Rat's Nest: Difference between revisions

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→‎Strategies: fixing broken plasma grenade links + general fixes, replaced: Type-1 Anskum-pattern plasma grenade → Anskum-pattern plasma grenade
(→‎Trivia: Added links,fixed typos, etc.etc.etc.)
Tag: Mobile edit
m (→‎Strategies: fixing broken plasma grenade links + general fixes, replaced: Type-1 Anskum-pattern plasma grenade → Anskum-pattern plasma grenade)
 
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{{Era|RW}}
{{Status|Gameplay}}
{{Multiplayer Map Infobox
{{Multiplayer map infobox
|pagegamelabel=H3
|name=Rat's Nest
|name=Rat's Nest
|image=[[File:Rat's Nest.jpg|center|350px]]
|image=[[File:Rat's Nest.jpg|center|350px]]
|game=''[[Halo 3]]''
|game=''[[Halo 3]]''
|devname=<code>armory</code>
|map=War Games Map_Set/: 600-3<ref name="wp earth">[https://www.halowaypoint.com/en-us/universe/locations/earth '''Halo Waypoint''': ''Earth'']</ref>
|map=War Games Map_Set/: 600-3<ref name="wp earth">[https://www.halowaypoint.com/en-us/universe/locations/earth '''Halo Waypoint''': ''Earth'']</ref>
|location=[[Crow's Nest]], [[East African Protectorate]], [[Earth]]
|location=[[Crow's Nest]], [[East African Protectorate]], [[Earth]]
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==Introduction==
==Introduction==
Rat's Nest is a large indoor [[vehicles]] map that resembles an area from the campaign level [[Crow's Nest (level)|Crow's Nest]], with internal vehicle accessible roads, tight corridors, walkways suspended above areas and vents. In the distance, [[D77H-TCI Pelican|Pelicans]] and [[AV-14 Hornet|Hornets]] pass by. "Rat's Nest" is the colloquial name for the ammunition storage facility of [[Crow's Nest]] and was used by the [[UNSC]] to store munitions and fuel up until the [[Covenant]] attack on the base.<ref name="wp earth"/>
Rat's Nest is a large indoor [[vehicles]] map that resembles an area from the campaign level [[Crow's Nest (location)|Crow's Nest]], with internal vehicle accessible roads, tight corridors, walkways suspended above areas and vents. In the distance, [[D77H-TCI Pelican|Pelicans]] and [[AV-14 Hornet|Hornets]] pass by. "Rat's Nest" is the colloquial name for the ammunition storage facility of Crow's Nest and was used by the [[UNSC]] to store munitions and fuel up until the [[Covenant]] attack on the base.{{Ref/Reuse|wp earth}}


On November 19, 2007, [[Microsoft]] released information regarding the first ''Halo 3'' [[Heroic Map Pack]].<ref>[http://www.xbox.com/en-US/games/h/halo3/news/20071119-heroicmappack.htm].</ref> Rat's Nest is one of the maps included in this bundle. The map pack retailed for 800 Microsoft Points (US$10), and was released on December 11, 2007. However, on March 25, 2008 the Heroic Map Pack became free to all Xbox Live Members.
On November 19, 2007, [[Microsoft]] released information regarding the first ''Halo 3'' [[Heroic Map Pack]].<ref>[http://www.xbox.com/en-US/games/h/halo3/news/20071119-heroicmappack.htm].</ref> Rat's Nest is one of the maps included in this bundle. The map pack retailed for 800 Microsoft Points (US$10), and was released on December 11, 2007. However, on March 25, 2008 the Heroic Map Pack became free to all Xbox Live Members.
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This map is, essentially, a big figure 8 track (note, a digital 8, meaning vehicles must turn 90 degrees to cross straight from one side to the next). The map is extremely open and vehicle-based around its perimeter and center, with close combat and medium-sized rooms everywhere else. It has two [[M12 Warthog|Warthog]]s and [[M274 Mongoose|Mongoose]]s parked outside of both bases. Small rooms connect each base. Around the edge of the map there is a small outdoor road.  
This map is, essentially, a big figure 8 track (note, a digital 8, meaning vehicles must turn 90 degrees to cross straight from one side to the next). The map is extremely open and vehicle-based around its perimeter and center, with close combat and medium-sized rooms everywhere else. It has two [[M12 Warthog|Warthog]]s and [[M274 Mongoose|Mongoose]]s parked outside of both bases. Small rooms connect each base. Around the edge of the map there is a small outdoor road.  


On the upper road there is a [[Type-32 Ghost|Ghost]] and a [[SRS99D-S2 AM sniper rifle|sniper rifle]]. Below the upper road, there is an [[Active camouflage|active camo]]. A [[Type-2 gravity hammer|gravity hammer]] and a [[AIE-486H machine gun|machine gun turret]] are placed above that, providing a commanding but exposed view. The [[M41 SPNKR|rocket launcher]] is by the cliff. A Pelican is positioned on a landing platform visible from the track, but it is unusable and inaccessible due to death barriers.
On the upper road there is a [[Karo'etba-pattern Ghost|Ghost]] and a [[SRS99D-S2 AM sniper rifle|sniper rifle]]. Below the upper road, there is an [[Active camouflage|active camo]]. A [[Gravity hammer (fiction)|gravity hammer]] and a [[AIE-486H machine gun|machine gun turret]] are placed above that, providing a commanding but exposed view. The [[M41 SPNKR|rocket launcher]] is by the cliff. A Pelican is positioned on a landing platform visible from the track, but it is unusable and inaccessible due to death barriers.


