Rat's Nest: Difference between revisions

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→‎Strategies: fixing broken plasma grenade links + general fixes, replaced: Type-1 Anskum-pattern plasma grenade → Anskum-pattern plasma grenade
m (→‎Strategies: fixing broken plasma grenade links + general fixes, replaced: Type-1 Anskum-pattern plasma grenade → Anskum-pattern plasma grenade)
 
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{{Era|RW}}
{{Status|Gameplay}}
{{Multiplayer Map Infobox
{{Multiplayer map infobox
|pagegamelabel=H3
|name=Rat's Nest
|name=Rat's Nest
|image=[[File:Rat's Nest.jpg|center|350px]]
|image=[[File:Rat's Nest.jpg|center|350px]]
|game=''[[Halo 3]]''
|game=''[[Halo 3]]''
|devname=<code>armory</code>
|map=War Games Map_Set/: 600-3<ref name="wp earth">[https://www.halowaypoint.com/en-us/universe/locations/earth '''Halo Waypoint''': ''Earth'']</ref>
|map=War Games Map_Set/: 600-3<ref name="wp earth">[https://www.halowaypoint.com/en-us/universe/locations/earth '''Halo Waypoint''': ''Earth'']</ref>
|location=[[Crow's Nest]], [[East African Protectorate]], [[Earth]]
|location=[[Crow's Nest]], [[East African Protectorate]], [[Earth]]
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*[[Assault]]
*[[Assault]]
}}
}}
{{Article Quote|Snowmelt from [[Mount Kilimanjaro|Kilimanjaro]] feeds reservoirs every bit as vital as the fuel and ammunition stores.}}
{{Article quote|Snowmelt from [[Mount Kilimanjaro|Kilimanjaro]] feeds reservoirs every bit as vital as the fuel and ammunition stores.}}


'''Rat's Nest'''<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=12901 Bungie Weekly Update], 10/26/07</ref> is a ''[[Halo 3]]'' multiplayer map released through downloadable content on December 11, 2007.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=12857]</ref>
'''Rat's Nest'''<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=12901 Bungie Weekly Update], 10/26/07</ref> is a ''[[Halo 3]]'' multiplayer map released through downloadable content on December 11, 2007.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=12857]</ref>


==Introduction==
==Introduction==
Rat's Nest is a large indoor [[vehicles]] map that resembles an area from the campaign level [[Crow's Nest (level)|Crow's Nest]], with internal vehicle accessible roads, tight corridors, walkways suspended above areas and vents. In the distance, [[D77H-TCI Pelican|Pelicans]] and [[AV-14 Hornet|Hornets]] pass by. "Rat's Nest" is the colloquial name for the ammunition storage facility of [[Crow's Nest]] and was used by the [[UNSC]] to store munitions and fuel up until the [[Covenant]] attack on the base.<ref name="wp earth"/>
Rat's Nest is a large indoor [[vehicles]] map that resembles an area from the campaign level [[Crow's Nest (location)|Crow's Nest]], with internal vehicle accessible roads, tight corridors, walkways suspended above areas and vents. In the distance, [[D77H-TCI Pelican|Pelicans]] and [[AV-14 Hornet|Hornets]] pass by. "Rat's Nest" is the colloquial name for the ammunition storage facility of Crow's Nest and was used by the [[UNSC]] to store munitions and fuel up until the [[Covenant]] attack on the base.{{Ref/Reuse|wp earth}}


On November 19, 2007, [[Microsoft]] released information regarding the first ''Halo 3'' [[Heroic Map Pack]].<ref>[http://www.xbox.com/en-US/games/h/halo3/news/20071119-heroicmappack.htm].</ref> Rat's Nest is one of the maps included in this bundle. The map pack retailed for 800 Microsoft Points ($10 USD), and was released on December 11, 2007. However, on March 25, 2008 the Heroic Map Pack became free to all Xbox Live Members.
On November 19, 2007, [[Microsoft]] released information regarding the first ''Halo 3'' [[Heroic Map Pack]].<ref>[http://www.xbox.com/en-US/games/h/halo3/news/20071119-heroicmappack.htm].</ref> Rat's Nest is one of the maps included in this bundle. The map pack retailed for 800 Microsoft Points (US$10), and was released on December 11, 2007. However, on March 25, 2008 the Heroic Map Pack became free to all Xbox Live Members.


