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==Overview== | ==Overview== | ||
===Design details=== | ===Design details=== | ||
The ''Skar'wa''-pattern is sleek and light in construction, composed of a large ultra-heavy [[plasma cannon]] situated atop a large tripod mount,{{Ref/Reuse|Enc22}} which houses platforms for snipers and spotters on two of its three sides. The three legs are able to adjust to a given terrain. The gun component rests on a proportionally small joint which is complemented by an energy field,{{Ref/Reuse|storm}} and allows 360-degree movement. The weapon itself stands at a height of 36.9 meters (121.2 feet) and has a length of 59.8 meters (196. | The ''Skar'wa''-pattern is sleek and light in construction, composed of a large ultra-heavy [[plasma cannon]] situated atop a large tripod mount,{{Ref/Reuse|Enc22}} which houses platforms for snipers and spotters on two of its three sides. The three legs are able to adjust to a given terrain. The gun component rests on a proportionally small joint which is complemented by an energy field,{{Ref/Reuse|storm}} and allows 360-degree movement. The weapon itself stands at a height of 36.9 meters (121.2 feet) and has a length of 59.8 meters (196.1 ft).{{Ref/Reuse|vis}} Overall, despite a similar operation, the Mantis masses just over a third as much as the similarly-used {{Pattern|Cheru|Tyrant}} cannon. This mass differential allows the Mantis to be more easily stored and deployed in field operations, compared to the Tyrant's semi-permanent nature of installation.{{Ref/Reuse|Enc22}} A Mantis AA battery can be quickly assembled using modules transported by common [[dropship]]s such as [[Phantom]]s. This makes them ideal for deployment in narrow gorges or dense cityscapes.{{Ref/Reuse|vis}} | ||
The weapon's energy capacity is unlimited, but it must cool off and release its excess heat after every shot, exposing its weak point; the interior is vulnerable through the heat vent, which is located on the underside the cradle component. A certain amount of damage to the interior will destroy the AA battery; this makes it vulnerable to infantry and ground vehicle attacks. While heavy weapons make quick work of the delicate cooling vent and interior, small-arms fire can be nearly as effective; as few as three overcharged shots from a [[Type-25 plasma pistol]] can fatally cripple the gun emplacement.{{Ref/Level|Id=storm|H3|The Storm}}{{Ref/Level|Id=ark|H3|The Ark (level)|The Ark}} | The weapon's energy capacity is unlimited, but it must cool off and release its excess heat after every shot, exposing its weak point; the interior is vulnerable through the heat vent, which is located on the underside the cradle component. A certain amount of damage to the interior will destroy the AA battery; this makes it vulnerable to infantry and ground vehicle attacks. While heavy weapons make quick work of the delicate cooling vent and interior, small-arms fire can be nearly as effective; as few as three overcharged shots from a [[Type-25 plasma pistol]] can fatally cripple the gun emplacement.{{Ref/Level|Id=storm|H3|The Storm}}{{Ref/Level|Id=ark|H3|The Ark (level)|The Ark}} |