Surface-to-air missile launcher: Difference between revisions

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{{Status|Canon}}
{{Status|Canon}}
{{Callsign}}
{{Callsign}}
{{Weapon infobox
[[File:H3_HighGround_SAM.png|300px|thumb|A SAM launcher in Outpost C9.{{Ref/Reuse|HG}}]]
|name=
'''Surface-to-air missile launchers''', colloquially known as '''SAM sites''',{{Ref/Site|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=12516|Site=Bungie.net|Page=Humpday Challenge: Double Trouble|Quote=After clawing our way back to a 5-5 tie, Frankie and I spawned by the Mongoose near the SAM Site.|D=14|M=10|Y=2014}} are a kind of [[Anti-aircraft weapon|anti-aircraft]] emplacement employed by the [[United Nations Space Command]].
|image=[[File:H3_HighGround_SAM.png|300px]]<br>A SAM launcher in Outpost C9.{{Ref/Reuse|HG}}
|manufacturer=
|series=
|type=[[Anti-aircraft weapon]]
|cost=
|variant=
|service=[[Human-Covenant War]]
|length=
|width=
|height=
|weight=
|ammotype=[[Advanced Short-Range Ground-to-Air Missile 10X|ASRGAM-10X missiles]]{{Ref/Note|Id=Missile|While never explicitly seen firing these missiles, ASRGAM-10X racks can be seen next to the SAM launcher in numerous ''Halo 3'' levels.}}
|feed-title=Capacity
|feed=3 missiles
|operation=
|rate=
|velocity=
|range=
}}
The '''surface-to-air missile launcher''', colloquially known as the '''SAM site''',{{Ref/Site|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=12516|Site=Bungie.net|Page=Humpday Challenge: Double Trouble|Quote=After clawing our way back to a 5-5 tie, Frankie and I spawned by the Mongoose near the SAM Site.|D=14|M=10|Y=2014}} is a [[UNSC]] weapons emplacement.


==Overview==
==Overview==
The surface-to-air missile launcher is a large multiple-launch-system emplacement, firing the [[Advanced Short-Range Ground-to-Air Missile 10X|ASRGAM 10X]] surface-to-air missile.{{Ref/NoteReuse|Missile}} Such weapons were in use by the UNSC in [[Voi]] and [[Outpost C9]] during the [[Battle of Earth]].{{Ref/Level|H3|The Storm}}{{Ref/Level|H3|Floodgate}}{{Ref/Map|Id=HG|H3|High ground}}
The surface-to-air missile launchers in UNSC service are large multiple-launch-system emplacements, firing missiles at enemy aircraft. There are two major known variants of launcher, with broadly similar designs;
===War-era launcher===
This SAM launcher used by [[human]]ity during the [[Battle for Earth]]. It can load three [[Advanced Short-Range Ground-to-Air Missile 10X|ASGRAM 10X]] missiles for firing, with racks of four additional ASRGAM 10Xs often seen accompanying it. Such weapons were in use by the UNSC in [[Voi]] and [[Outpost C9]] during the [[Battle of Earth]].{{Ref/Level|H3|The Storm}}{{Ref/Level|H3|Floodgate}}{{Ref/Map|Id=HG|H3|High ground}}
<gallery>
File:H3_TheStorm_SAM.png|A SAM launcher and some ASRGAM missiles during the [[Battle of Voi]].
</gallery>
 
===Post-war launcher===
Multiple of these kinds of launcher were used by the [[Office of Naval Intelligence]] to defend their [[Oasis (map)|black site]] surrounding the site of a recovered dormant [[Lifeworker terraforming vessel]]. Unlike the prior variant, they contain three blocks of four missiles.{{Ref/Map|HINF|Oasis}}
<gallery>
File:HINF Oasis SAMLauncher Screenshot 1.png|One of the SAM sites at the terraforming vessel black site.
File:HINF Oasis SAMLauncher Screenshot 2.png|Multiple SAM sites at the terraforming vessel black site.
File:HINF SAMrack.png|A rack of missiles for the launcher.
</gallery>
 
==In-game information==
===''Halo 3''===
The Surface-to-Air Missile launcher is present in ''[[Halo 3]]'' on the [[Campaign]] levels [[The Storm]] and [[Floodgate]], as well on the [[multiplayer]] level [[High Ground]]. It is unusable and serves only as scenery.
 
===''Halo Infinite''===
SAM launchers are present in a scenery role on the ''[[Halo Infinite]]'' map [[Oasis]]. They are also placeable scenery objects in [[Forge/Halo Infinite|Forge]] mode.


==Trivia==
==Production notes==
*The Surface-to-Air Missile launcher is present in ''[[Halo 3]]'' on the [[Campaign]] levels [[The Storm]] and [[Floodgate]], as well on the [[multiplayer]] level [[High Ground]]. It is unusable and serves only as scenery.
For High Ground, Bungie had tried to have the SAM site AI-controlled, so that when players are charging up the map, there would be a risk of being killed by the launcher. Bungie had its AI capabilities removed, mainly because there was too much firepower coming down on the attackers.{{Ref/Marketing|H3|Ad=Halo 3 ViDoc: Is Quisnam Protero Damno!}}
*For High Ground, Bungie had tried to have the SAM site AI-controlled, so that when players are charging up the map, there would be a risk of being killed by the launcher. Bungie had its AI capabilities removed, mainly because there was too much firepower coming down on the attackers.{{Ref/Marketing|H3|Ad=Halo 3 ViDoc: Is Quisnam Protero Damno!}}


==Gallery==
==Gallery==
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File:H3 Alpha HighGround.jpg|The SAM site on [[High Ground (level)|High Ground]] in the ''Halo 3'' alpha.
File:H3 Alpha HighGround.jpg|The SAM site on [[High Ground (level)|High Ground]] in the ''Halo 3'' alpha.
File:H3 HighGround_BigAssMortarGun.jpg|Diagram of the original High Ground concept model with the SAM launcher and its firing area marked in red.
File:H3 HighGround_BigAssMortarGun.jpg|Diagram of the original High Ground concept model with the SAM launcher and its firing area marked in red.
File:H3_TheStorm_SAM.png|A SAM launcher and some ASRGAM missiles on the ''Halo 3'' mission The Storm.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo 3]]'' {{1st}}
*''[[Halo 3]]'' {{1st}}
*''[[Halo Infinite]]''
**''[[Season 03: Echoes Within]]''


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
==Notes==
{{Ref/Notes}}


{{UNSC ordnance}}
{{UNSC ordnance}}