==Description==
==Description==
This map is, essentially, a big figure 8 track (note, a digital 8, meaning vehicles must turn 90 degrees to cross straight from one side to the next). The map is extremely open and vehicle-based around its perimeter and center, with close combat and medium sized rooms everywhere else. It has two [[M12 Warthog|Warthog]]s and [[M274 Mongoose|Mongoose]]s parked outside of both bases. Small rooms connect each base. Around the edge of the map there is a small outdoor road.  
This map is, essentially, a big figure 8 track (note, a digital 8, meaning vehicles must turn 90 degrees to cross straight from one side to the next). The map is extremely open and vehicle-based around its perimeter and center, with close combat and medium-sized rooms everywhere else. It has two [[M12 Warthog|Warthog]]s and [[M274 Mongoose|Mongoose]]s parked outside of both bases. Small rooms connect each base. Around the edge of the map there is a small outdoor road.  


On the upper road there is a [[Type-32 Ghost|Ghost]] and a [[SRS99D-S2 AM sniper rifle|sniper rifle]]. Below the upper road, there is an [[Active camouflage|active camo]]. A [[Type-2 gravity hammer|gravity hammer]] and a [[AIE-486H machine gun|machine gun turret]] are placed above that, providing a commanding but exposed view. The [[M41 SPNKR|rocket launcher]] is by the cliff. A Pelican is positioned on a landing platform visible from the track, but it is unusable and inaccessible due to death barriers.
On the upper road there is a [[Karo'etba-pattern Ghost|Ghost]] and a [[SRS99D-S2 AM sniper rifle|sniper rifle]]. Below the upper road, there is an [[Active camouflage|active camo]]. A [[Gravity hammer (fiction)|gravity hammer]] and a [[AIE-486H machine gun|machine gun turret]] are placed above that, providing a commanding but exposed view. The [[M41 SPNKR|rocket launcher]] is by the cliff. A Pelican is positioned on a landing platform visible from the track, but it is unusable and inaccessible due to death barriers.


