sight''' gives the player advantages of early warning when the opponent is coming.
*'''Recon Sight''' gives the player advantages of early warning when the opponent is coming.
*With correct complement, Mastodons can be extremely lethal against all units.
*With correct complement, Mastodons can be extremely lethal against all units.
*Use the '''Omega Team''' Leader Power wisely, and if the player wishes to hijack a vehicle, take the most lethal vehicle available for extra firepower.
*Use the '''Omega Team''' Leader Power wisely, and if the player wishes to hijack a vehicle, take the most lethal vehicle available for extra firepower.
*'''Spartan Morale''' and '''Restoration Drones''' can be used multicaptively, allowing anyone affected by both effects to resist tougher attacks, practically the '''Glassing Beam''' and '''Eradication''' leader powers.
*'''Spartan Morale''' and '''Restoration Drones''' can be used multicaptively, allowing anyone affected by both effects to resist tougher attacks, practically the '''Glassing Beam''' and '''Eradication''' leader powers.
*Commander's Jerome role is mainly Jack For All Trades.
====Allies====
*Jerome's '''Spartan Morale''' allows all unit inside inspiration radius to receive buffs. Make use of the buffs since firefight can last longer than intended.
**Use it when the enemy is unleashing their offensive leader power.
*'''Omega Team''' Leader Power is useful to hijack any high tier opponents, such as Grizzly, Vulture, or even Blisterbacks. Draw the enemy's attention to use their highest tier and have them hijack it. The Omega Team can be also used to conduct a special operations while you and your allies is away.
*'''Field Promotion''' only affect player controlling Commander Jerome, but it may have a chance to promote any units inside the promotion radius when using it.
**As long as one of Jerome's unit is not at Veterancy 1, it is possible to do so.
====Enemies====
*Beware of '''Spartan Morale''' as infantries inside Mastodon can resist '''Eradication''' and '''Glassing Beam''' with maximum upgrade.
*Be careful if Commander Jerome possesses less than 40 '''Time for Heroes I''' or less than 60 '''Time for Heroes II''' as all units are buffed to gain better armor, mobility, and firepower.
*Commander Jerome '''Turret Drop''' can drop two turrets at different places, so keep a close eye on where the turrets will be dropped.
*Withdraw your strongest armor, such as Grizzly, Vulture, Blisterback, or any vehicles outside that were deemed a good asset for Commander Jerome to hijack it outside Spartan Slam Range when Commander Jerome uses '''Omega Team''' Leader Power.
**Additionally, have plenty of anti-infantry units to stop the hijacking process. Snipers, Hellbringers, Elite Rangers, or any units that can efficiently deal with Infantry are recommended.


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
[[Category:Gameplay guides]]
[[Category:Gameplay guides]]
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