61,078
edits
mNo edit summary |
m (→Trivia: Link change, replaced: Type-32 Ghost → {{Pattern|Karo'etba|Ghost}}) |
||
Line 197: | Line 197: | ||
*After killing the [[Prophet of Regret]] on "[[Regret (Halo 2 level)|Regret]]" in ''Halo 2,'' he will drop a plasma pistol. He held the same weapon in ''[[Halo: Contact Harvest]]'', and was rumored to keep it with him at all times in ''[[Halo: The Cole Protocol]]''. | *After killing the [[Prophet of Regret]] on "[[Regret (Halo 2 level)|Regret]]" in ''Halo 2,'' he will drop a plasma pistol. He held the same weapon in ''[[Halo: Contact Harvest]]'', and was rumored to keep it with him at all times in ''[[Halo: The Cole Protocol]]''. | ||
*In ''[[Halo: Contact Harvest]]'', [[Dadab]] notes that the plasma pistol's lowest power setting is an effective source of light, whilst he is leading a group of Grunts in the dark. | *In ''[[Halo: Contact Harvest]]'', [[Dadab]] notes that the plasma pistol's lowest power setting is an effective source of light, whilst he is leading a group of Grunts in the dark. | ||
*In ''Halo 2 Vista'', it is possible to instantly destroy a | *In ''Halo 2 Vista'', it is possible to instantly destroy a {{Pattern|Karo'etba|Ghost}} by aiming an overcharged bolt at the metal flaps on the back of the Ghost's wings. | ||
*If the player overcharges the plasma pistol in ''Halo 3'' and slowly release the trigger, it will not fire a shot. The plasma would slowly dissipate and disappear. This can be used as a way to prevent excess battery depletion when an overcharge shot is fired. The plasma pistol in PC versions cannot do this as the player is using a mouse to control the firing. | *If the player overcharges the plasma pistol in ''Halo 3'' and slowly release the trigger, it will not fire a shot. The plasma would slowly dissipate and disappear. This can be used as a way to prevent excess battery depletion when an overcharge shot is fired. The plasma pistol in PC versions cannot do this as the player is using a mouse to control the firing. | ||
*In the [[Halo: Reach Multiplayer Beta|''Halo: Reach'' Multiplayer Beta]], the sound effect for an overcharged blast was the same as when a circuit is hit in ''[[Marathon]]''. | *In the [[Halo: Reach Multiplayer Beta|''Halo: Reach'' Multiplayer Beta]], the sound effect for an overcharged blast was the same as when a circuit is hit in ''[[Marathon]]''. |