Secret Room under Snowbound: Difference between revisions

m
→‎Teleporter/Host Method: Link change, replaced: Type-32 Ghost → {{Pattern|Karo'etba|Ghost}}
m (Link cleanup + misc fixes, replaced: Plasma Cannon → {{Pattern|Pek|plasma cannon}})
m (→‎Teleporter/Host Method: Link change, replaced: Type-32 Ghost → {{Pattern|Karo'etba|Ghost}})
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First, the two players must [[Overload glitch (Halo 3)|overload]] the map. Then, the glitch may be attempted.
First, the two players must [[Overload glitch (Halo 3)|overload]] the map. Then, the glitch may be attempted.


The player that is ''not'' host should spawn a [[Teleporter|Receiver Node]] and place it on the glass floor. They should then button-mash '''A''' until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a [[Sender Node]] and use that to get in. This method works in other parts of Snowbound, including the [[Type-32 Ghost]]/[[Mongoose]] spawn point.
The player that is ''not'' host should spawn a [[Teleporter|Receiver Node]] and place it on the glass floor. They should then button-mash '''A''' until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a [[Sender Node]] and use that to get in. This method works in other parts of Snowbound, including the {{Pattern|Karo'etba|Ghost}}/[[Mongoose]] spawn point.


==Notes==
==Notes==