Data Hive: Difference between revisions

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→‎Trivia: I've managed to make Dare into enemies when meeting her. Would need someone help me clarify two of these scenarios to make Dare an enemy: Harass the NMPD Officer as much as possible and keep the NMPD Officer live and escapes after acquiring 30th log.
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(→‎Trivia: I've managed to make Dare into enemies when meeting her. Would need someone help me clarify two of these scenarios to make Dare an enemy: Harass the NMPD Officer as much as possible and keep the NMPD Officer live and escapes after acquiring 30th log.)
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*The player can push Dare through the floor on this level through a glitch. When one and Dare are about to enter the small elevator, activate the elevator before Dare boards. After the elevator goes up, she will remain standing under it, and lowering the lift onto her will push her into the ground. She will later reappear on the upper levels of the hive.{{Citation needed}}
*The player can push Dare through the floor on this level through a glitch. When one and Dare are about to enter the small elevator, activate the elevator before Dare boards. After the elevator goes up, she will remain standing under it, and lowering the lift onto her will push her into the ground. She will later reappear on the upper levels of the hive.{{Citation needed}}
*When the Rookie links up with Dare, she comments on "some idiots" blowing up [[ONI Alpha Site (location)|the building]] at the top of the shaft and waking up the whole hive. This is a reference to the level ''[[ONI Alpha Site]]'' and Dutch and Mickey.
*When the Rookie links up with Dare, she comments on "some idiots" blowing up [[ONI Alpha Site (location)|the building]] at the top of the shaft and waking up the whole hive. This is a reference to the level ''[[ONI Alpha Site]]'' and Dutch and Mickey.
*In a very rare situation, if the player harasses the NMPD officer too much, the player may turn Dare into hostile upon encountering her.
**Another situation is if the player did not kill the NMPD officer when Vergil told the player to kill and escape, the game system would assume the player is hostile in the later stage (Which turns Dare, Buck, and Vergil into enemies, thinking the player is in cahoots with Kinsler).
*The NMPD Officer would not pursue the player beyond the crime scene or before entering the door below should the player manages to obtain the 30th log and escape without killing the NMPD Officer.


==Gallery==
==Gallery==
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