==Strategies==
==Strategies==
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*The upper pipe can be jumped on top of. If you have a flag and you run on the pipes, enemies in warthogs rumbling toward your base will likely not even notice you.
*The upper pipe can be jumped on top of. If you have a flag and you run on the pipes, enemies in warthogs rumbling toward your base will likely not even notice you.
*The active camo can be quite useful in objective games, you can have a teammate enter and hopefully weaken the defenders allowing you to take the defenders by surprise and complete the objective.
*The active camo can be quite useful in objective games, you can have a teammate enter and hopefully weaken the defenders allowing you to take the defenders by surprise and complete the objective.
*A good form of defense for [[Assault]] and [[Capture the Flag]] is to stay up on the first floor of your base with a Shotgun, this allows you to pounce any attackers on the ground floor, [[Type-1 plasma grenade|plasma grenade]]s are nearby for attacking vehicles, and you are normally at very little risk.
*A good form of defense for [[Assault]] and [[Capture the Flag]] is to stay up on the first floor of your base with a Shotgun, this allows you to pounce any attackers on the ground floor, [[Anskum-pattern plasma grenade|plasma grenade]]s are nearby for attacking vehicles, and you are normally at very little risk.
*Stay by the crates to hijack the Ghost, it slows down when it has to turn and can be boarded with little difficulty.
*Stay by the crates to hijack the Ghost, it slows down when it has to turn and can be boarded with little difficulty.
*In capture the flag, have some players in a warthog attack from the main entrance to the opposing base. You can swoop in grab the flag and take the secret pathway to your base.
*In capture the flag, have some players in a warthog attack from the main entrance to the opposing base. You can swoop in grab the flag and take the secret pathway to your base.
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==Trivia==
==Trivia==
<!--This is TRIVIA, not Strategies, only trivia belongs here, please put strategies below in the Strategies section-->
<!--This is TRIVIA, not Strategies, only trivia belongs here, please put strategies below in the Strategies section-->
*If you listen closely to the big green pipes, you can hear [[Yanme'e|Drones]] flying and bumping into each other inside the pipes. This is no doubt a reference to [[Crow's Nest (level)|Crow's Nest]] where you first hear Drones passing through the pipes, before breaking out and engaging the player later in the level.
*If you listen closely to the big green pipes, you can hear [[Yanme'e|Drones]] flying and bumping into each other inside the pipes. This is no doubt a reference to [[Crow's Nest]] where you first hear Drones passing through the pipes, before breaking out and engaging the player later in the level.
*Bungie stated in an update that the level includes actual [[Rat (species)|rats]]. There are rats, but they are dead. They may have been removed to avoid confusing players by showing up as tiny blips on their radar.
*Bungie stated in an update that the level includes actual [[Rat (species)|rats]]. There are rats, but they are dead. They may have been removed to avoid confusing players by showing up as tiny blips on their radar.
*Rooster Teeth, the producers of the popular machinima series ''Red vs. Blue'', made a D.I.Y video of all maps in the Heroic map pack.
*Rooster Teeth, the producers of the popular machinima series ''Red vs. Blue'', made their D.I.Y video here and in the two other maps in the Heroic map pack.
*Rats Nest's code name was 'John Carpenter's Prince of Dorkness'.
*Rats Nest's code name was 'John Carpenter's Prince of Dorkness'.
*It is possible that Rat's Nest once belonged to NATO (Northern Atlantic Treaty Organization). This might be as in campaign a [[Marine]] states that the [[Crow's Nest]] was "built for some 20th century war". If you look closely above each of the symmetric main entrances, there is a faded NATO star next to the big A2. This same star can be seen on High Ground.
*It is possible that Rat's Nest once belonged to NATO (Northern Atlantic Treaty Organization). This might be as in campaign a Marine states that the Crow's Nest was "built for some 20th century war". If you look closely above each of the symmetric main entrances, there is a faded NATO star next to the big A2. This same star can be seen on High Ground.
*The venting area beneath the Ghost spawn can be accessed through the turret glitch and used to store weapons.
*The venting area beneath the Ghost spawn can be accessed through the turret glitch and used to store weapons.
*Along with [[Avalanche (level)|Avalanche]] and [[Sandtrap (level)|Sandtrap]], it is the only map to feature the trip mine equipment by default.
*Along with [[Avalanche (level)|Avalanche]] and [[Sandtrap (level)|Sandtrap]], it is the only map to feature the trip mine equipment by default.
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==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:HMCC H3 Rats Nest Map.png|Rats Nest Map.
File:HMCC H3 Rats Nest Map.png|Rats Nest Map.
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==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels|H3|mode=yes}}
{{Levels|H3|mode=yes}}
[[Category:Heroic Map Pack]]