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==Gameplay== | ==Gameplay== | ||
{{Main|Spectre}} | |||
The | The ''Wuzum''-pattern was first seen and made playable in ''Halo 2''. | ||
==Production notes== | ==Production notes== | ||
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File:H2 Spectre.jpg|A fully-manned Spectre in ''Halo 2''. | File:H2 Spectre.jpg|A fully-manned Spectre in ''Halo 2''. | ||
File:Phantom with Spectre.jpg|A Spectre mounted on a Phantom's undercarriage. | File:Phantom with Spectre.jpg|A Spectre mounted on a Phantom's undercarriage. | ||
File:Simalcrum halo.jpg|A Spectre on ''[[Coagulation]]''. | File:Simalcrum halo.jpg|A Spectre on ''[[Coagulation]]''. | ||
File:HE12 Transport Cockpit.jpg|Naiya Ray in the cockpit of a Spectre. | File:HE12 Transport Cockpit.jpg|Naiya Ray in the cockpit of a Spectre. | ||
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File:H2A-Spectre1.jpg|The Spectre in ''[[Halo 2: Anniversary]]''. | File:H2A-Spectre1.jpg|The Spectre in ''[[Halo 2: Anniversary]]''. | ||
File:H2A-Spectre.jpg|[[Rtas 'Vadum]] shooting the T-46 plasma cannon aboard a Spectre during the Battle of Installation 05. | File:H2A-Spectre.jpg|[[Rtas 'Vadum]] shooting the T-46 plasma cannon aboard a Spectre during the Battle of Installation 05. | ||
</gallery> | </gallery> | ||