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{{ | {{Status|Canon}} | ||
{{Weapon infobox | {{Weapon infobox | ||
| image = [[File:H4-HolographicDecoy-Module.png|300px]] | | image = [[File:H4-HolographicDecoy-Module.png|300px]] | ||
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| range = | | range = | ||
}} | }} | ||
The '''Type-27 Responsive Holographic Form Emulator''' ('''T-27 RHFE'''), often shortened as "'''Hologram'''" or "'''T-27 Decoy package'''", is a piece of Covenant decoy technology. It was reverse-engineered by the [[United Nations Space Command|UNSC]], and is utilized by [[ | The '''Type-27 Responsive Holographic Form Emulator''' ('''T-27 RHFE'''), often shortened as "'''Hologram'''" or "'''T-27 Decoy package'''", is a piece of Covenant decoy technology. It was reverse-engineered by the [[United Nations Space Command|UNSC]], and is utilized by [[Spartan]]s.<ref name="reach">'''Halo: Reach'''</ref><ref name="h4site">[http://halo.xbox.com/halo4#!halo-evolved/gameplay/31afe32b-0e07-45c0-9424-3adc6e1eadca '''Halo 4 Official Site''' - ''Gameplay'']</ref> | ||
== Specifications == | == Specifications == | ||
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=== Disadvantage === | === Disadvantage === | ||
The decoy can be identified by the thermal enhancement on the [[Sniper Rifle System 99 Anti-Matériel|SRS99AM Sniper rifle]]'s [[Oracle N-variant scope]]. On the scope, decoys appear as flickering white solids.{{Ref/Reuse|reach}} The decoy will also "run" nonstop, no matter what might be in its way (including walls or other terrain), and will only run in a straight line at a measured pace, allowing it to be distinguished from a real enemy after a few seconds of observation. | The decoy can be identified by the thermal enhancement on the [[Sniper Rifle System 99 Anti-Matériel|SRS99AM Sniper rifle]]'s [[Oracle scope|Oracle N-variant scope]]. On the scope, decoys appear as flickering white solids.{{Ref/Reuse|reach}} The decoy will also "run" nonstop, no matter what might be in its way (including walls or other terrain), and will only run in a straight line at a measured pace, allowing it to be distinguished from a real enemy after a few seconds of observation. | ||
{{expand-section}} | {{expand-section}} | ||