==Strategies==
==Strategies==
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*The upper pipe can be jumped on top of. If you have a flag and you run on the pipes, enemies in warthogs rumbling toward your base will likely not even notice you.
*The upper pipe can be jumped on top of. If you have a flag and you run on the pipes, enemies in warthogs rumbling toward your base will likely not even notice you.
*The active camo can be quite useful in objective games, you can have a teammate enter and hopefully weaken the defenders allowing you to take the defenders by surprise and complete the objective.
*The active camo can be quite useful in objective games, you can have a teammate enter and hopefully weaken the defenders allowing you to take the defenders by surprise and complete the objective.
*A good form of defense for [[Assault]] and [[Capture the Flag]] is to stay up on the first floor of your base with a Shotgun, this allows you to pounce any attackers on the ground floor, [[Type-1 plasma grenade|[plasma grenade]]s are nearby for attacking vehicles, and you are normally at very little risk.
*A good form of defense for [[Assault]] and [[Capture the Flag]] is to stay up on the first floor of your base with a Shotgun, this allows you to pounce any attackers on the ground floor, [[Anskum-pattern plasma grenade|plasma grenade]]s are nearby for attacking vehicles, and you are normally at very little risk.
*Stay by the crates to hijack the Ghost, it slows down when it has to turn and can be boarded with little difficulty.
*Stay by the crates to hijack the Ghost, it slows down when it has to turn and can be boarded with little difficulty.
*In capture the flag, have some players in a warthog attack from the main entrance to the opposing base. You can swoop in grab the flag and take the secret pathway to your base.
*In capture the flag, have some players in a warthog attack from the main entrance to the opposing base. You can swoop in grab the flag and take the secret pathway to your base.
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*If you have the bomb, move on the higher ground and go through the corridors. If a teammate comes to pick you up, get on, plant the bomb and hide. If any players come to disarm it, slaughter them.
*If you have the bomb, move on the higher ground and go through the corridors. If a teammate comes to pick you up, get on, plant the bomb and hide. If any players come to disarm it, slaughter them.
*It's kind of a pick-your-poison choice when you hold the enemy's flag. If you venture outside, you can be splattered, sniped or gunned down. If you go inside, you can be beat down or killed by a close combat weapon. Choose whichever path your team has an upper hand in.
*It's kind of a pick-your-poison choice when you hold the enemy's flag. If you venture outside, you can be splattered, sniped or gunned down. If you go inside, you can be beat down or killed by a close combat weapon. Choose whichever path your team has an upper hand in.
*In a game of Team Slayer ,if you gain the lead and have all members of your team pile in behind the fence using the aforementioned Mongoose fence glitch, you are safe until the match is over. The only catch is that someone must guard the sealed door to assassinate any potential intruders. <!-- actually you can kill people who are hiding inside the fence. -->
*In a game of Team Slayer, if you gain the lead and have all members of your team pile in behind the fence using the aforementioned Mongoose fence glitch, you are safe until the match is over. The only catch is that someone must guard the sealed door to assassinate any potential intruders. <!-- actually you can kill people who are hiding inside the fence. -->
*Use both your Warthogs in the beginning. Put them on each opening of the hall in the middle so that if anybody walks through they'll be barraged with machine gun fire.
*Use both your Warthogs in the beginning. Put them on each opening of the hall in the middle so that if anybody walks through they'll be barraged with machine gun fire.
*Get the hammer or shotgun and camp at the enemy's base entrance pounding any defender in sight. When a teammate gets the flag, they won't have to wait for an escort on vehicle or on foot. That's where you come in. Bring a [[Regenerator]] or bubble shield in case things get sour.
*Get the hammer or shotgun and camp at the enemy's base entrance pounding any defender in sight. When a teammate gets the flag, they won't have to wait for an escort on vehicle or on foot. That's where you come in. Bring a [[Regenerator]] or bubble shield in case things get sour.
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==Trivia==
==Trivia==
<!--This is TRIVIA, not Strategies, only trivia belongs here, please put strategies below in the Strategies section-->
<!--This is TRIVIA, not Strategies, only trivia belongs here, please put strategies below in the Strategies section-->
*If you listen closely to the big green pipes, you can hear [[Yanme'e|Drones]] flying and bumping into each other inside the pipes. This is no doubt a reference to [[Crow's Nest (level)|Crow's Nest]] where you first hear Drones passing through the pipes, before breaking out and engaging the player later in the level.
*If you listen closely to the big green pipes, you can hear [[Yanme'e|Drones]] flying and bumping into each other inside the pipes. This is no doubt a reference to [[Crow's Nest]] where you first hear Drones passing through the pipes, before breaking out and engaging the player later in the level.
*Bungie stated in an update that the level includes actual [[Rat (species)|rats]]. There are rats, but they are dead. They may have been removed to avoid confusing players by showing up as tiny blips on their radar.
*Bungie stated in an update that the level includes actual [[Rat (species)|rats]]. There are rats, but they are dead. They may have been removed to avoid confusing players by showing up as tiny blips on their radar.
*Rooster Teeth, the producers of the popular machinima series ''Red vs. Blue'', made their D.I.Y video here and in the two other maps in the Heroic map pack.
*Rooster Teeth, the producers of the popular machinima series ''Red vs. Blue'', made their D.I.Y video here and in the two other maps in the Heroic map pack.
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==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:HMCC H3 Rats Nest Map.png|Rats Nest Map.
File:HMCC H3 Rats Nest Map.png|Rats Nest Map.
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File:H3 DLC RatsNest Environment-03.jpg|Inside blue base.
File:H3 DLC RatsNest Environment-03.jpg|Inside blue base.
File:NATO compass.jpg|The NATO symbol in the base.
File:NATO compass.jpg|The NATO symbol in the base.
File:H3 RatsNest Tether.png|The fallen [[Mombasa Tether]] and a base of some kind outside the map.
</gallery>
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels|H3|mode=yes}}
{{Levels|H3|mode=yes}}
[[Category:Heroic Map Pack]]