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{{Status|Gameplay}} | |||
==''Halo Wars 2''== | ==''Halo Wars 2''== | ||
{{Quote|Pavium's ephitet of 'The Unbreakable' comes from his mastery of defensive and economic tactics.|In-game description of Pavium.<ref name="HW2">'''[[Halo Wars 2]]'''</ref>}} | {{Quote|Pavium's ephitet of 'The Unbreakable' comes from his mastery of defensive and economic tactics.|In-game description of Pavium.<ref name="HW2">'''[[Halo Wars 2]]'''</ref>}} | ||
*'''Unique Units''': [[ | *'''Unique Units''': [[Eklon'Dal Workshop Antlion]] {{C|Structure}}, [[Pavium]] {{C|Hero unit}}, and [[Eklon'Dal Workshop Wraith Invader|Wraith Invader]] | ||
*'''Privileges''': Allows Pavium to survive more longer during the siege. | *'''Privileges''': Allows Pavium to survive more longer during the siege. | ||
*'''Role''': Offensive Support | |||
*'''Tier 1 Leader Powers''' | *'''Tier 1 Leader Powers''' | ||
**''' | **'''Antlion''': Unlocks the Antlion for purchase at base slots. | ||
**'''Burnout I''': Activate to temporarily increase the output of all targeted structures - production rate, resource rate, and damage. | **'''Burnout I''': Activate to temporarily increase the output of all targeted structures - production rate, resource rate, and damage. | ||
***Population Cost: N/A | ***Population Cost: N/A | ||
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***Power Cost: 500 | ***Power Cost: 500 | ||
***Cooldown: 228 seconds | ***Cooldown: 228 seconds | ||
**'''Wraith Invader''': Unlocks the Wraith Invader for purchase at [[Banished outpost]]s. | |||
*'''Tier 4 Leader Powers''' | |||
**'''Ultra Mines I''': Activate to drop a minefield over a target area. Damages enemy units, designates targets. Does not effect aircraft. | **'''Ultra Mines I''': Activate to drop a minefield over a target area. Damages enemy units, designates targets. Does not effect aircraft. | ||
***Population Cost: N/A | ***Population Cost: N/A | ||
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***Power Cost: 450 | ***Power Cost: 450 | ||
***Cooldown: 120 Seconds | ***Cooldown: 120 Seconds | ||
**'''Full Salvage''': All structures self heal over time. When recycling structures players receive full refunds rather than partial ones. | **'''Full Salvage''': All structures self heal over time. When recycling structures players receive full refunds rather than partial ones. | ||
*'''Tier 5 Leader Powers''' | *'''Tier 5 Leader Powers''' | ||
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**'''Cost:''' Supplies 0, Power 600 | **'''Cost:''' Supplies 0, Power 600 | ||
Pavium is exclusive to himself and can be built at the [[War Council]]. Like other hero units the player is limited to one on the field at a time. Pavium performs well against vehicles, but only okay against infantry, aircraft, and structures. Once the ''Designator Shell'' upgrade is purchased Pavium will perform well against infantry and structures. In [[Blitz]] he costs 205 energy. | Pavium is exclusive to himself and can be built at the [[War Council]]. Like other hero units the player is limited to one on the field at a time. Pavium performs well against vehicles, but only okay against infantry, aircraft, and structures. Once the ''Designator Shell'' upgrade is purchased Pavium will perform well against infantry and structures. In [[Blitz]] he costs 205 energy. | ||
===Strategy=== | |||
*Housing a Antlion inside the base can be useful, practically for long-range defenses. | |||
*'''Burnout''' Leader Power allows Pavium to boost the economy and research speed. | |||
**Sometimes it's better to use it on your ally, practically if they are the main fighting force. | |||
*Wraith Invader is handy in dealing with ground units, but it's not advisable to handle air units since there is no soft-counter infantry unit for the Banished. | |||
*'''Orbital Designator''' allows player to utilize Antlion to the fullest, especially if the enemy base is inside the Antlion's firing range. | |||
*'''Lich Vanguard''' is useful for additional attack support, and the player can call for reinforcements when engaging enemy units. | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
[[Category:Gameplay guides]] | [[Category:Gameplay guides]] |